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Spell Punk: Difference between revisions

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==Gallery==
==Gallery==
<gallery captionalign="left">
<gallery captionalign="left">
Tech_Wizard.jpg|A Tech Spell Punk
Tech_Wizard.jpg|Tech Spell Punk
2844Drobot_04-1.jpg|Life Spell Punk
2844Drobot_04-1.jpg|Life Spell Punk
</gallery>
</gallery>

Revision as of 18:26, February 16, 2012

Template:SpyroWikia

File:Spell punk.png
An Air Spell Punk

Spell Punks are enemies in Skylanders: Spyro's Adventure. They appear in different appearances associated with the elements from Fire, Water, Earth, Air, Undead, Life, Magic, and Tech, each with different attacks. When they are defeated, the Spell Punks disappear in a billow of magical energy of their respective element.

Spell Punks also appear in many Heroic Challenges.

Abilities

Air

Air Spell Punks can summon windy barriers around their allies to deflect projectiles.

Tech

Tech Spell Punks can summon tracking lasers from the sky, which after a brief tracking period, fire.

Life

Life Spell Punks can heal nearby enemies. They are also used by Blitzer Bullies as 'health benefits' to heal themselves when they take damage.

Undead

Undead Spell Punks can summon Rhu-Babies as well as increasing their size, turning them into Rhu-Barbs. If the Spell Punk is defeated, the Rhu-Barbs turn back into Rhu-Babies.

Fire

Fire Spell Punks can set alight nearby dynamite.

Water

Water Spell Punks can summon large drops of water and freezes a Skylander if they stand on one for too long when they cast the spell.

Earth

Earth Spell Punks can summon magical armor around other nearby enemies.

Magic

Magic Spell Punks command reanimated spheres to fire blasts of magic.

Gallery


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