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Lockmaster Imp: Difference between revisions
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'''Lockmaster Imps''' are green troublemakers who guard their [[Lock Puzzles]] in the ''[[Skylanders (series)|Skylanders]]'' series. To open these locks, you turn and tumble them in order to make the Lockmaster Imps fall on the different tumblers and open the lock. The lock will break, causing the Imps to come flying out and the gate will open. In the [[Darklight Crypt]] there is a red ghost Imp, along with the regular green Imp. | '''Lockmaster Imps''' are green troublemakers who guard their [[Lock Puzzles]] in the ''[[Skylanders (series)|Skylanders]]'' series. To open these locks, you turn and tumble them in order to make the Lockmaster Imps fall on the different tumblers and open the lock. The lock will break, causing the Imps to come flying out and the gate will open. In the [[Darklight Crypt]] there is a red ghost Imp, along with the regular green Imp. | ||
In ''[[Skylanders: Trap Team]]'', the Lockmaster Imps are now equipped with jet-packs with the locks remaining stationary. In ''[[Skylanders: SuperChargers|SuperChargers]]'', they pilot their own small vehicles in [[ | In ''[[Skylanders: Trap Team]]'', the Lockmaster Imps are now equipped with jet-packs with the locks remaining stationary. In ''[[Skylanders: SuperChargers|SuperChargers]]'', they pilot their own small vehicles in [[Livewire Locks]]. | ||
In ''[[Skylanders: Imaginators]]'', new Imps with a game-inspired design appeared, known as Lockmaster [[Senseis]]. However, other than the name, they play the same as the ''Trap Team'' imps. | In ''[[Skylanders: Imaginators]]'', new Imps with a game-inspired design appeared, known as Lockmaster [[Senseis]]. However, other than the name, they play the same as the ''Trap Team'' imps. | ||
== Gallery == | ==Gallery== | ||
<gallery position="center"> | <gallery position="center"> | ||
File:Lockmaster Imps.jpg|Lockmaster Imp Concept Art | File:Lockmaster Imps.jpg|Lockmaster Imp Concept Art | ||
File:Lockmaster Imp Portrait SSA Wii.png|Lockmaster Imp's character portrait in ''[[Skylanders: Spyro's Adventure]]'' (Wii) | File:Lockmaster Imp Portrait SSA Wii.png|Lockmaster Imp's character portrait in ''[[Skylanders: Spyro's Adventure]]'' (Wii) | ||
File:Lockmaster Imp Portrait SSA XPEC.png|Lockmaster Imp's character portrait in ''Skylanders: Spyro's Adventure'' (PlayStation 3 / Xbox 360) | File:Lockmaster Imp Portrait SSA XPEC.png|Lockmaster Imp's character portrait in ''Skylanders: Spyro's Adventure'' (PlayStation 3 / Xbox 360) | ||
Live Wire Imp Unused Icon.jpg|Unused Livewire Lock E3 Icon | |||
</gallery> | </gallery> | ||
== Trivia == | ==Trivia== | ||
*They are similar to Om Nom, the principal character of the mobile game ''Cut the Rope''. | *They are similar to Om Nom, the principal character of the mobile game ''Cut the Rope''. | ||
*In [[Wolfgang]]'s Villain Quest, they are "enemies". | *In [[Wolfgang]]'s Villain Quest, they are "enemies". | ||
*There are only two instances of Lockmaster Imps being able to talk. The first is the Imp in the first Lock Puzzle in ''[[Skylanders: Spyro's Adventure|Spyro's Adventure]]'' that has trapped [[Gurglefin]], while the second are two of the Imps found in [[Darklight Crypt]] in ''Spyro's Adventure'' and ''[[Skylanders: Giants|Giants]]''. | *There are only two instances of Lockmaster Imps being able to talk. The first is the Imp in the first Lock Puzzle in ''[[Skylanders: Spyro's Adventure|Spyro's Adventure]]'' that has trapped [[Gurglefin]], while the second are two of the Imps found in [[Darklight Crypt]] in ''Spyro's Adventure'' and ''[[Skylanders: Giants|Giants]]''. | ||
==References== | ==References== |
Revision as of 14:00, January 17, 2025
Lockmaster Imps | |
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Lockmaster Imp.png | |
Species: | Imps |
Role: | Neutral |
World: | Skylands |
Appears in: | *Skylanders: Spyro's Adventure |
English Voice Actor: | Erol Otus[1] |
Lockmaster Imps are green troublemakers who guard their Lock Puzzles in the Skylanders series. To open these locks, you turn and tumble them in order to make the Lockmaster Imps fall on the different tumblers and open the lock. The lock will break, causing the Imps to come flying out and the gate will open. In the Darklight Crypt there is a red ghost Imp, along with the regular green Imp.
In Skylanders: Trap Team, the Lockmaster Imps are now equipped with jet-packs with the locks remaining stationary. In SuperChargers, they pilot their own small vehicles in Livewire Locks.
In Skylanders: Imaginators, new Imps with a game-inspired design appeared, known as Lockmaster Senseis. However, other than the name, they play the same as the Trap Team imps.
Gallery
-
Lockmaster Imp Concept Art
-
Lockmaster Imp's character portrait in Skylanders: Spyro's Adventure (Wii)
-
Lockmaster Imp's character portrait in Skylanders: Spyro's Adventure (PlayStation 3 / Xbox 360)
-
Unused Livewire Lock E3 Icon
Trivia
- They are similar to Om Nom, the principal character of the mobile game Cut the Rope.
- In Wolfgang's Villain Quest, they are "enemies".
- There are only two instances of Lockmaster Imps being able to talk. The first is the Imp in the first Lock Puzzle in Spyro's Adventure that has trapped Gurglefin, while the second are two of the Imps found in Darklight Crypt in Spyro's Adventure and Giants.
References
- ↑ Skylanders: Giants 10th Anniversary Celebration. (Date Posted - Oct 21, 2022). Youtube.
[Edit] Imps
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