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Grinnade: Difference between revisions

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{{Characterbox
{{Characterbox
|name = Grinnades
|name = Grinnades
|image = 1 Grinnade.jpg
|species = Bombs
|element = Fire
|element = Fire
|role = Enemy
|image = [[File:1 Grinnade.jpg|250px]]
|world = [[Chef Zeppelin]] <br /> [[Operation: Troll Rocket Steal]] <br /> [[The Ultimate Weapon]] <br /> [[Battlebrawl Island]] <br /> [[The Bandit Train]] <br /> [[Trouble Town]] <br /> [[Calamity City]]
|species = [[Bomb]]
|appearances = [[Skylanders: Trap Team]]<br />[[Skylanders: SuperChargers]] <br/> [[Skylanders: Imaginators]]
|role = Enemies
|attack = Explosion}}
|world = [[Chef Zeppelin]]<br>[[Operation: Troll Rocket Steal]]<br>[[The Ultimate Weapon]]<br>[[Battlebrawl Island]]<br>[[The Bandit Train]]<br>[[Scholarville]]<br>[[Trouble Town]]<br>[[Calamity City]]<br>[[Infernal Volcano]]<br>[[Shrine of Light]]
|attack = Explosion
|appearances = ''[[Skylanders: Trap Team]]'' (Console)<br>''[[Skylanders: SuperChargers]]''<br>''[[Skylanders: Imaginators]]''<br>''[[Skylanders: Ring of Heroes]]''}}
'''Grinnades''' are walking [[bomb]]s first seen in ''[[Skylanders: Trap Team]]'' that attempt to explode on the [[Skylander]]s. One [[Grinnade (villain)|Grinnade]] is a [[Trappable Villain|trappable villain]].


'''Grinnades''' are walking bombs first seen in ''[[Skylanders: Trap Team]]'' that attempt to explode on the [[Skylanders]]. One [[Grinnade (villain)|Grinnade]] is a trappable villain. In ''[[Skylanders: SuperChargers]]'' and ''[[Skylanders: Imaginators]]'', they had their attack patterns slightly changed, first winding up for a jump then exploding when they touch the ground again. A common trap in both games is also a box full of Grinnades, that have no health and immediately try to explode as attacks remove them from its contents.
In ''[[Skylanders: SuperChargers]]'' and ''[[Skylanders: Imaginators]]'', they had their attack patterns slightly changed, first winding up for a jump then exploding when they touch the ground again. A common trap in both games is also a box full of Grinnades, that have no health and immediately try to explode as attacks remove them from its contents.


==See also==
==See also==
*[[Grinnade (villain)]]
*[[Grinnade (villain)]]
*[[Armored Grinnade]]s
==Gallery==
<gallery position="center">
GrinnadeRoH.jpeg|''[[Skylanders: Ring of Heroes|Ring of Heroes]]'' (Fire)
AirGrinnade.jpeg|''Ring of Heroes'' (Air)
LightGrinnade.jpeg|''Ring of Heroes'' (Light)
File:GrinnadeRoHFireIcon.png|''Ring of Heroes'' (Fire)
File:GrinnadeRoHAirIcon.png|''Ring of Heroes'' (Air)
File:GrinnadeRoHLightIcon.png|''Ring of Heroes'' (Light)
</gallery>


{{Stub}}
{{Piratenav}}
{{Piratenav}}
[[Category:Skylanders: Trap Team]]
[[Category:Skylanders: Trap Team]]
[[Category:Skylanders: Trap Team Enemies]]
[[Category:Skylanders: Trap Team enemies]]
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Robots]]
[[Category:Robots]]
[[Category:Skylanders: SuperChargers]]
[[Category:Skylanders: SuperChargers]]
[[Category:Skylanders: SuperChargers Enemies]]
[[Category:Skylanders: SuperChargers enemies]]
[[Category:Pirates]]
[[Category:Pirates]]
[[Category:Skylanders: Imaginators Enemies]]
[[Category:Skylanders: Imaginators enemies]]
[[Category:Skylanders: Ring of Heroes enemies]]
[[Category:Skylanders: Ring of Heroes enemies]]
[[Category:Fire Enemies]]
[[Category:Fire enemies]]
[[Category:Light Enemies]]
[[Category:Light enemies]]
[[Category:Air enemies]]
[[Category:Skylanders: Ring of Heroes bosses]]

Latest revision as of 13:00, May 27, 2025

Grinnades
Element: Fire
Species: Bomb
Role: Enemies
World: Chef Zeppelin
Operation: Troll Rocket Steal
The Ultimate Weapon
Battlebrawl Island
The Bandit Train
Scholarville
Trouble Town
Calamity City
Infernal Volcano
Shrine of Light
Attacks: Explosion
Appears in: Skylanders: Trap Team (Console)
Skylanders: SuperChargers
Skylanders: Imaginators
Skylanders: Ring of Heroes

Grinnades are walking bombs first seen in Skylanders: Trap Team that attempt to explode on the Skylanders. One Grinnade is a trappable villain.

In Skylanders: SuperChargers and Skylanders: Imaginators, they had their attack patterns slightly changed, first winding up for a jump then exploding when they touch the ground again. A common trap in both games is also a box full of Grinnades, that have no health and immediately try to explode as attacks remove them from its contents.

See also

Gallery