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Console Stats: Difference between revisions
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*'''Health:''' How much damage a Skylander can take before they need to rest. | *'''Health:''' How much damage a Skylander can take before they need to rest. | ||
*'''Speed:''' How fast a Skylander can move. | *'''Speed:''' How fast a Skylander can move. | ||
*'''Armor:''' Gives the Skylander a chance to take 0 damage from an attack. 3 points of armor increase that | *'''Armor:''' Gives the Skylander a chance to take 0 damage from an attack. 3 points of armor increase that chance by +1%. | ||
*'''Critical Hit:''' Gives the Skylander's attacks a chance to deal 1.5x damage. 5 points of critical hit increase that chance by 1%. | *'''Critical Hit:''' Gives the Skylander's attacks a chance to deal 1.5x damage. 5 points of critical hit increase that chance by 1%. | ||
*'''Elemental Power:''' Increases the damage dealt by the Skylander while in their own elemental zone or when arena battling against a Skylander of an element that is weak against it. 1 point of Elemental Power increases the bonus damage by 1%. | *'''Elemental Power:''' Increases the damage dealt by the Skylander while in their own elemental zone or when arena battling against a Skylander of an element that is weak against it. 1 point of Elemental Power increases the bonus damage by 1%. |
Revision as of 02:11, January 29, 2012
For information about the stats on the cards, see Power Stats.
The console version of Skylanders:Spyro's Adventure uses a set of stats that differ from the ones mentioned on the cards.
- Health: How much damage a Skylander can take before they need to rest.
- Speed: How fast a Skylander can move.
- Armor: Gives the Skylander a chance to take 0 damage from an attack. 3 points of armor increase that chance by +1%.
- Critical Hit: Gives the Skylander's attacks a chance to deal 1.5x damage. 5 points of critical hit increase that chance by 1%.
- Elemental Power: Increases the damage dealt by the Skylander while in their own elemental zone or when arena battling against a Skylander of an element that is weak against it. 1 point of Elemental Power increases the bonus damage by 1%.
Trivia
- Due to the fact that Skylanders get a bonus to their Elemental Power based on the number of unlocked Skylanders of the same element, it can be hard to determine the lowest starting value. It has been verified however that the base Elemental Power of a all Skylander is the same. They start at 25 points and get +7 points for each other Skylander of the same element. After getting all heroic challenge bonusses, the maximum is 100 for all Skylanders (125 with hats).