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Spell Punk: Difference between revisions
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==First Appearances== | |||
===Air=== | |||
Chapter 3: Sky Schooner Docks | |||
===Tech=== | |||
Chapter 5: Oil Spill Island | |||
===Life=== | |||
Chapter 10: Treetop Terrace | |||
===Undead=== | |||
Chapter 16: Cadaverous Crypt | |||
===Fire=== | |||
Chapter 19: Lava Lakes Railway | |||
===Water=== | |||
Chapter 6: Dark Water Cove | |||
===Earth=== | |||
Chapter 9: Stonetown | |||
===Magic=== | |||
Chapter 20: Quicksilver Vault | |||
[[Category:Monsters]] | [[Category:Monsters]] | ||
[[Category:Enemies]] | [[Category:Enemies]] | ||
[[Category:Article stubs]] | [[Category:Article stubs]] |
Revision as of 17:37, January 15, 2012
Spell Punks are enemies in Skylanders: Spyro's Adventure. They appear in different appearances associated with the elements from Fire, Water, Earth, Air, Undead, Life, Magic, and Tech, each with different attacks. When they are defeated, the Spell Punks disappear in a billow of magical energy of their respective element.
Abilities
Air
Air Spell Punks can summon windy barriers around their allies to deflect projectiles.
Tech
Tech Spell Punks can summon tracking lasers from the sky, which after a brief tracking period, fire.
Life
Life Spell Punks can heal nearby enemies. They are also used by Blitzer Bullies as 'health benefits' to heal themselves when they take damage.
Undead
Undead Spell Punks can summon Rhu-Babies as well as increasing their size, turning them into Rhu-Barbs. If the Spell Punk is defeated, the Rhu-Barbs turn back into Rhu-Babies.
Fire
Fire Spell Punks can set alight nearby dynamite.
Water
Water Spell Punks can summon large drops of water and freezes a Skylander if they stand on one for too long when they cast the spell.
Earth
Earth Spell Punks can summon magical armor around other nearby enemies.
Magic
Magic Spell Punks command reanimated spheres to fire blasts of magic.
First Appearances
Air
Chapter 3: Sky Schooner Docks
Tech
Chapter 5: Oil Spill Island
Life
Chapter 10: Treetop Terrace
Undead
Chapter 16: Cadaverous Crypt
Fire
Chapter 19: Lava Lakes Railway
Water
Chapter 6: Dark Water Cove
Earth
Chapter 9: Stonetown
Magic
Chapter 20: Quicksilver Vault