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Portal of Power: Difference between revisions

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Replaced content with "{{Characterbox |name = Portal of Power |image = 272px |role = Transportation |world = Earth <br /> Skylands <br />[[Seco..."
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|world = [[Earth (World)|Earth]] <br /> [[Skylands]] <br />[[Second Dimension]]
|world = [[Earth (World)|Earth]] <br /> [[Skylands]] <br />[[Second Dimension]]
|attack = Transports Skylanders <br /> Energy blasts
|attack = Transports Skylanders <br /> Energy blasts
|firstrelease = [[Skylanders: Spyro's Adventure]]}}The '''Portal of Power''' is a pedestal used to transport the [[Skylanders]], who are frozen as toys in [[Earth (World)|our world]], into the world of [[Skylands]], connecting to the player's console of choice and bringing the toys to life in the game. After ''[[Skylanders: Giants]]'', the Portal of Power was redesigned and upgraded to allow more room for the toys and include features exclusive to a game's gimmick. For example, the portal was redesigned in ''[[Skylanders: Swap Force]]'' to allow the features of [[SWAP Force Skylanders]], and a new version dubbed the [[Traptanium Portal]] was created for ''[[Skylanders: Trap Team]]'' to include the Portal [[Villain Vault]] and a [[Traps|Trap]] slot.
|firstrelease = [[Skylanders: Spyro's Adventure]]}}


A newer, larger portal with a large silver [[Rift Engines|Rift Engine]] was also brought in with ''[[Skylanders: SuperChargers]]'' to add more room for both [[Vehicles]] and the [[Skylanders]]. In certain regions, a modified version of the ''SuperChargers'' portal is included in ''[[Skylanders: Imaginators]]'', while other regions got the older ''Swap Force'' portal. The modification is an added plastic panel with [[Skylands Runes]] covering the trap slot.
==Abilities==
A Portal of Power can also be used as a viewer, giving [[Portal Masters]] the ability to seek out locations and characters of interest -- allowing the Skylanders to know exactly where to go. In [[Skylands]], the Portal of Power serves as a transport pedestal to take the Skylanders to other areas or distances through the power of a Portal Master. Though in most cases Skylanders can be transported instantly to an area in the Portal Master's sights, additional regular travel may be needed for unknown or unreachable locations, and Portals may be built on an area to remedy that (as seen in [[Boom Town]] and the [[Eternal Archives]]).
During the events of ''SuperChargers'', [[Kaos]] used [[The Sky Eater]] to cut off the portal connection between Skylands and other worlds, including Earth, rendering the Portals useless. The Skylanders were able to bypass this disadvantage by using the Rift Engines within the [[SuperChargers|SuperCharger]] [[vehicles]] to create rifts to transport them around Skylands and other worlds. The [[Sun Runner]] was also built to retrieve objects lost in the portal network.
In ''[[Skylanders: Battlecast]]'', portals are rectangular and used for combat instead of transportation. They are capable of a ''Portal Blast'' that unites the eight original [[Elements]]' power for a [[Non-Elemental]] spell, and ''Portal Rupture'' temporarily destroys the portal to randomly attack enemies with energy blasts, though it appears to immediately regenerate itself.
==How to Use==
To bring the toys into the game of ''Skylanders'', you'll need the Portal of Power. You'll simply place the toy in the center of the Portal and instantly the character will appear in-game. This circular device glows different colors according to the elements of the characters and has the ability to recognize two characters placed on it at once to allow for multiplayer. [[LightCore Skylanders|LightCore]] figures or [[Giants]] will light up as long as the portal is turned on, even if the game isn't running.
A compatible Portal of Power is included with the respective game's Starter Pack, and may or may not work in other games depending on its version compatibility.
==Portal Compatibility==
The Xbox 360 portal will only work on an Xbox 360, as will a Xbox One one only work in Xbox Ones; this applies to all games. The ''Spyro's Adventure ''3DS portal is universal and will work on any system with that game except an Xbox 360; the ''Spyro's Adventure'' portals of other consoles can also work with the PC version of ''Spyro's Adventure.''
The PS3, PS4, Wii and Wii U have the same portal and are interchangeable in any of the games. The PC portal only works on the PC version of the first game.
===Game Compatibility===
*The ''Spyro's Adventure'' and ''Giants'' portals are interchangeable, and will work with ''SuperChargers'' and ''Imaginators''.
*The ''Swap Force'' portal is backwards compatible, compatible with ''SuperChargers'', and one of the standard portals for ''Imaginators''.
*The [[Traptanium Portal]] from ''Trap Team'' is fully backwards and forwards compatible, usable in all of the console games.
*The ''SuperChargers'' portal does not work with ''Trap Team'', but will work in games before that. Like the Traptanium Portal, it is also forwards compatible, and a slightly modified version is one of the standard portals for ''Imaginators''.
==See also==
*[[Traptanium Portal]]
==Gallery==
<gallery position="center">
skylanderscollage.jpg|Portal of Power displaying respective Elemental colors
portal.jpg|A comparison between the first two portals.
Rift Portals.png|A comparison of the original and modified rift engine portals.
Portal of Power (Battlecast).png|A Portal from the Second Dimension in Skylanders: Battlecast
</gallery>
==Trivia==
*The symbol of the [[Shattering Sigil]] is embedded on the side of the Portal of Power, as well as many other [[Skylands]] runes often seen in the games
*The dramatic, ethereal music that plays when the Portal of Power is empty is an epically slowed-down version of music that would normally play on that level.
*The console SWAP Force Portal of Power has the symbol of each element. Also, if you look at the edge of the windows on the sides, you could see the symbols from the first portal.
*In ''Killer Instinct'' for XBOX One, during the Ultra combo music on Glacius's stage "Crash Site", you'll hear a sound that sounds like after putting a Skylander on the Portal of Power in ''Spyro's Adventure'', ''Giants'', or ''Trap Team''.
*Many Skylanders refer to the action of being placed on the Portal of Power as "Booming" or "portalling". This also applies to the [[Villains|villains]] in ''Trap Team''.
*According to [[Glumshanks]] in ''Skylanders: Giants'', Portal Masters should not use the Portal of Power on themselves, as it will cause them extreme pain when transporting between realms, and electrical discharges that go on for some time. However, [[Kaos' Mom]] appears unaffected despite using it on herself several times.
*In some stores, larger versions of the Portal of Power can be seen. It plays previews of the Skylander placed, as well as the current game's storyline.
*Despite the trap slot of the ''SuperChargers'' portal being inaccessible in the modified version, the trap-loading components are still included inside the portal's rift engine.
*Notably, the Nintendo Switch version of ''Imaginators'' does not feature a portal, instead using the NFC capabilities of the console's Joy-Con-R controller to communicate with Skylanders figures.
**This version of the game stores all scanned figures in a database, similarly to the 3DS versions of ''Swap Force'', ''Trap Team'' and ''[[Skylanders: SuperChargers Racing|SuperChargers Racing]]'', allowing them to be played at any time.


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Revision as of 01:11, February 27, 2019

Portal of Power
Role: Transportation
World: Earth
Skylands
Second Dimension
Attacks: Transports Skylanders
Energy blasts
First Release: Skylanders: Spyro's Adventure



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