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Ridepocalypse Demo Derby: Difference between revisions

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{{Place
{{Place
|name = Ridepocalypse Demo Derby
|name = Ridepocalypse Demo Derby
|image = [[File:RidepocalypseDemoDerby Ingame.jpg]]
|image = [[File:RidepocalypseDemoDerby Ingame.jpg|270px]]
|world type = Island Derby Arena
|world type = Island Derby Arena
|world = [[Skylands]]
|world = [[Skylands]]
|resident =  
|resident = [[Dirt Shark]]s<br>[[Crab]]s
*[[Dirt Sharks]]  
*[[Crabs]]
|hats = Random
|hats = Random
|story scrolls = Random
|story scrolls = Random
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|legendary treasures = Random
|legendary treasures = Random
|soul gems= Random
|soul gems= Random
|enemy=  
|enemy= [[Chop Hopper]]s<br>[[Steampunk Sawnaught]]s<br>[[Load Up and Troll Out]]s<br>[[Wind Burn]]s
*[[Rickety Rollers]]  
|boss = [[Dread Roller]]<br>[[Turbo Teeth]]<br>[[Wreck O' Saurus]]
*[[Shrednaughts|Steampunk Sawnaughts]]  
*[[Troll Missile Mechs]]
*[[Troll Dropships|Wind Burns]]
|boss =  
*[[Dread Roller]]
*[[Turbo Teeth]]
*[[Wreck O' Saurus]]
|appearance = ''[[Skylanders: SuperChargers]]''
|appearance = ''[[Skylanders: SuperChargers]]''
|prev=[[Monstrous Isles]]
|prev=[[Monstrous Isles]]
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==Gallery==
==Gallery==
<gallery position="center">
<gallery position="center">
Ridepocalypse_Demo_Derby.jpg|Concept art of the Ridepocalypse Demo Derby by [http://www.humbleego.com/?p=391 Dave Phillips]
Ridepocalypse_Demo_Derby.jpg|Concept art
</gallery>
</gallery>


==Trivia==
==Trivia==
*This, [[Battlebrawl Island]] and [[The Bandit Train]] are used for randomized daily missions from [[Tessa]]. Like Battlebrawl, missions here involve facing vehicle enemies from other levels led by an enlarged one which acts as a boss.
*This chapter, [[Battlebrawl Island]] and [[the Bandit Train]] are used for randomized daily missions from [[Tessa]]. Like Battlebrawl, missions here involve facing vehicle enemies from other levels led by an enlarged one which acts as a boss.
*Ridepocalypse's level music is remixed from [[Aqueduct]]'s theme; variants of the same melody also play during the vehicle battles.
*Ridepocalypse's level music is remixed from [[Aqueduct]]'s theme; variants of the same melody also play during the vehicle battles.
*Developer Paul Dunstan commented about this level, "I enjoyed the freedom to help express the humor and the narrative, whether it was a bird colliding with a mesa rock face or placing the player tooth-to-tooth with a prehistorical mechanical monster... all to win the hand of the not-so-beautiful Glumshanks!" <ref>''[https://archive.org/details/clutch-the-art-of-skylanders-superchargers/page/239/mode/2up Clutch: The Art of Skylanders SuperChargers]'', page 239.</ref>
*Acording to the Levels Story Writer Paul Dunstan, he enjoyed having freedom about express the humor and the narrative for the storyline of the Ridepocalypse Demo Derby.<ref>''[https://archive.org/details/clutch-the-art-of-skylanders-superchargers/page/239/mode/2up Clutch: The Art of Skylanders SuperChargers]'', page 239.</ref>


==References==
==References==
<references />
<references />
{{Stub}}
{{Stub}}
{{levelnav|ssc}}
{{SSC}}
[[Category:Chapters]]
[[Category:Skylanders: SuperChargers]]
[[Category:Skylanders: SuperChargers]]
[[Category:Skylanders: SuperChargers Chapters]]
[[Category:Skylanders: SuperChargers chapters]]
[[Category:Chapters]]
[[Category:Article stubs]]

Latest revision as of 16:31, May 25, 2025

Ridepocalypse Demo Derby
World Type: Island Derby Arena
World: Skylands
Residents: Dirt Sharks
Crabs
Hats: Random
Story Scrolls: Random
Chests: 2
Legendary Treasure(s): Random
Soul Gems: Random
Enemies: Chop Hoppers
Steampunk Sawnaughts
Load Up and Troll Outs
Wind Burns
Appears in: Skylanders: SuperChargers
Previous: Monstrous Isles
Next: Vault of the Ancients

The Ridepocalypse Demo Derby is a demolition derby that is hosted by Pandergast in Skylanders: SuperChargers. With Glumshanks as the grand prize, the Skylanders enter the derby with their Land vehicle for the sole purpose of rescuing Glumshanks after his heroic sacrifice.

Objectives

Chapter 39: Win, Lose or Glumshanks

  • Defeat the Enemies

Gallery

Trivia

  • This chapter, Battlebrawl Island and the Bandit Train are used for randomized daily missions from Tessa. Like Battlebrawl, missions here involve facing vehicle enemies from other levels led by an enlarged one which acts as a boss.
  • Ridepocalypse's level music is remixed from Aqueduct's theme; variants of the same melody also play during the vehicle battles.
  • Acording to the Levels Story Writer Paul Dunstan, he enjoyed having freedom about express the humor and the narrative for the storyline of the Ridepocalypse Demo Derby.[1]

References


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