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Fire Spell Punk: Difference between revisions

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Fire Spell Punk SuperChargers.png|SSF
Fire Spell Punk SuperChargers.png|SSC
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Revision as of 14:41, March 18, 2021

Fire Spell Punk
Element: Fire
Species: Wizard
Role: Enemy
World: Lava Lakes Railway
BattleBrawl Island
Spell Punk Library
Attacks: Spawns Explosive Barrels, then Detonate them with Flaming 'Fuses' (Spyro's Adventure)
Shoots Two Fireballs (SuperChargers)
Appears in: Skylanders: Spyro's Adventure
Skylanders: SuperChargers
Skylanders: Battlecast
Skylanders: Imaginators
“Lays down fuse to an explosive surprise.”
Game description

Fire Spell Punks are Fire elemental Spell Punks that have the ability to light nearby dynamite.

In Skylanders: SuperChargers, and Skylanders: Imaginators Fire Spell Punks attack by firing two fireballs at the Skylander.

Battlecast Abilities

In Skylanders: Battlecast, Fire Spell Punks have the ability to Flamecraft, summoning two Fire Elemental Spell Cards, and always carry a Flame Wand, which allows them to attack alongside such spells.

Burncraft Flame Wand - Special Ability (Gear)

Common (Unobtainable)
Craft 2 random Fire non-character cards.

Common (Unobtainable)
When a Fire Spell is played, blast the least healthy enemy for 10 damage.



Trivia

  • Their Flamecraft spell card art appears to have them summoning a Trial By Fire.

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