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Template:EnemyInfo: Difference between revisions
m Hmm, doesn't look like that worked... |
Sees code in the open that’s broken. On second thought, let’s let an experienced coder work on this. I’ll look into it. Tag: Undo |
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(9 intermediate revisions by 3 users not shown) | |||
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*{{{ssaattack3|'''Value undefined or missing'''}}}: {{{ssadamage3|'''Value undefined or missing'''}}} | *{{{ssaattack3|'''Value undefined or missing'''}}}: {{{ssadamage3|'''Value undefined or missing'''}}} | ||
|}} | |}} | ||
<!--{{#if: !{{{ssaattack1|}}} && !{{{ssaattack2|}}} && !{{{ssaattack3|}}}| | {{#if: {{{ssaattack4|}}} | | ||
*{{{ssaattack4|'''Value undefined or missing'''}}}: {{{ssadamage4|'''Value undefined or missing'''}}} | |||
|}} | |||
{{#if: {{{ssaattack5|}}} | | |||
*{{{ssaattack5|'''Value undefined or missing'''}}}: {{{ssadamage5|'''Value undefined or missing'''}}} | |||
|}} | |||
<!--{{#if: !{{{ssaattack1|}}} && !{{{ssaattack2|}}} && !{{{ssaattack3|}}} && !{{{ssaattack4|}}} && !{{{ssaattack5|}}}| | |||
''This character has no methods of damaging the player.''<br> | ''This character has no methods of damaging the player.''<br> | ||
|}}--> | |}}--> | ||
<small>''Italicized text refers to values only present in [[Heroic | |||
XP given: {{{ssaxp|'''Value undefined or missing'''}}} {{#if: {{{ssaxpHC|}}} |''({{{ssaxpHC|Value undefined or missing}}})''|}} | |||
<small>''Italicized text refers to values only present in [[Heroic Challenge]]s.''</small> | |||
|}} | |}} | ||
Line 71: | Line 79: | ||
*{{{sgattack3|'''Value undefined or missing'''}}}: {{{sgdamage3H|'''Value undefined or missing'''}}} | *{{{sgattack3|'''Value undefined or missing'''}}}: {{{sgdamage3H|'''Value undefined or missing'''}}} | ||
|}} | |}} | ||
<!--{{#if: !{{{sgattack1|}}} && !{{{sgattack2|}}} && !{{{sgattack3|}}}| | <!--{{#if: !{{{sgattack1|}}} && !{{{sgattack2|}}} && !{{{sgattack3|}}}| | ||
''This character has no methods of damaging the player.''<br> | ''This character has no methods of damaging the player.''<br> | ||
Line 88: | Line 97: | ||
*{{{sgattack3|'''Value undefined or missing'''}}}: {{{sgdamage3N|'''Value undefined or missing'''}}} | *{{{sgattack3|'''Value undefined or missing'''}}}: {{{sgdamage3N|'''Value undefined or missing'''}}} | ||
|}} | |}} | ||
<!--{{#if: !{{{sgattack1|}}} && !{{{sgattack2|}}} && !{{{sgattack3|}}}| | |||
''This character has no methods of damaging the player.''<br> | |||
|}}-->{{!}}-{{!}} | |||
3DS= | |||
Health: {{{sghealthN|'''Value undefined or missing'''}}} {{#if: {{{sghealthHC|}}} |''({{{sghealthHC|Value undefined or missing}}})''|}} | |||
Damage methods: | |||
{{#if: {{{sgattack1|}}} | | |||
*{{{sgattack1|'''Value undefined or missing'''}}}: {{{sgdamage1D|'''Value undefined or missing'''}}} | |||
|}} | |||
{{#if: {{{sgattack2|}}} | | |||
*{{{sgattack2|'''Value undefined or missing'''}}}: {{{sgdamage2D|'''Value undefined or missing'''}}} | |||
|}} | |||
{{#if: {{{sgattack3|}}} | | |||
*{{{sgattack3|'''Value undefined or missing'''}}}: {{{sgdamage3D|'''Value undefined or missing'''}}} | |||
|}} | |||
<!--{{#if: !{{{sgattack1|}}} && !{{{sgattack2|}}} && !{{{sgattack3|}}}| | <!--{{#if: !{{{sgattack1|}}} && !{{{sgattack2|}}} && !{{{sgattack3|}}}| | ||
''This character has no methods of damaging the player.''<br> | ''This character has no methods of damaging the player.''<br> | ||
Line 99: | Line 126: | ||
''Spyro's Adventure'': | ''Spyro's Adventure'': | ||
This tab only appears when the ssahealth tag is given a value. Up to | This tab only appears when the ssahealth tag is given a value. Up to five methods of damaging the player can be filled in, using the tags listed below. | ||
''Giants'' | ''Giants'' | ||
With the addition of four difficulties and the unmentioned easiness of Heroic Challenges, this part is a lot more complex. This tab only appears when the sghealthE tag is given a value, assuming that all difficulty tags must be filled to make sense. In the tags afterwards, attacks and damage values are denoted by the attack number and the first letter of the difficulty name (E,M,H,N). | With the addition of four difficulties and the unmentioned easiness of Heroic Challenges, this part is a lot more complex. This tab only appears when the sghealthE tag is given a value, assuming that all difficulty tags must be filled to make sense. In the tags afterwards, attacks and damage values are denoted by the attack number and the first letter of the difficulty name (E,M,H,N). Up to three attack methods can be listed. | ||
If an enemy does not appear in a game, then leave all tags referring to that game blank. | If an enemy does not appear in a game, then leave all tags referring to that game blank. | ||
Line 115: | Line 142: | ||
|ssaattack3= The enemy's tertiary method of damaging Skylanders (SSA) | |ssaattack3= The enemy's tertiary method of damaging Skylanders (SSA) | ||
|ssadamage3= The amount of damage that the above attack deals (SSA) | |ssadamage3= The amount of damage that the above attack deals (SSA) | ||
|ssaattack4= The enemy's quaternary method of damaging Skylanders (SSA) | |||
|ssadamage4= The amount of damage that the above attack deals (SSA) | |||
|ssaattack5= The enemy's quinary method of damaging Skylanders (SSA) | |||
|ssadamage5= The amount of damage that the above attack deals (SSA) | |||
|ssaxp= The amount of XP received when an enemy is defeated in Spyro's Adventure | |||
|ssaxpHC= The amount of XP received when an enemy is defeated in Spyro's Adventure's Heroic Challenges, if applicable | |||
|sghealthE= The amount of health the enemy has in Giants (Easy) | |sghealthE= The amount of health the enemy has in Giants (Easy) | ||
|sghealthM= The amount of health the enemy has in Giants (Medium) | |sghealthM= The amount of health the enemy has in Giants (Medium) |
Latest revision as of 18:34, June 1, 2025
Values may vary depending on location, difficulty, and/or other factors.
This template may look almost empty, but there's actually a lot of tags to be filled here. This is a template for listing health values and attack damage values for an enemy character in a Skylanders game. This template is a work-in-progress template and currently displays data intended to be from the console version of Spyro's Adventure and Giants, so please don't use this in pages of enemies that are not from those games. Compatibility for enemies from other games will be added at a later time.
Spyro's Adventure: This tab only appears when the ssahealth tag is given a value. Up to five methods of damaging the player can be filled in, using the tags listed below.
Giants With the addition of four difficulties and the unmentioned easiness of Heroic Challenges, this part is a lot more complex. This tab only appears when the sghealthE tag is given a value, assuming that all difficulty tags must be filled to make sense. In the tags afterwards, attacks and damage values are denoted by the attack number and the first letter of the difficulty name (E,M,H,N). Up to three attack methods can be listed.
If an enemy does not appear in a game, then leave all tags referring to that game blank.
{{EnemyInfo |ssahealth= The amount of health the enemy has in Spyro's Adventure |ssahealthHC= The amount of health the enemy has in Spyro's Adventure's Heroic Challenges, if applicable |ssaattack1= The enemy's primary (or only) method of damaging Skylanders (SSA) |ssadamage1= The amount of damage that the above attack deals (SSA) |ssaattack2= The enemy's secondary method of damaging Skylanders (SSA) |ssadamage2= The amount of damage that the above attack deals (SSA) |ssaattack3= The enemy's tertiary method of damaging Skylanders (SSA) |ssadamage3= The amount of damage that the above attack deals (SSA) |ssaattack4= The enemy's quaternary method of damaging Skylanders (SSA) |ssadamage4= The amount of damage that the above attack deals (SSA) |ssaattack5= The enemy's quinary method of damaging Skylanders (SSA) |ssadamage5= The amount of damage that the above attack deals (SSA) |ssaxp= The amount of XP received when an enemy is defeated in Spyro's Adventure |ssaxpHC= The amount of XP received when an enemy is defeated in Spyro's Adventure's Heroic Challenges, if applicable |sghealthE= The amount of health the enemy has in Giants (Easy) |sghealthM= The amount of health the enemy has in Giants (Medium) |sghealthH= The amount of health the enemy has in Giants (Hard) |sghealthN= The amount of health the enemy has in Giants (Nightmare) |sghealthHC= The amount of health the enemy has in Giants (Heroic Challenge), if applicable |sgattack(number)= The enemy's (number) attack in Giants (Ex: sgattack1) |sgdamage(number)(diff)= The range of damage that the above attack deals in (diff) in Giants (diff = E,M,H,N) (Ex: sgdamage1E) }}