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Magic Spell Punk: Difference between revisions
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==Abilities== | ==Abilities== | ||
In ''Skylanders: Spyro's Adventure'', Magic Spell Punks can command reanimated spheres that | In ''[[Skylanders: Spyro's Adventure]]'', Magic Spell Punks can command reanimated spheres that float toward the [[Skylanders]] and release a magical zap every few seconds. These orbs can be attacked, which will render them inactive until the Magic Spell Punk reactivates them. | ||
In ''[[Skylanders: Swap Force]]'', they have the ability to make other enemies invisible. To make the enemies visible again, the [[Skylanders]] will have to defeat the Magic Spell Punks. If they are alone with the Skylander, they will shoot a blast of magic from their hands at the Skylander. They have an variant called [[Magic Ace Spell Punks]], which are Magic Spell Punks on vehicles, that are encountered in certain vehicle zones. | |||
In ''[[Skylanders: Battlecast]]'', Magic Spell Punks have the ability to ''Runecraft'', summoning two Magic Elemental Spell Cards, and always carry a ''Rune Wand'', which allows them to attack alongside such spells. | In ''[[Skylanders: Battlecast]]'', Magic Spell Punks have the ability to ''Runecraft'', summoning two Magic Elemental Spell Cards, and always carry a ''Rune Wand'', which allows them to attack alongside such spells. | ||
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<gallery position="center"> | <gallery position="center"> | ||
File:GnasherMagicSpellPunkDanceSSA.png|Magic Spell Punks and Gnasher's seemingly dancing together | File:GnasherMagicSpellPunkDanceSSA.png|Magic Spell Punks and Gnasher's seemingly dancing together | ||
File:MagicSpellPunkAttack.png|Magic Spell Punk's orb when active | |||
File:MagicSpellPunkAttack2.png|Magic Spell Punk's orb when inactive | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== |
Revision as of 12:41, March 12, 2025
Magic Spell Punk | |
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Element: | Magic |
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Species: | Spell Punks |
Role: | Enemy |
World: | *Quicksilver Vault |
Attacks: | *Control magical orbs
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Appears in: | *Skylanders: Spyro's Adventure (Console) |
- “Don't get zapped by the reanimated orbs!”
- – Game description
Magic Spell Punks are Magic elemental Spell Punks introduced in Skylanders: Spyro's Adventure, first appearing in Quicksilver Vault. They are distinguished by their purple robes.
Abilities
In Skylanders: Spyro's Adventure, Magic Spell Punks can command reanimated spheres that float toward the Skylanders and release a magical zap every few seconds. These orbs can be attacked, which will render them inactive until the Magic Spell Punk reactivates them.
In Skylanders: Swap Force, they have the ability to make other enemies invisible. To make the enemies visible again, the Skylanders will have to defeat the Magic Spell Punks. If they are alone with the Skylander, they will shoot a blast of magic from their hands at the Skylander. They have an variant called Magic Ace Spell Punks, which are Magic Spell Punks on vehicles, that are encountered in certain vehicle zones.
In Skylanders: Battlecast, Magic Spell Punks have the ability to Runecraft, summoning two Magic Elemental Spell Cards, and always carry a Rune Wand, which allows them to attack alongside such spells.
Gallery
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Magic Spell Punks and Gnasher's seemingly dancing together
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Magic Spell Punk's orb when active
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Magic Spell Punk's orb when inactive
Trivia
- In one of the islands in Quicksilver Vault two Magic Spell Punks and a group of Gnashers can be seen seemingly dancing together.
[Edit] Spell Punks
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Spyro's Adventure | Air • Water • Earth • Life • Tech • Undead • Fire • Magic | |
Giants | Armored | |
Swap Force | Time | |
SuperChargers | Spellslamzer • Magic Ace • Life Ace |