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The Golden Arcade: Difference between revisions

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{{Place
{{Place
|name = The Golden Arcade
|name = The Golden Arcade
|image=[[File:The_Golden_Arcade.jpg]]
|image=[[File:The_Golden_Arcade.jpg|280px]]
|world = [[Skylands]]
|world = [[Skylands]]
|world type = Casino
|world type = Casino
|resident = [[Sal]]
|resident = [[Sal]]
|chests = 3
|chests = 3
|legendary treasures = Legendary Smasher Selfie Frame
|legendary treasures = Legendary Smasher Selfie Frame
|soul gems =  
|soul gems =[[Chain Reaction]]<br>[[Pain-Yatta (character)|Pain-Yatta]]<br>[[Battle Class#Smasher|Smasher Imaginators]]
*[[Chain Reaction]]  
|enemy = [[Bad Bouncer]]s<br>[[Glob Goblin]]s<br>[[Mini-Bot]]s<br>[[Tanktics Tank]]s<br>[[Fire Spell Punk]]s
*[[Pain-Yatta (character)|Pain-Yatta]]  
*[[Battle Classes#Smasher|Smasher Imaginators]]
|enemy = [[Bad Bouncers]]
|boss = [[Smasher Doomlander]]
|boss = [[Smasher Doomlander]]
|appearance = ''[[Skylanders: Imaginators]]''
|appearance = ''[[Skylanders: Imaginators]]''
|prev=[[Fizzland]]
|prev=[[Fizzland]]
|next=[[Dragon Temple]]}}
|next=[[Dragon Temple]]}}
'''The Golden Arcade''' is the seventh level in ''[[Skylanders: Imaginators]]''. The Skylanders come here in a hope to reach the [[Brain|Ancient Brain]] before [[Kaos]] does. The storyteller for this level is [[Sal]], [[Wolfgang|Wolfgang's]] twin brother, and temporarily [[Trigger Happy]].
'''The Golden Arcade''' is the seventh level in ''[[Skylanders: Imaginators]]''. The [[Skylander]]s come here in a hope to reach the [[Brain|Ancient Brain]] before [[Kaos]] does. The storyteller for this level is [[Sal]], [[Wolfgang|Wolfgang's]] twin brother, and temporarily [[Trigger Happy]].


==Objectives==
==Objectives==
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==New Enemies==
==New Enemies==
*[[Bad Bouncers]]
*[[Bad Bouncer]]s
*[[Mini-Bot]]s


==Gallery==
==Gallery==
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*This is one of the four Levels that have only one Sensei Shrine (The others being, [[Cradle of Creation]], [[Mushroom River]], and [[Fizzland]]).
*This is one of the four Levels that have only one Sensei Shrine (The others being, [[Cradle of Creation]], [[Mushroom River]], and [[Fizzland]]).
**This is also the last level in the game to include a shrine.
**This is also the last level in the game to include a shrine.
*This is one of the few levels in the series to feature enemies as allies. In this case, [[Rabble Rats|rats]] will help the Skylander defeat the Bad Bouncer guarding the entrance.
*This is one of the few levels in the series to feature enemies as allies. In this case, [[Rabble Rat|rats]] will help the Skylander defeat the Bad Bouncer guarding the entrance.
**However, they still drop experience when defeated.
**However, they still drop experience when defeated.
*The Golden Arcade has various traits from Trigger Happy. For example:
*The Golden Arcade has various traits from Trigger Happy. For example:
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**There is a neon image of Trigger Happy on a rocket, referencing his Series 3 counterpart.
**There is a neon image of Trigger Happy on a rocket, referencing his Series 3 counterpart.
**There are several pink plushies of Trigger Happy.
**There are several pink plushies of Trigger Happy.
*There is a glitch, so far only found in the Wii U version of Imaginators, where certain Skylanders from previous games are unable to use the grind rail to reach [[Brain]] at the end of the level. Attempting to do so will cause the Skylander to get stuck in place and the player will have to restart the level.


* There is a glitch, so far only found in the Wii U version of Imaginators, where certain Skylanders from previous games are unable to use the grind rail to reach [[Brain]] at the end of the level. Attempting to do so will cause the Skylander to get stuck in place and the player will have to restart the level.
{{stub}}
{{stub}}
{{levelnav|si}}
{{SI}}
[[Category:Chapters]]
[[Category:Skylanders: Imaginators]]
[[Category:Skylanders: Imaginators]]
[[Category:Skylanders: Imaginators Chapters]]
[[Category:Skylanders: Imaginators chapters]]
[[Category:Chapters]]
[[Category:Article stubs]]

Revision as of 15:31, May 25, 2025

The Golden Arcade
World Type: Casino
World: Skylands
Residents: Sal
Chests: 3
Legendary Treasure(s): Legendary Smasher Selfie Frame
Soul Gems: Chain Reaction
Pain-Yatta
Smasher Imaginators
Enemies: Bad Bouncers
Glob Goblins
Mini-Bots
Tanktics Tanks
Fire Spell Punks
Appears in: Skylanders: Imaginators
Previous: Fizzland
Next: Dragon Temple

The Golden Arcade is the seventh level in Skylanders: Imaginators. The Skylanders come here in a hope to reach the Ancient Brain before Kaos does. The storyteller for this level is Sal, Wolfgang's twin brother, and temporarily Trigger Happy.

Objectives

  • Get inside the Arcade
  • Get to Brain

New Enemies

Gallery

Trivia

  • There is an arcade machine near the start of the level where you can play a tank game starring Sprocket. If the player beats the high score, they will win an Imaginite chest.
  • This is one of the four Levels that have only one Sensei Shrine (The others being, Cradle of Creation, Mushroom River, and Fizzland).
    • This is also the last level in the game to include a shrine.
  • This is one of the few levels in the series to feature enemies as allies. In this case, rats will help the Skylander defeat the Bad Bouncer guarding the entrance.
    • However, they still drop experience when defeated.
  • The Golden Arcade has various traits from Trigger Happy. For example:
    • Some of the coins have the Tech (Trigger Happy's element) symbol and a picture of Trigger Snappy (Trigger Happy's mini counterpart).
    • Some of the projector lights bear a resemblance to Trigger Happy's guns.
    • The poster that the beginning of the level features female dancers resembling Trigger Happy.
    • There is a neon image of Trigger Happy on a rocket, referencing his Series 3 counterpart.
    • There are several pink plushies of Trigger Happy.
  • There is a glitch, so far only found in the Wii U version of Imaginators, where certain Skylanders from previous games are unable to use the grind rail to reach Brain at the end of the level. Attempting to do so will cause the Skylander to get stuck in place and the player will have to restart the level.

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