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Battle Class: Difference between revisions
Edited file names to match renamed files. Tag: rte-source |
Had some easy Direct Feed videos to look at so decided to add some of the power icons already. They don't all have the checkmark, but are highlighted. Is adding some of the known joke weapon examples in the description okay? Tag: rte-wysiwyg |
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[[File:BattleClasses.jpg|thumb|270px]]'''Battle Classes''' are weapon wielding classifications in ''[[Skylanders: Imaginators]]''. Applying to both [[Senseis]] and [[Imaginators]], they denote the character's weapon class and, for the latter, three out of four abilities - their regular primary attack, their [[Secret Techniques|secret technique]] and tertiary attack, and their [[Soul Gem]], found in the story levels like all others. To change an Imaginator's Battle Class, the [[Creation Crystals|Creation Crystal]] must be reset. | [[File:BattleClasses.jpg|thumb|270px]]'''Battle Classes''' are weapon wielding classifications in ''[[Skylanders: Imaginators]]''. Applying to both [[Senseis]] and [[Imaginators]], they denote the character's weapon class and, for the latter, three out of four abilities - their regular primary attack, their [[Secret Techniques|secret technique]] and tertiary attack, and their [[Soul Gem]], found in the story levels like all others. To change an Imaginator's Battle Class, the [[Creation Crystals|Creation Crystal]] must be reset. | ||
Many classes are based in real-life weapons with a fantasy twist, and common RPG classes as seen by the names of some in early versions. | |||
==List of Battle Classes== | ==List of Battle Classes== | ||
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===Sorcerer=== | ===Sorcerer=== | ||
[[File:Sorcerer_symbol.png|thumb|100px]]Characters from this class specialize in ranged moves based on their magical abilities, though area-of-effect abilities are also shown. They are associated with wands and staves of various sizes. Secret Techniques for Imaginators are currently unknown. | [[File:Sorcerer_symbol.png|thumb|100px]]Characters from this class specialize in ranged moves based on their magical abilities, though area-of-effect abilities are also shown. They are associated with wands and staves of various sizes and themes. Secret Techniques for Imaginators are currently unknown. | ||
*[[Golden Queen]] | *[[Golden Queen]] | ||
===Smasher=== | ===Smasher=== | ||
[[File:Smasher_symbol.png|thumb|left|100px]]These characters use their large weapons to attack foes at close range. Their weapons of choice consists of hatchets, maces and many others. Secret Techniques include abilities to increase their range such as belly flops. In ealier versions of the game, this class was known as "Barbarian". | [[File:Smasher_symbol.png|thumb|left|100px]]These characters use their large and heavy weapons to attack foes at close range. Their weapons of choice consists of hatchets, maces and many others. Secret Techniques include abilities to increase their range such as belly flops. In ealier versions of the game, this class was known as "Barbarian". | ||
*[[Tri-Tip]] | *[[Tri-Tip]] | ||
*[[Chopscotch]] | *[[Chopscotch]] | ||
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===Knight=== | ===Knight=== | ||
[[File:Knight_symbol.png|thumb|left|100px]]Characters from this class use their slashing weapons in close range, and as such are associated with various types of swords. Secret Techniques include different ways of stabbing enemies for different range and area of effect. | [[File:Knight_symbol.png|thumb|left|100px]]Characters from this class use their slashing weapons in close range, and as such are associated with various types of swords, but some odd objects such as hotdog sticks are also an option. Secret Techniques include different ways of stabbing enemies for different range and area of effect. | ||
*[[Ambush]] | *[[Ambush]] | ||
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===Sentinel=== | ===Sentinel=== | ||
[[File:Sentinel_symbol.png|thumb|left|100px]]Sentinels use large staves and polearms with blades or blunt weaponry on both ends for mid-ranged combat, with a large focus on well-planned spins against their enemies. Secret Techniques for Imaginators include crowd control abilties such as spinning into enemies or controlling them in a hypnotic manner. In ealier versions of the game, this class was known as Dervish. | [[File:Sentinel_symbol.png|thumb|left|100px]]Sentinels use large staves and polearms with blades or blunt weaponry on both ends - or even stranger choices such as marshmallow and sticks - for mid-ranged combat, with a large focus on well-planned spins against their enemies. Secret Techniques for Imaginators include crowd control abilties such as spinning into enemies or controlling them in a hypnotic manner. In ealier versions of the game, this class was known as Dervish. | ||
*[[Ember]] | *[[Ember]] | ||
*[[Hood Sickle (character)|Hood Sickle]] | *[[Hood Sickle (character)|Hood Sickle]] | ||
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===Ninja=== | ===Ninja=== | ||
[[File:Ninja_symbol.png|thumb|100px]]Ninjas are a ranged class whose projectiles are thrown with their hands rather than from weapons, such as shurikens. | [[File:Ninja_symbol.png|thumb|100px]]Ninjas are a ranged class whose projectiles are thrown with their hands rather than from weapons, such as shurikens or sawblades. | ||
*[[Tae Kwon Crow]] | *[[Tae Kwon Crow]] | ||
*[[Starcast]] | *[[Starcast]] | ||
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===Swashbuckler=== | ===Swashbuckler=== | ||
[[File:Swashbuckler_symbol.png|thumb|100px]]Taking inspiration from [[Ninjini]], these characters double-wield their blades for a graceful, but quick fighting style. In ealier versions of the game, this class was known as Djinni, the original name for genies. | [[File:Swashbuckler_symbol.png|thumb|100px]]Taking inspiration from [[Ninjini]], these characters double-wield their blades and other objects for a graceful, but quick fighting style. In ealier versions of the game, this class was known as Djinni, the original name for genies. | ||
*[[Aurora]] | *[[Aurora]] | ||
*[[Bad Juju (villain)|Bad Juju]] | *[[Bad Juju (villain)|Bad Juju]] |
Revision as of 00:21, August 9, 2016

Battle Classes are weapon wielding classifications in Skylanders: Imaginators. Applying to both Senseis and Imaginators, they denote the character's weapon class and, for the latter, three out of four abilities - their regular primary attack, their secret technique and tertiary attack, and their Soul Gem, found in the story levels like all others. To change an Imaginator's Battle Class, the Creation Crystal must be reset.
Many classes are based in real-life weapons with a fantasy twist, and common RPG classes as seen by the names of some in early versions.
List of Battle Classes
Brawler

These characters are a melee class, focusing on using their fists at great speeds - though they may not use noteworthy weapons, they are associated with brass knuckles, gloves and gauntlets. Secret Techniques for Imaginators include various close combat moves such as uppercuts.
Imaginator Attacks
Template:Abilitiesbox (Imaginators)
Sorcerer

Characters from this class specialize in ranged moves based on their magical abilities, though area-of-effect abilities are also shown. They are associated with wands and staves of various sizes and themes. Secret Techniques for Imaginators are currently unknown.
Smasher

These characters use their large and heavy weapons to attack foes at close range. Their weapons of choice consists of hatchets, maces and many others. Secret Techniques include abilities to increase their range such as belly flops. In ealier versions of the game, this class was known as "Barbarian".
Bowslinger

Bowslingers use ranged abilities from their bows and arrows, compensating damage for distance. Secret Techniques include different angles and distribution of arrow shots, and the Imaginator Soul Gem is a volley of arrows shot at the sky for a large area of effect. In earlier versions of the game, this class was known as "Archer".
Imaginator Attacks
Template:Abilitiesbox (Imaginators)
Knight

Characters from this class use their slashing weapons in close range, and as such are associated with various types of swords, but some odd objects such as hotdog sticks are also an option. Secret Techniques include different ways of stabbing enemies for different range and area of effect.
Imaginator Attacks
Template:Abilitiesbox (Imaginators)
Quickshots

These characters are like Bowslingers in which they use projectile weapons for distance, however, they double wield more automatic weaponry, such as firearms.
Sentinel

Sentinels use large staves and polearms with blades or blunt weaponry on both ends - or even stranger choices such as marshmallow and sticks - for mid-ranged combat, with a large focus on well-planned spins against their enemies. Secret Techniques for Imaginators include crowd control abilties such as spinning into enemies or controlling them in a hypnotic manner. In ealier versions of the game, this class was known as Dervish.
Imaginator Attacks
Template:Abilitiesbox (Imaginators)
Ninja

Ninjas are a ranged class whose projectiles are thrown with their hands rather than from weapons, such as shurikens or sawblades.
Bazooker

Characters from this class use large cannons, bazookas and similar heavy projectile weapons, trading their speed for great damage.
Swashbuckler

Taking inspiration from Ninjini, these characters double-wield their blades and other objects for a graceful, but quick fighting style. In ealier versions of the game, this class was known as Djinni, the original name for genies.
[Edit] Games
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Main series | Spyro's Adventure • Giants • Swap Force • Trap Team • SuperChargers (Racing) • Imaginators | |
Spin-offs | Universe • Cloud Patrol • Lost Islands • Battlegrounds • Battlecast • Ring of Heroes | |
Miscellaneous | Skylanders Collection Vault - Skylanders Creator |