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Tech: Difference between revisions
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The team spell for this element is the ''Mech of Tech'', a giant mech suit that increases power and health to every Tech character on the team. | The team spell for this element is the ''Mech of Tech'', a giant mech suit that increases power and health to every Tech character on the team. | ||
{{cardbox | |||
|cardcount=9 | |||
|element=tech | |||
|cardname=Cog of War - Gear | |||
|cardrarity=Common | |||
|carddesc=+10 power, +40 max health | |||
|card2name=Short Circuit | |||
|card2rarity=Common | |||
|card2desc=Destroy a gear or relic. | |||
|card3name=Skylithium Surge | |||
|card3rarity=Common | |||
|card3desc=At the end of the next enemy turn, each player gains a crystal. | |||
|card4name=Mobile Generator - Relic | |||
|card4rarity=Rare | |||
|card4desc=At the start of each player's turn, that player gains 2 energy. | |||
|card5name=Arkeyan Battle Armor - Gear | |||
|card5rarity=Ultimate | |||
|card5desc=At the start of your turn, if owner is active, give it +30 power and +30 max health until this gear is destroyed. | |||
|card6name=Sabotage | |||
|card6rarity=Common | |||
|card6desc=Blast an enemy for 60 damage. If it has a gear, blast each other enemy for 10 damage. | |||
|card7name=Copycat | |||
|card7rarity=Rare | |||
|card7desc=Give a copy of a character's gear to your active ally. | |||
|card8name=Starting From Scrap | |||
|card8rarity=Epic | |||
|card8desc=Destroy each enemy gear and relic. | |||
|card9name=Call to Arms | |||
|card9rarity=Ultimate | |||
|card9desc=Give a random gear to each ally. | |||
}} | |||
{{cardbox | |||
|cardcount=5 | |||
|element=tech | |||
|cardname=Forcefield Generator - Relic | |||
|cardrarity=Epic | |||
|carddesc=Reduce damage from enemy attacks against each ally to 10. | |||
|card2name=Surprise-A-Tech | |||
|card2rarity=Common | |||
|card2desc=Shoot an enemy for damage equal to your active ally's power. | |||
|card3name=Warly Birds | |||
|card3rarity=Common | |||
|card3desc=Slice each enemy for 80 damage. | |||
|card4name=The Double-izer - Gear | |||
|card4rarity=Epic | |||
|card4desc=Owner's attacks, abilities, and character spells deal double damage. | |||
|card5name=Mech of Tech | |||
|card5rarity=Common | |||
|card5desc=+10 power, +20 max health for each Tech character on your team | |||
}} | |||
:Character Spells: See [[Trigger Happy]], [[Jawbreaker (character)|Jawbreaker]] and [[Countdown]] | |||
==Gallery== | ==Gallery== |
Revision as of 03:10, August 5, 2016

Tech is one of the ten elements introduced in the Skylanders series. When combined with the other Elements, it has the power to dominate the entire realm.[1] Orange is the main color for this element, though it is also commonly associated with silver and royal blue.
History
Although the element of Tech was around long before the Arkeyans 10,000 years ago, it was this ancient civilization who perfected the use of technical machinery beyond any other. The Arkeyans spent thousands of years honing their technical skills, coming up with everything from terrifying weapons of war to newfangled ways of quickly cooking their lunches. Their mighty machines have never been better, proving beyond all doubt that they were the ultimate Tech masterminds.[2]
Golden Gear
The Golden Gear lies at the heart of the universe. It is the intricate clockwork of the world. The Golden Gear drives everything that is Tech, but can only function when oiled with green primordial goo. The Gear is the very essence of the Tech power in Skylands, and like other Elemental sources, dates back hundreds of thousands of years.[3]
Green Goo of Primordia
Also known as Green Primordial Goo, it is grease made from the fossilized Explodasaurs, and contains unimaginable power. Aside from powering the Golden Gear, it can also vastly improve technology that uses it, like the Trolls' weapons after they secured factories of it.
Abilities
The Skylanders who possess the Tech element are associated with using advanced or unusual techonology as their weapons. They have an advantage against Skylanders and enemies who wield the element of Magic, but are weak against Earth Skylanders in the Battle Arena. When they form a bridge, they bring a platform of machinery towards them and tiles form onto the platform to make a bridge.
Tech-based Skylanders also stand on a pedestal that consists of a pile of silver gears when they're in their toy form.
In Skylanders: Trap Team's turret sections, Tech Skylanders have the ability Robot Rampage, which destroys most enemies in the area. In Kaos Doom Challenge, they can summon a machine gun that can be upgraded to have multiple barrels and giant rocket as additional support.
In Skylanders: SuperChargers, Tech-aligned Portal Master Powers include a protective barrier of gears, reducing enemies' attack, and gain a temporary Critical Hit chance boost. Those are distributed in several conditions, and the names are as follows:
- Clockwork Barrier
- Analytical Entrance
- Targeting Strike
- Technical Analysis
- Metallic Desperation
Tech Elemental Characters
Skylanders
Giant
SWAP Force
Trap Masters
Minis
SuperChargers
Senseis
Villains
Tech Elemental Items
Traps
- Automatic Angel
- Factory Flower
- Grabbing Gadget
- Makers Mana
- Tech Totem
- Topsy Techy
Vehicles
Battlecast Spell Cards
Tech Spells in Battlecast mostly revolve around Gear and energy, but with attacking moves using several conditions for their best results.
The team spell for this element is the Mech of Tech, a giant mech suit that increases power and health to every Tech character on the team.
Cog of War - Gear | Short Circuit | Skylithium Surge | ||
![]() Common |
![]() Common |
![]() Common |
Copycat | Starting From Scrap | Call to Arms | ||
![]() Rare |
![]() Epic |
![]() Ultimate |
The Double-izer - Gear | Mech of Tech | |
![]() Epic |
![]() Common |
- Character Spells: See Trigger Happy, Jawbreaker and Countdown
Gallery
-
The Tech Skylanders of Spyro's Adventure (Trigger Happy, Boomer, Drill Seargent and Drobot)
-
Tech Achivement In Xbox 360
-
The Tech Skylanders introduced in Skylanders: Giants featured on one of the loading screens of Skylanders: Universe
-
The Tech Skylanders in Skylanders: Universe
Trivia
- Every Tech Skylander uses weapons, inlcuding those who have one as part of their bodies or armor.
- In Skylanders: Giants, the music from Goo Factory plays in the Tech elemental zones.
- Oddly, the music in the Tech gates of Kaos' Kastle or Molekin Mountain doesn't change. This was assumed because they are so small but while the music does change in the Air gate in Aerial Attack!, it doesn't in the Lost City of Arkus' Magic gate.
- Tech has currently eight robotic Skylanders: Drill Sergeant, Bouncer, Wind-Up, Magna Charge, Spy Rise, Gearshift, Jawbreaker, and High Volt. Out of these eight, only Bouncer, Drill Sergeant, and Magna Charge have wheels instead of feet. In addition, Wind-Up, Spy Rise, Gearshift and High Volt don't possess robotic voices when they talk.
- In Giants, whenever a Tech Skylander gets close to some Sheep, the sheep will start following it.
- None of the Tech and Air Villains' quests are mini games.
- This element has more Troll villains than any other element. Coincidentally, they are also the only Troll villains who pilot vehicles (with exception of the fire villain, Smoke Scream).
- It is the only element to have two villains in Trap Team in adventure packs (Trolling Thunder and Mab Lobs).
References
[Edit] Elements
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