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Water Realm: Difference between revisions

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|world=[[Second Dimension]]
|world=[[Second Dimension]]
|world type = Coastal Island
|world type = Coastal Island
|enemy=[[Frigid Chompies]] <br /> [[Water Spell Punks]] <br /> [[Pirate Powderkegs]]
|enemy=[[Frigid Chompy|Frigid Chompies]]<br>[[Water Spell Punk]]s<br>[[Pirate Powderkeg]]s
|boss=[[Captain Dreadbeard]] <br /> [[Chill Bill (villain)]]
|boss=[[Captain Dreadbeard]]<br>[[Chill Bill (character)|Chill Bill]]
|appearance=[[Skylanders: Battlecast]]
|appearance=''[[Skylanders: Battlecast]]''}}  
}}  
The '''Water Realm''', also known as '''Water Island''', is the [[Water]] elemental island in the [[Second Dimension]]. It is a floating island mostly taken over by an enormous lake and many rivers with crystals in the bottom, with the little land left being rocky mountains and beaches. It appears to have settlements and docks, and most interestingly giant temple-like aquariums right next to the waters. It was taken over by [[Chill Bill (villain)|Chill Bill]] and his minions in ''[[Skylanders: Battlecast]]''.
The '''Water Realm''', also known as '''Water Island''', is the [[Water]] elemental island in the [[Second Dimension]]. It is a floating island mostly taken over by an enormous lake and many rivers with crystals in the bottom, with the little land left being rocky mountains and beaches. It appears to have settlements and docks, and most interestingly giant temple-like aquariums right next to the waters. It was taken over by [[Chill Bill (villain)|Chill Bill]] and his minions in [[Skylanders: Battlecast]].


==Missions - Tides of Kaos==
==Missions - Tides of Kaos==
*Wash Out
*Wash Out
**Conditions - [[Fire]] Skylanders deal 10+ damage. Water Skylanders gain 30+ max health.
**Conditions - [[Fire]] Skylanders deal 10+ damage. Water Skylanders gain 30+ max health.
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*Chill Out - [[Chill Bill (villain)|Chill Bill]] Boss
*Chill Out - [[Chill Bill (villain)|Chill Bill]] Boss
**Conditions - Boss - Stuns,mutes and subdues.
**Conditions - Boss - Stuns,mutes and subdues.
==Gallery==
==Gallery==
<gallery position="center">
<gallery position="center">
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*Old versions of the game had [[Buzz]] mention using the island's healing hot springs during his vacation and several times caused the missions' conditions. However, the final version removes such references as the level's difficulty was increased, and the effects are instead changed to damage from torrential rain.
*Old versions of the game had [[Buzz]] mention using the island's healing hot springs during his vacation and several times caused the missions' conditions. However, the final version removes such references as the level's difficulty was increased, and the effects are instead changed to damage from torrential rain.
*The card art for this Realm's mission select is ''Chill Axe''.
*The card art for this Realm's mission select is ''Chill Axe''.
*This and the [[Magic Realm]] are the only two realms with a final boss that is not a [[Doom Raider]].


{{Games}}
{{Games}}
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[[Category:Levels]]
[[Category:Levels]]
[[Category:Skylanders: Battlecast]]
[[Category:Skylanders: Battlecast]]
[[Category:Article stubs]]

Latest revision as of 13:48, May 30, 2025

Water Realm
World Type: Coastal Island
World: Second Dimension
Residents: Unknown
Enemies: Frigid Chompies
Water Spell Punks
Pirate Powderkegs
Appears in: Skylanders: Battlecast

The Water Realm, also known as Water Island, is the Water elemental island in the Second Dimension. It is a floating island mostly taken over by an enormous lake and many rivers with crystals in the bottom, with the little land left being rocky mountains and beaches. It appears to have settlements and docks, and most interestingly giant temple-like aquariums right next to the waters. It was taken over by Chill Bill and his minions in Skylanders: Battlecast.

Missions - Tides of Kaos

  • Wash Out
    • Conditions - Fire Skylanders deal 10+ damage. Water Skylanders gain 30+ max health.
    • The conditions of this mission apply to all other Water Realm missions.
  • Pour It On
    • Conditions - At the start of the turn, the active character receives -10 power and loses 10 health.
  • Walk the Plank - Captain Dreadbeard Boss
    • Conditions - Boss - Steals Gear and cards.
  • Rains and Pours
    • Conditions - At the start of every fifth turn, all characters take 20 damage.
  • Drenched
    • Conditions - At the start of the turn, the active character receives -20 power and loses 20 health.
  • Turn the Tides - Captain Dreadbeard Boss Rematch
    • Conditions - Boss - Steals Gear and cards.
  • Undertow
    • Conditions - At the start of every fifth turn, all characters take 40 damage.
  • Chill Out - Chill Bill Boss
    • Conditions - Boss - Stuns,mutes and subdues.

Gallery

Trivia

  • A creature that resembles a shark or seal is always in the background of battles taking place in the Water Realm, occasionally jumping out of its rock for a swim.
  • Old versions of the game had Buzz mention using the island's healing hot springs during his vacation and several times caused the missions' conditions. However, the final version removes such references as the level's difficulty was increased, and the effects are instead changed to damage from torrential rain.
  • The card art for this Realm's mission select is Chill Axe.
  • This and the Magic Realm are the only two realms with a final boss that is not a Doom Raider.