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Spell Punk: Difference between revisions

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[[File:Spell_punk.png|thumb|An air Spel Punk]] '''Spell Punks''' are floating, tear-drop shaped sorcerers. They come from all eight elements, each with different attacks and spells.
{{SpyroWikia}}
[[File:Spell_punk.png|thumb|126px|An Air Spell Punk]]'''Spell Punks''' are enemies in [[Skylanders: Spyro's Adventure]]. They appear in different appearances associated with the elements from [[Fire (Skylanders)|Fire]], [[Water (Skylanders)|Water]], [[Earth (Skylanders)|Earth]], [[Air]], [[Undead]], [[Life]], [[Magic]], and [[Tech]], each with different attacks. When they are defeated, the Spell Punks disappear in a billow of magical energy of their respective element.
 
==Abilities==
===Air===
Air Spell Punks can summon windy barriers around their allies to deflect projectiles.
 
===Tech===
Tech Spell Punks can summon tracking lasers from the sky.
 
===Life===
Life Spell Punks can heal nearby enemies. They are also used by [[Blitzer Bullies]] as 'health benefits' to heal themselves when they take damage.
 
===Undead===
 
Undead Spell Punks can summon [[Rhu-Babies]] as well as increasing their size, turning them into [[Rhu-Barbs]].
 
===Fire===
Fire Spell Punks can set alight nearby dynamite.
 
===Water===
Water Spell Punks can summon large drops of water and freezes a Skylander if they stand on one for too long when they cast the spell.
 
===Earth===
Earth Spell Punks can summon magical armor around other nearby enemies.
===Magic===
Magic Spell Punks commands reanimated spheres to fire blasts of magic.
 
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Revision as of 07:20, January 6, 2012

Template:SpyroWikia

File:Spell punk.png
An Air Spell Punk

Spell Punks are enemies in Skylanders: Spyro's Adventure. They appear in different appearances associated with the elements from Fire, Water, Earth, Air, Undead, Life, Magic, and Tech, each with different attacks. When they are defeated, the Spell Punks disappear in a billow of magical energy of their respective element.

Abilities

Air

Air Spell Punks can summon windy barriers around their allies to deflect projectiles.

Tech

Tech Spell Punks can summon tracking lasers from the sky.

Life

Life Spell Punks can heal nearby enemies. They are also used by Blitzer Bullies as 'health benefits' to heal themselves when they take damage.

Undead

Undead Spell Punks can summon Rhu-Babies as well as increasing their size, turning them into Rhu-Barbs.

Fire

Fire Spell Punks can set alight nearby dynamite.

Water

Water Spell Punks can summon large drops of water and freezes a Skylander if they stand on one for too long when they cast the spell.

Earth

Earth Spell Punks can summon magical armor around other nearby enemies.

Magic

Magic Spell Punks commands reanimated spheres to fire blasts of magic.


This article is incomplete, otherwise known as a "stub." You can help the Skylanders Wiki by adding more.


This article is incomplete, otherwise known as a "stub." You can help the Skylanders Wiki by adding more.