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Template:Abilitiesbox: Difference between revisions
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{{!}} style="width:148px; background: #{{ #switch: {{{element|}}} | air=DFF; | earth=FEC; | fire=FDD; | life=EFC; | magic=EDF; | tech=FFC; | undead=EEF; | water=CEF; | B0E0E6;}}; text-align:center; border: 1px solid #a3b0bf;" valign="top"{{!}}[[File:SSUSkyDefense{{{element|magic}}}.png|center|148px]] | {{!}} style="width:148px; background: #{{ #switch: {{{element|}}} | air=DFF; | earth=FEC; | fire=FDD; | life=EFC; | magic=EDF; | tech=FFC; | undead=EEF; | water=CEF; | B0E0E6;}}; text-align:center; border: 1px solid #a3b0bf;" valign="top"{{!}}[[File:SSUSkyDefense{{{element|magic}}}.png|center|148px]] | ||
{{# | {{#switch: {{{element|}}} | ||
|earth=Shake enemies in range and prevent them to shoot for a while. | |||
|fire=Inflict fire damage to enemies in range for a short time. | |||
|magic=Create a vortex that pulls enemies in. | |||
|air=Create a tornado that makes enemy projectiles spin and hurt other enemies. | |||
|water=Freeze enemies in range so they cannot move for a certain time. | |||
|undead=Curse enemies in range and make them more vulnerable to attacks for a certain time. | |||
|life=Slow enemies in range for a while. | |||
|tech=Make the turret shoot like a machine gun. | |||
{{!}}style="background: white; width:1px;"{{!}} | {{!}}style="background: white; width:1px;"{{!}} | ||
{{!}}style="width:148px; background: #{{ #switch: {{{element|}}} | air=DFF; | earth=FEC; | fire=FDD; | life=EFC; | magic=EDF; | tech=FFC; | undead=EEF; | water=CEF; | B0E0E6;}}; text-align:center; border: 1px solid #a3b0bf;" valign="top"{{!}}[[File:SSUCastleAssault{{{element|magic}}}.png|center|148px]] | {{!}}style="width:148px; background: #{{ #switch: {{{element|}}} | air=DFF; | earth=FEC; | fire=FDD; | life=EFC; | magic=EDF; | tech=FFC; | undead=EEF; | water=CEF; | B0E0E6;}}; text-align:center; border: 1px solid #a3b0bf;" valign="top"{{!}}[[File:SSUCastleAssault{{{element|magic}}}.png|center|148px]] |
Revision as of 13:42, February 15, 2012
This template is used to display information about upgrades for Skylanders while still keeping it relatively easy to edit. See Dino-Rang for an example.
{{abilitiesbox |power1=name of primary attack |power1desc=description of primary attack |power2=name of secondary attack |power2desc=description of secondary attack |basicupgrade1=name of upgrade |basicupgrade1desc=description of upgrade |basicupgrade2=name of upgrade |basicupgrade2desc=description of upgrade |basicupgrade3=name of upgrade |basicupgrade3desc=description of upgrade |basicupgrade4=name of upgrade |basicupgrade4desc=description of upgrade |path1name=name of first upgrade path |path1desc=description of first upgrade path |path1upgrade1=name of upgrade 1 of first upgrade path |path1upgrade1desc=description of upgrade 1 of first upgrade path |path1upgrade2=name of upgrade 2 of first upgrade path |path1upgrade2desc=description of upgrade 2 of first upgrade path |path1upgrade3=name of upgrade 3 of first upgrade path |path1upgrade3desc=description of upgrade 3 of first upgrade path |path2name=name of second upgrade path |path2desc=description of second upgrade path |path2upgrade1=name of upgrade 1 of second upgrade path |path2upgrade1desc=description of upgrade 1 of second upgrade path |path2upgrade2=name of upgrade 2 of second upgrade path |path2upgrade2desc=description of upgrade 2 of second upgrade path |path2upgrade3=name of upgrade 3 of second upgrade path |path2upgrade3desc=description of upgrade 3 of second upgrade path |soulgemname=name of soulgem ability |soulgemdesc=description of soulgem ability |soulgemlocation=location of soulgem |other=other abilities (swimming,being able to destroy rocks) (optional) |3DSpower1=name of primary attack |3DSpower1desc=description of primary attack |3DSpower2=name of secondary attack |3DSpower2desc=description of secondary attack |3DSupgrade1=name of upgrade |3DSupgrade1level=at which level the upgrade becomes available |3DSupgrade1desc=description of upgrade |3DSupgrade2=name of upgrade |3DSupgrade2level=at which level the upgrade becomes available |3DSupgrade2desc=description of upgrade |3DSupgrade3=name of upgrade |3DSupgrade3level=at which level the upgrade becomes available |3DSupgrade3desc=description of upgrade |3DSscrolllocation= name of the level where the Mystic Seeker Scroll can be found |3DSscrolleffect= the effect the scroll gives |element=elemental type of the Skylander (earth, water, etc) }}