Health: 160 HP
Damage methods:
- Jump slam: 20 damage
- Turret fire: 27 damage
XP given: 216 XP
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{{Characterbox | {{Characterbox | ||
|name = Gun Snout | |name = Gun Snout | ||
|image = Gun Snout SSA Wii.png | |image = [[File:Gun Snout SSA Wii.png|260px]] | ||
|species = [[Troll]] | |species = [[Troll]] Mech | ||
|role = Enemy | |role = Enemy | ||
|attack = | |attack = | ||
Jump slam<br>Fires bullets | |||
|world = [[Troll Warehouse]]<br />[[Battlefield]] | |world = [[Troll Warehouse]]<br />[[Battlefield]] | ||
|appearances = ''[[Skylanders: Spyro's Adventure]]'' <small>(Console)</small>}} | |appearances = ''[[Skylanders: Spyro's Adventure]]'' <small>(Console)</small>}} | ||
Line 14: | Line 13: | ||
==Abilities== | ==Abilities== | ||
After jumping for a close-range slam attack, Gun Snouts fire 12 powerful rounds, then pause and fire again. When a [[Skylanders | After jumping for a close-range slam attack, Gun Snouts fire 12 powerful rounds, then pause and fire again. When a [[Skylander|Skylanders]] finally defeats the machine, it will fall, and the driver will hop out to attack. | ||
==Game Data== | ==Game Data== | ||
{{EnemyInfo | {{EnemyInfo | ||
|ssahealth = | |ssahealth = 160 HP | ||
|ssaattack1 = Jump slam | |ssaattack1 = Jump slam | ||
|ssadamage1 = 20 damage | |ssadamage1 = 20 damage | ||
Line 47: | Line 46: | ||
[[Category:Enemies]] | [[Category:Enemies]] | ||
[[Category:Skylanders: Spyro's Adventure]] | [[Category:Skylanders: Spyro's Adventure]] | ||
[[Category:Skylanders: Spyro's Adventure | [[Category:Skylanders: Spyro's Adventure enemies]] | ||
[[Category:Trolls]] | [[Category:Trolls]] | ||
[[Category:Vehicular | [[Category:Vehicular enemies]] |
Gun Snout | |
---|---|
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Species: | Troll Mech |
Role: | Enemy |
World: | Troll Warehouse Battlefield |
Attacks: | Jump slam Fires bullets |
Appears in: | Skylanders: Spyro's Adventure (Console) |
Gun Snouts are walking Troll vehicles piloted by Troll Greasemonkeys that are found at Troll Warehouse and Battlefield in Skylanders: Spyro's Adventure.
After jumping for a close-range slam attack, Gun Snouts fire 12 powerful rounds, then pause and fire again. When a Skylanders finally defeats the machine, it will fall, and the driver will hop out to attack.
Health: 160 HP
Damage methods:
XP given: 216 XP
Values may vary depending on location, difficulty, and/or other factors.