Health: 76 HP (Wii) / 1 HP (PlayStation 3 / Xbox 360)
Damage methods:
- Explosive barrel: 100 damage
XP given: 335 XP
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Spawns explosive barrels, then detonates them with flaming fuses <small>(''SSA'')</small><br>Shoots two fireballs <small>(''SSC'' and ''SI'')</small> | Spawns explosive barrels, then detonates them with flaming fuses <small>(''SSA'')</small><br>Shoots two fireballs <small>(''SSC'' and ''SI'')</small> | ||
|appearances = | |appearances = | ||
''[[Skylanders: Spyro's Adventure]]''<small>(Console)</small><br>''[[Skylanders: SuperChargers]]''<br>''[[Skylanders: Battlecast]]''<br>''[[Skylanders: Imaginators]]''}} | ''[[Skylanders: Spyro's Adventure]]'' <small>(Console)</small><br>''[[Skylanders: SuperChargers]]''<br>''[[Skylanders: Battlecast]]''<br>''[[Skylanders: Imaginators]]''}} | ||
{{Quote|Lays down fuse to an explosive surprise.|<small>''[[Skylanders: Spyro's Adventure]]'' flavor text</small>}} | {{Quote|Lays down fuse to an explosive surprise.|<small>''[[Skylanders: Spyro's Adventure]]'' flavor text</small>}} | ||
'''Fire Spell Punks''' are [[Fire]] elemental [[Spell Punk]]s introduced in ''[[Skylanders: Spyro's Adventure]]'', first appearing in [[Lava Lakes Railway]]. They are identified by their red robes. | '''Fire Spell Punks''' are [[Fire]] elemental [[Spell Punk]]s introduced in ''[[Skylanders: Spyro's Adventure]]'', first appearing in [[Lava Lakes Railway]]. They are identified by their red robes. | ||
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==Trivia== | ==Trivia== | ||
*There is a glitch in ''Spyro’s Adventure'' where the Fire Spell Punk that appears with the two [[Lava King]]s guarding one of the narrow pathways with fireballs in Lava Lakes Railway may fall off the pathway and get stuck in the lava below as it attempts to get back up, but just flies underneath the pathway into the side of the platform it connects to, potentially resulting in a soft-lock if you don’t have [[Spyro]], [[Drobot]], or an [[Air]] or Fire Skylander, as it is impossible to hit it with any other Skylander. The [[Monster Gate]] won’t open until its defeated, and the pathway it blocks is required to be taken in order to end the level. | *There is a glitch in ''Spyro’s Adventure'' where the Fire Spell Punk that appears with the two [[Lava King]]s guarding one of the narrow pathways with fireballs in Lava Lakes Railway may fall off the pathway and get stuck in the lava below as it attempts to get back up, but just flies underneath the pathway into the side of the platform it connects to, potentially resulting in a soft-lock if you don’t have [[Spyro]], [[Drobot]], or an [[Air]] or Fire Skylander, as it is impossible to hit it with any other Skylander. The [[Monster Gate]] won’t open until its defeated, and the pathway it blocks is required to be taken in order to end the level. | ||
*In the PlayStation 3 / Xbox 360 version of ''Spyro's Adventure'', Fire Spell Punks can be defeated in a single hit, but do a damaging explosion once defeated. | |||
*The [[Skylanders: Spyro's Adventure (Official Strategy Guide)|Official Strategy Guide]] for ''Spyro's Adventure'' claims that the Fire Spell Punk deals 157 damage instead of 100 damage. | |||
*The ''Flamecraft'' spell card art appears to have a Fire Spell Punk summoning a ''Trial By Fire''. | *The ''Flamecraft'' spell card art appears to have a Fire Spell Punk summoning a ''Trial By Fire''. | ||
*In ''SuperChargers'', the Fire Spell Punk's design has changed to the design of the [[Time Spell Punk]]s from ''[[Skylanders: Swap Force]]'' instead of keeping their red color. | *In ''SuperChargers'', the Fire Spell Punk's design has changed to the design of the [[Time Spell Punk]]s from ''[[Skylanders: Swap Force]]'' instead of keeping their red color. |
Fire Spell Punk | |
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Element: | Fire |
| |
Species: | Spell Punk |
Role: | Enemy |
World: | Lava Lakes Railway BattleBrawl Island Spell Punk Library |
Attacks: | Spawns explosive barrels, then detonates them with flaming fuses (SSA) Shoots two fireballs (SSC and SI) |
Appears in: | Skylanders: Spyro's Adventure (Console) Skylanders: SuperChargers Skylanders: Battlecast Skylanders: Imaginators |
Fire Spell Punks are Fire elemental Spell Punks introduced in Skylanders: Spyro's Adventure, first appearing in Lava Lakes Railway. They are identified by their red robes.
In Skylanders: Spyro's Adventure. Fire Spell Punks have the ability to lay down a fuse from a barrel and create and hide in another one. Once hidden, it lights the fuse, causing a massive explosion that deals heavy damage to the Skylanders. If not defeated quickly, they can continuously set up powerful explosions. The barrels can be destroyed before the explosion is set off, which stops the fuse and prevents the blast.
In Skylanders: SuperChargers, and Skylanders: Imaginators Fire Spell Punks attack by firing two fireballs towards the Skylanders.
In Skylanders: Battlecast, Fire Spell Punks have the ability to Flamecraft, summoning two Fire Elemental Spell Cards, and always carry a Flame Wand, which allows them to attack alongside such spells.
Health: 76 HP (Wii) / 1 HP (PlayStation 3 / Xbox 360)
Damage methods:
XP given: 335 XP
Italicized text refers to values only present in Heroic Challenges.Values may vary depending on location, difficulty, and/or other factors.
[Edit] Spell Punks
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Spyro's Adventure | Air • Water • Earth • Life • Tech • Undead • Fire • Magic | |
Giants | Armored | |
Swap Force | Time | |
SuperChargers | Spellslamzer • Magic Ace • Life Ace |