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Light and Dark Gate Glitch: Difference between revisions

From Skylanders Wiki
No response from anyone about the glitch working with Knight Mare. If anyone has seen it working, please leave a video source of it working on those gates.
Tag: rte-wysiwyg
BCtheBoss (talk | contribs)
Undo revision 74758 by HauntedLorene (talk)
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Characters with big teleportation hitboxes such as [[Hood Sickle (villain)|Hood Sickle]] and [[Night Shift]] can go through the gates and allow the players to access whatever is inside. This glitch also appears to work on a few other Traptanium Gates as well, besides Light and Dark.
Characters with big teleportation hitboxes such as [[Hood Sickle (villain)|Hood Sickle]] and [[Night Shift]] can go through the gates and allow the players to access whatever is inside. This glitch also appears to work on a few other Traptanium Gates as well, besides Light and Dark.


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==Trivia==
*[[Knight Mare]] is capable of performing this glitch as well. However, since she can't teleport, the player must perform her secondary attack while near a glitch gate.
 
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Revision as of 19:16, July 21, 2015

The Light and Dark Gate Glitch is a bug in Skylanders: Trap Team notable for allowing you to go through the Light and Dark gates of Know-It-All Island and The Future of Skylands.

Characters with big teleportation hitboxes such as Hood Sickle and Night Shift can go through the gates and allow the players to access whatever is inside. This glitch also appears to work on a few other Traptanium Gates as well, besides Light and Dark.

Trivia

  • Knight Mare is capable of performing this glitch as well. However, since she can't teleport, the player must perform her secondary attack while near a glitch gate.

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