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Magic Spell Punk: Difference between revisions

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trivia
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</gallery>
|role = Enemy
|role = Enemy
|species = [[Spell Punks]]
|species = [[Spell Punk]]
|attack =  
|attack =  
*Control magical orbs
*Control magical orbs
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In ''[[Skylanders: Spyro's Adventure]]'', Magic Spell Punks can command reanimated spheres that float toward the [[Skylanders]] and release a magical zap every few seconds. These orbs can be attacked, which will render them inactive until the Magic Spell Punk reactivates them.
In ''[[Skylanders: Spyro's Adventure]]'', Magic Spell Punks can command reanimated spheres that float toward the [[Skylanders]] and release a magical zap every few seconds. These orbs can be attacked, which will render them inactive until the Magic Spell Punk reactivates them.


In ''[[Skylanders: Swap Force]]'', they have the ability to make other enemies invisible. To make the enemies visible again, the [[Skylanders]] will have to defeat the Magic Spell Punks. If they are alone with the Skylander, they will shoot a blast of magic from their hands at the Skylander. They have an variant called [[Magic Ace Spell Punks]], which are Magic Spell Punks on vehicles, that are encountered in certain vehicle zones.
In ''[[Skylanders: Swap Force]]'', they have the ability to make other enemies invisible. To make the enemies visible again, the [[Skylanders]] will have to defeat the Magic Spell Punks. If they are alone with the Skylander, they will shoot a blast of magic from their hands at the Skylander. They have a variant called [[Magic Ace Spell Punk]]s, which are Magic Spell Punks on vehicles, that are encountered in certain vehicle zones.


In ''[[Skylanders: Battlecast]]'', Magic Spell Punks have the ability to ''Runecraft'', summoning two Magic Elemental Spell Cards, and always carry a ''Rune Wand'', which allows them to attack alongside such spells.
In ''[[Skylanders: Battlecast]]'', Magic Spell Punks have the ability to ''Runecraft'', summoning two Magic Elemental Spell Cards, and always carry a ''Rune Wand'', which allows them to attack alongside such spells.
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File:MagicSpellPunkAttack2.png|Magic Spell Punk's orb when inactive
File:MagicSpellPunkAttack2.png|Magic Spell Punk's orb when inactive
</gallery>
</gallery>


==Trivia==
==Trivia==
*In one of the islands in [[Quicksilver Vault]] two Magic Spell Punks and a group of [[Gnashers]] can be seen seemingly dancing together.
*In one of the islands in [[Quicksilver Vault]] two Magic Spell Punks and a group of [[Gnasher]]s can be seen seemingly dancing together.
*The orbs controlled by [[Magic Spell Punks]] in ''[[Skylanders: Spyro's Adventure]]'' have the same model as the projectiles fired by [[Arkeyan Blasters]], but scaled up in size.
*The orbs controlled by Magic Spell Punks in ''[[Skylanders: Spyro's Adventure]]'' have the same model as the projectiles fired by [[Arkeyan Blaster]]s, but scaled up in size.


{{SpellPunknav}}
{{SpellPunknav}}

Revision as of 09:28, March 23, 2025

Magic Spell Punk
Element: Magic
Species: Spell Punk
Role: Enemy
World: *Quicksilver Vault
Attacks: *Control magical orbs
  • Invisibility Spell
  • Magic Blasts
Appears in: *Skylanders: Spyro's Adventure (Console)
“Don't get zapped by the reanimated orbs!”
Game description

Magic Spell Punks are Magic elemental Spell Punks introduced in Skylanders: Spyro's Adventure, first appearing in Quicksilver Vault. They are distinguished by their purple robes.

Abilities

In Skylanders: Spyro's Adventure, Magic Spell Punks can command reanimated spheres that float toward the Skylanders and release a magical zap every few seconds. These orbs can be attacked, which will render them inactive until the Magic Spell Punk reactivates them.

In Skylanders: Swap Force, they have the ability to make other enemies invisible. To make the enemies visible again, the Skylanders will have to defeat the Magic Spell Punks. If they are alone with the Skylander, they will shoot a blast of magic from their hands at the Skylander. They have a variant called Magic Ace Spell Punks, which are Magic Spell Punks on vehicles, that are encountered in certain vehicle zones.

In Skylanders: Battlecast, Magic Spell Punks have the ability to Runecraft, summoning two Magic Elemental Spell Cards, and always carry a Rune Wand, which allows them to attack alongside such spells.

Runecraft Rune Wand - Special Ability - Gear

Common (Unobtainable)
Gain two random Magic non-character cards.

Common (Unobtainable)
Rune Wand: When you play an Magic spell, deal 10 damage to a random enemy.



Gallery

Trivia