Welcome to our new Skyland! Article rewrites are welcome. If you see any missing images, please feel free to add them. Please use the Aboutfile template when uploading and add categories.
We are also aware of some articles being unavailable. Please bear with us while we are working to get them fixed.
SWAP Force Zone: Difference between revisions
Amee Jacobs (talk | contribs) Tags: Reverted visualeditor-wikitext |
Undo revision 135813 by Amee Jacobs (talk) Tag: Undo |
||
Line 97: | Line 97: | ||
*Teleport Skylanders belong to the [[Undead]] and [[Magic]] elements. | *Teleport Skylanders belong to the [[Undead]] and [[Magic]] elements. | ||
*The Sneak Zone description says "Tip toe through the tulips. And other foliage.", a reference to a famous song by Tiny Tim, ''Tiptoe Through the Tulips''. | *The Sneak Zone description says "Tip toe through the tulips. And other foliage.", a reference to a famous song by Tiny Tim, ''Tiptoe Through the Tulips''. | ||
*Climb and Rocket are the only SWAP Zones to have 6 levels. The rest only have 5 each. | *Climb and Rocket are the only SWAP Zones to have 6 levels. The rest only have 5 each. | ||
*Bounce and Speed are the only SWAP Zones not featured in the Adventure Pack levels. | *Bounce and Speed are the only SWAP Zones not featured in the Adventure Pack levels. |
Revision as of 21:49, July 31, 2022

SWAP Force Zones are special areas in Skylanders: Swap Force with unique gameplay that can only be accessed by having a SWAP Force Skylander with the corresponding movement type. When completed for the first time in story mode, in addition to being rewarded a new hat and some treasure the minigame will be unlocked to be played at anytime from Woodburrow. These minigame will then have additional objectives that reward completion stars to upgrade the player's Portal Master Rank.
Types of SWAP Force zones
Rocket

Accessible to any Swap-combination with a Zone or Jet bottom half, these zones are represented by the Rocket symbol, located near a flight platform. The main objective is to fly through hoops to gain extra time and dodge obstacles, in an effort to reach the end before time runs out. The secondary objective is to collect all SWAP zone medals, and the tertiary objective is to get there without taking any damage.
Climb

Accessible to any Swap-combination with a Buckler or Rise bottom half, these zones are represented by the Climb symbol, located close to a scalable wall. The main objective is to climb to the top of the wall and avoid being hit by falling objects. The secondary objective is to collect all SWAP zone medals, and the tertiary objective is to get there without taking any damage.
Dig

Accessible to any Swap-combination with a Rouser or Drilla bottom half, these zones are identified by the Dig symbol. They are located near mining carts and equipment, as well as a sign with an arrow pointing downwards. The main objective is to dig inside an underground mine and look for three crystals that are buried before the time runs out. The secondary objective is to collect all SWAP zone medals, and the third objective is to complete the challenge within a certain time.
Bounce

Accessible to any Swap-combination with a Shake or Kraken bottom half, these zones are identified by the Bounce symbol, located between two giant bouncing springs. The main objective is to jump between several floating islands and be careful not to fall into the void, while trying to destroy three balloons with Kaos' face. The secondary objective is to collect all SWAP zone medals, and the tertiary objective is to jump on each of the islands at least once.
Sneak

Accessible to any Swap-combination with a Bomb or Shadow bottom half, these zones are identified by the Stealth symbol, located close to a fortress. The main objective is to pass through the fortress using stealth to avoid being seen by spotlights in order to press the fortress' self-destruct button. The secondary objective is to collect all SWAP Zone medals, and the tertiary objective is to remain completely undetected.
Speed

Accessible to any Swap-combination with a Charge or Blade bottom half, these zones are identified by the Speed symbol, located close to a ramp and a goal line. The objective is to run at a great speed through a large track full of obstacles, and reach the finish line before the time runs out. The secondary objective is to collect all SWAP Zone medals and the third objective is to finish within a certain time.
Spin

Accessible to any Swap-combination with a Ranger or Stone bottom half, these zones are identified by the Spin symbol, located close to two big spinning tops. The main goal is to spin like a spinning top, avoiding falling into the void while destroying certain obstacles, the last of which being a statue of Kaos. The secondary objective is to collect all SWAP zone medals, and the tertiary objective is to complete the challenge without having to use the super spin.
Teleport

Accessible to any Swap-combination with a Loop or Shift bottom half, these zones are identified by the Teleport symbol, located close to a portal. The main objective is to teleport between floating platforms to collect magic Runes, while being careful about hazardous platforms. The secondary objective is to collect all SWAP Zone medals and the Tertiary objective is to complete the challenge without taking any damage.
Games
Rocket
- Forest Flyby
- Tree Scraping
- Storm at Sands
- Ice Cold Flying
- Fire Flighter
- Sheep Strafing
Climb
- Tree Top Jaunt
- Robot Ramparts
- Junkside Climb
- Amber Ice Climb
- Tower of Falling Goo
- Windy Tower
Dig
- Spiky Pit
- Submerged Sands
- Ice Hollows
- Glacial Descent
- Tick Tock Tunneling
Bounce
- Sunny Heights
- Lonely Springs
- Parched Heights
- Frosty Frolicking
- Kaotic Spring
Sneak
- Area Fifty-Tree
- Sunken Sand Base
- Nerves of Ice
- Fire Fortress
- Wool Over Their Eyes
Speed
- Woodlands Speedstacle
- Frenetic Fog
- Drag Stripped
- Wind Whipped
- Greenlight Raceway
Spin
- Marbled Gardens
- Twisted Towers
- Warped Sands
- Frozen Top
- Spinning Cogs
Teleport
- Going Whoosh
- Hourglass Blink
- Flash Frost
- Ethereal Transfer
- Beached Blinkout
Trivia
- In the Wii version, if you finish a SWAP Zone the winged gems automatically go to Player 1's Skylander.
- All Climb and Speed Skylanders belong to either the Water or Tech elements.
- Sneak Skylanders belong to the Life and Magic elements.
- Dig Skylanders belong to the Life and Earth elements.
- Rocket Skylanders belong to the Fire and Air elements.
- Bounce Skylanders belong to the Fire and Undead elements.
- Spin Skylanders belong to the Air and Earth elements.
- Teleport Skylanders belong to the Undead and Magic elements.
- The Sneak Zone description says "Tip toe through the tulips. And other foliage.", a reference to a famous song by Tiny Tim, Tiptoe Through the Tulips.
- Climb and Rocket are the only SWAP Zones to have 6 levels. The rest only have 5 each.
- Bounce and Speed are the only SWAP Zones not featured in the Adventure Pack levels.
[Edit] Games
| ||
---|---|---|
Main series | Spyro's Adventure • Giants • Swap Force • Trap Team • SuperChargers (Racing) • Imaginators | |
Spin-offs | Universe • Cloud Patrol • Lost Islands • Battlegrounds • Battlecast • Ring of Heroes | |
Miscellaneous | Skylanders Collection Vault - Skylanders Creator |