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Template:Abilitiesbox: Difference between revisions

From Skylanders Wiki
Added Kaos Element color scheme to Console tab, due to Kaos Sensei reveal. Plus some minor under the hood tweaks.
Tag: sourceedit
Removed pointless Battlecast cells. Condensed paths into toggleable table.
Tag: sourceedit
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{{!}}}<br>
{{!}}}<br>


<font size=3>'''{{{path1name|path1name}}}</font><br>
<div class="mw-collapsible" id="mw-customcollapsible-path">
''{{{path1desc|path1desc}}}
<font size=3>'''{{{path1name|path1name}}}'''</font> <div class="mw-customtoggle-path wikia-menu-button">Switch Upgrade Path</div> <br>''{{{path1desc|path1desc}}}''
{{{!}}cellspacing="0" border="0"
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'''Price: 3000'''<br>
'''Price: 3000'''<br>
{{{path1upgrade3desc|path1upgrade3desc}}}
{{{path1upgrade3desc|path1upgrade3desc}}}
{{!}}}<br>
{{!}}}</div>


<font size=3>'''{{{path2name|path2name}}}</font><br>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-path">
''{{{path2desc|path2desc}}}
<font size=3>'''{{{path2name|path2name}}}'''</font> <div class="mw-customtoggle-path wikia-menu-button">Switch Upgrade Path</div> <br>''{{{path2desc|path2desc}}}''
{{{!}}cellspacing="0" border="0"
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'''Price: 3000'''<br>
'''Price: 3000'''<br>
{{{path2upgrade3desc|path2upgrade3desc}}}
{{{path2upgrade3desc|path2upgrade3desc}}}
{{!}}}
{{!}}}</div>


{{#ifeq: {{{wowpow|}}} | true |
{{#ifeq: {{{wowpow|}}} | true |
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{{{!}}cellspacing="0" border="0"
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{{!}}style="width:155px;"{{!}}
{{!}}style="width:148px; background: #d04c8e; border-left: 1px solid #B32B61; border-top: 1px solid #B32B61; border-right: 1px solid #B32B61; text-align:center;"{{!}}'''{{{cardname|cardname}}}'''
{{!}}style="width:148px; background: #d04c8e; border-left: 1px solid #B32B61; border-top: 1px solid #B32B61; border-right: 1px solid #B32B61; text-align:center;"{{!}}'''{{{cardname|cardname}}}'''
{{!}}style="width:155px;"{{!}}
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{{!}}style="width:148px; background: #d04c8e; border-left: 1px solid #B32B61; border-top: 1px solid #B32B61; border-right: 1px solid #B32B61; text-align:center;"{{!}}'''{{{card3name|card3name}}}'''
{{!}}style="width:148px; background: #d04c8e; border-left: 1px solid #B32B61; border-top: 1px solid #B32B61; border-right: 1px solid #B32B61; text-align:center;"{{!}}'''{{{card3name|card3name}}}'''
{{!}}-
{{!}}-
{{!}}style="width:155px;"{{!}}
{{!}}style="width:148px; background: #{{#switch: {{{element|}}} | air=DFF; | dark=e4e4ea; | earth=FEC; | fire=FDD; | life=EFC; | light=feffb7; | magic=EDF; | tech=FFC; | undead=EEF; | water=CEF; | B0E0E6;}}; text-align:center; border: 1px solid #a3b0bf;" valign="top"{{!}}[[File:{{PAGENAME}}cardpower.png|center|206px]]
{{!}}style="width:148px; background: #{{#switch: {{{element|}}} | air=DFF; | dark=e4e4ea; | earth=FEC; | fire=FDD; | life=EFC; | light=feffb7; | magic=EDF; | tech=FFC; | undead=EEF; | water=CEF; | B0E0E6;}}; text-align:center; border: 1px solid #a3b0bf;" valign="top"{{!}}[[File:{{PAGENAME}}cardpower.png|center|206px]]
'''{{{raritydesc|raritydesc}}}'''<br>
'''{{{raritydesc|raritydesc}}}'''<br>
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{{{!}}cellspacing="0" border="0"
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{{!}}style="width:155px;"{{!}}
{{!}}style="width:148px; background: #d04c8e; border-left: 1px solid #B32B61; border-top: 1px solid #B32B61; border-right: 1px solid #B32B61; text-align:center;"{{!}}'''{{{card4name|card4name}}}'''
{{!}}style="width:148px; background: #d04c8e; border-left: 1px solid #B32B61; border-top: 1px solid #B32B61; border-right: 1px solid #B32B61; text-align:center;"{{!}}'''{{{card4name|card4name}}}'''
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{{!}}style="width:148px; background: #d04c8e; border-left: 1px solid #B32B61; border-top: 1px solid #B32B61; border-right: 1px solid #B32B61; text-align:center;"{{!}}'''{{{card6name|card6name}}}'''
{{!}}style="width:148px; background: #d04c8e; border-left: 1px solid #B32B61; border-top: 1px solid #B32B61; border-right: 1px solid #B32B61; text-align:center;"{{!}}'''{{{card6name|card6name}}}'''
{{!}}-
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{{!}}style="width:155px;"{{!}}
{{!}}style="width:148px; background: #{{#switch: {{{element|}}} | air=DFF; | dark=e4e4ea; | earth=FEC; | fire=FDD; | life=EFC; | light=feffb7; | magic=EDF; | tech=FFC; | undead=EEF; | water=CEF; | B0E0E6;}}; text-align:center; border: 1px solid #a3b0bf;" valign="top"{{!}}[[File:{{PAGENAME}}card4power.png|center|206px]]
{{!}}style="width:148px; background: #{{#switch: {{{element|}}} | air=DFF; | dark=e4e4ea; | earth=FEC; | fire=FDD; | life=EFC; | light=feffb7; | magic=EDF; | tech=FFC; | undead=EEF; | water=CEF; | B0E0E6;}}; text-align:center; border: 1px solid #a3b0bf;" valign="top"{{!}}[[File:{{PAGENAME}}card4power.png|center|206px]]
'''{{{rarity4desc|rarity4desc}}}'''<br>
'''{{{rarity4desc|rarity4desc}}}'''<br>
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{{!}}style="width:148px; background: #d04c8e; border-left: 1px solid #B32B61; border-top: 1px solid #B32B61; border-right: 1px solid #B32B61; text-align:center;"{{!}}'''{{{card7name|card7name}}}'''
{{!}}style="width:148px; background: #d04c8e; border-left: 1px solid #B32B61; border-top: 1px solid #B32B61; border-right: 1px solid #B32B61; text-align:center;"{{!}}'''{{{card7name|card7name}}}'''
{{!}}-
{{!}}-
{{!}}style="width:155px;"{{!}}
{{!}}style="width:148px; background: #{{#switch: {{{element|}}} | air=DFF; | dark=e4e4ea; | earth=FEC; | fire=FDD; | life=EFC; | light=feffb7; | magic=EDF; | tech=FFC; | undead=EEF; | water=CEF; | B0E0E6;}}; text-align:center; border: 1px solid #a3b0bf;" valign="top"{{!}}[[File:{{PAGENAME}}card7power.png|center|206px]]
{{!}}style="width:148px; background: #{{#switch: {{{element|}}} | air=DFF; | dark=e4e4ea; | earth=FEC; | fire=FDD; | life=EFC; | light=feffb7; | magic=EDF; | tech=FFC; | undead=EEF; | water=CEF; | B0E0E6;}}; text-align:center; border: 1px solid #a3b0bf;" valign="top"{{!}}[[File:{{PAGENAME}}card7power.png|center|206px]]
'''{{{rarity7desc|rarity7desc}}}'''<br>
'''{{{rarity7desc|rarity7desc}}}'''<br>

Revision as of 17:53, August 7, 2016

Basic Abilities
These abilities are available from the start of the game.
Soul Gem Ability
Requires Soul Gem from:
soulgemlocation

power1 power2 soulgemname
File:Abilitiesboxprimarypower.png

Primary Ability
power1desc

File:Abilitiesboxsecondarypower.png

Secondary Ability
power2desc

File:Abilitiesboxsoulgempower.png

Price: 4000
soulgemdesc

Basic Upgrades
Skylanders can buy new abilities from Persephone/Power Pods.

basicupgrade1 basicupgrade2 basicupgrade3 basicupgrade4
File:Abilitiesboxbasicupgrade1.png

Price: 500
basicupgrade1desc

File:Abilitiesboxbasicupgrade2.png

Price: 700
basicupgrade2desc

File:Abilitiesboxbasicupgrade3.png

Price: 900
basicupgrade3desc

File:Abilitiesboxbasicupgrade4.png

Price: 1200
basicupgrade4desc


path1name
Switch Upgrade Path

path1desc
path1upgrade1 path1upgrade2 path1upgrade3
File:Abilitiesboxpath1upgrade1.png

Price: 1700
path1upgrade1desc

File:Abilitiesboxpath1upgrade2.png

Price: 2200
path1upgrade2desc

File:Abilitiesboxpath1upgrade3.png

Price: 3000
path1upgrade3desc

path2name
Switch Upgrade Path

path2desc
path2upgrade1 path2upgrade2 path2upgrade3
File:Abilitiesboxpath2upgrade1.png

Price: 1700
path2upgrade1desc

File:Abilitiesboxpath2upgrade2.png

Price: 2200
path2upgrade2desc

File:Abilitiesboxpath2upgrade3.png

Price: 3000
path2upgrade3desc


Preview with all optional tabs enabled.

Basic Abilities
These abilities are available from the start of the game.
Soul Gem Ability
Requires Soul Gem from:
soulgemlocation

power1 power2 soulgemname
File:Abilitiesboxprimarypower.png

Primary Ability
power1desc

File:Abilitiesboxsecondarypower.png

Secondary Ability
power2desc

File:Abilitiesboxsoulgempower.png

Price: 4000
soulgemdesc

Basic Upgrades
Skylanders can buy new abilities from Persephone/Power Pods.

basicupgrade1 basicupgrade2 basicupgrade3 basicupgrade4
File:Abilitiesboxbasicupgrade1.png

Price: 500
basicupgrade1desc

File:Abilitiesboxbasicupgrade2.png

Price: 700
basicupgrade2desc

File:Abilitiesboxbasicupgrade3.png

Price: 900
basicupgrade3desc

File:Abilitiesboxbasicupgrade4.png

Price: 1200
basicupgrade4desc


path1name
Switch Upgrade Path

path1desc
path1upgrade1 path1upgrade2 path1upgrade3
File:Abilitiesboxpath1upgrade1.png

Price: 1700
path1upgrade1desc

File:Abilitiesboxpath1upgrade2.png

Price: 2200
path1upgrade2desc

File:Abilitiesboxpath1upgrade3.png

Price: 3000
path1upgrade3desc

path2name
Switch Upgrade Path

path2desc
path2upgrade1 path2upgrade2 path2upgrade3
File:Abilitiesboxpath2upgrade1.png

Price: 1700
path2upgrade1desc

File:Abilitiesboxpath2upgrade2.png

Price: 2200
path2upgrade2desc

File:Abilitiesboxpath2upgrade3.png

Price: 3000
path2upgrade3desc

Skylanders can use abilities depending on their level.

Starting Powers

  • 3DSpower1 (Primary Attack): 3DSpower1desc
  • 3DSpower2 (Secondary Attack): 3DSpower2desc
Upgrades
  • 3DSupgrade1 (requires level: 3DSupgrade1level): 3DSupgrade1desc
  • 3DSupgrade2 (requires level: 3DSupgrade2level): 3DSupgrade2desc
  • 3DSupgrade3 (requires level: 3DSupgrade3level): 3DSupgrade3desc

This template is used to display information about upgrades for Skylanders while still keeping it relatively easy to edit. See Dino-Rang for an example.

{{abilitiesbox
|power1=name of primary attack
|power1desc=description of primary attack
|power2=name of secondary attack
|power2desc=description of secondary attack

|basicupgrade1=name of upgrade
|basicupgrade1desc=description of upgrade
|basicupgrade2=name of upgrade
|basicupgrade2desc=description of upgrade
|basicupgrade3=name of upgrade
|basicupgrade3desc=description of upgrade
|basicupgrade4=name of upgrade
|basicupgrade4desc=description of upgrade

|path1name=name of first upgrade path
|path1desc=description of first upgrade path
|path1upgrade1=name of upgrade 1 of first upgrade path
|path1upgrade1desc=description of upgrade 1 of first upgrade path
|path1upgrade2=name of upgrade 2 of first upgrade path
|path1upgrade2desc=description of upgrade 2 of first upgrade path
|path1upgrade3=name of upgrade 3 of first upgrade path
|path1upgrade3desc=description of upgrade 3 of first upgrade path

|path2name=name of second upgrade path
|path2desc=description of second upgrade path
|path2upgrade1=name of upgrade 1 of second upgrade path
|path2upgrade1desc=description of upgrade 1 of second upgrade path
|path2upgrade2=name of upgrade 2 of second upgrade path
|path2upgrade2desc=description of upgrade 2 of second upgrade path
|path2upgrade3=name of upgrade 3 of second upgrade path
|path2upgrade3desc=description of upgrade 3 of second upgrade path

|soulgemname=name of soulgem ability
|soulgemdesc=description of soulgem ability
|soulgemlocation=location of soulgem

|wowpowname=name of wow pow power
|wowpowdesc=description of wow pow power
|wowpow2name=name of wow pow power
|wowpow2desc=description of wow pow power
|wowpow3name=name of wow pow power
|wowpow3desc=description of wow pow power

|other=other abilities (swimming, being able to destroy rocks) (optional)

|cardname=name of card
|raritydesc=the rarity status that the card comes in
|carddesc=description of card
|card2name=name of card
|rarity2desc=the rarity status that the card comes in
|card2desc=description of card
|card3name=name of card
|rarity3desc=the rarity status that the card comes in
|card3desc=description of card

|card4name=name of card
|rarity4desc=the rarity status that the card comes in
|card4desc=description of card
|card5name=name of card
|rarity5desc=the rarity status that the card comes in
|card5desc=description of card
|card6name=name of card
|rarity6desc=the rarity status that the card comes in
|card6desc=description of card

|card7name=name of card
|rarity7desc=the rarity status that the card comes in
|card7desc=description of card

|3DSpower1=name of primary attack
|3DSpower1desc=description of primary attack
|3DSpower2=name of secondary attack
|3DSpower2desc=description of secondary attack

|3DSupgrade1=name of upgrade
|3DSupgrade1level=at which level the upgrade becomes available
|3DSupgrade1desc=description of upgrade

|3DSupgrade2=name of upgrade
|3DSupgrade2level=at which level the upgrade becomes available
|3DSupgrade2desc=description of upgrade

|3DSupgrade3=name of upgrade
|3DSupgrade3level=at which level the upgrade becomes available
|3DSupgrade3desc=description of upgrade

|element=elemental type of the Skylander (earth, water, etc)

|wowpow=true or false (optional if false)
|wowpowcount=number of wow pows (0-3, optional if 0-1)
|battlecast=true or false (optional if false)
|3DS=true or false (optional if false)
|3DStrapattack=true or false (optional if false)
}}