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Spirit Wing: Difference between revisions
From Skylanders Wiki
R0s3m4r10n33 (talk | contribs) mNo edit summary |
m Text replacement - "Category:Vehicle Zone Enemies" to "Category:Vehicle Zone enemies" |
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[[Category:Skylanders: SuperChargers enemies]] | [[Category:Skylanders: SuperChargers enemies]] | ||
[[Category:Robots]] | [[Category:Robots]] | ||
[[Category:Vehicle Zone | [[Category:Vehicle Zone enemies]] | ||
[[Category:Skylanders: SuperChargers]] | [[Category:Skylanders: SuperChargers]] |
Latest revision as of 15:00, June 1, 2025
Spirit Wing | |
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Species: | Robot |
Role: | Enemy |
World: | Vault of the Ancients |
Attacks: | Homing magic orbs |
Appears in: | Skylanders: SuperChargers |
Spirit Wings are flying vehicle enemies in Skylanders: SuperChargers. They are encountered in the land, sky and sea vehicle sections in the Vault of the Ancients. They shoot magic orbs which follow the Skylanders and glow up with the color blue of pull while shooting. Spirit Wings and their magic orbs are not affected by Push and Pull.
Trivia
- Spirit Wings, Darkened Destroyers, Iron Equalizers and Dark Gliders are the only enemies which can be encountered in all 3 Land, Sea and Sky Zones.
Magic Enemies | ||
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Trap Team | Pain-Yatta | |
SuperChargers | Pain Glass • Muck Yuck • Cauldrone • Energy Guardian • Essence Dispenser • Rampart Rammer • Spirit Wing • Fitter Glimmer | |
Imaginators | Potion Punk • Soda Jerk • Bottle Beast • Voodoom Doll • Metronome |