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“Did you hear the one about the tortoise and the bomb?”
– Villain Vault
This Bomb Shell is one of the trappable Magicvillains in Skylanders: Trap Team. Despite his affinity for destruction, this is one shady turtle that can’t seem to break out of his indestructible shell.[1]
He was encountered on the Chef Zeppelin, leading the Skylanders on a chase across the deck. Bomb Shell was finally cornered near the back of the deck, where he was taken down and trapped.
As a trapped villain, Bomb Shell throws single bombs that explode and do area damage as his main attack. His secondary attack causes him to spin forward quickly while entering his shell, damaging enemies in the way.
During his boss fight, he throw bombs that release magical purple fire in the area for continuous damage. When hit enough times, he can be flipped over, making him unable to attack until he recovers.
Battlecast Abilities
In Skylanders: Battlecast, he's regarded as a highly unpredictable enemy, and can attack any enemy randomly.
Slow and Steady
Shell Shock
Blowback - Special Ability
Common (Unobtainable)
Plant 5 bombs. At start of turns, one explodes, each dealing an increased amount of damage.
Common (Unobtainable)
Randomly blast your enemies for 240 damage.
Common (Unobtainable)
Randomly blast your enemies for 50 damage.
Quotes
"Up, up, up!"
"I may be a turtle, but you still won't catch me!"
Trap Quotes
"So what will it be, ol' chap? Could you use a demolitionist turtle in your unit?"
"Bombs, and bomber... AWAAAAAAAAY!"
"I'd say it's a bit like being in my turtle shell here. Not so bad really."
"Come again? I'm a good guy now? All's fair in love and war, I suppose."
"Bombs AWAAAAAAAAY!"
"Reinforcements have arrived!"
"The tortoise always wins."
"Battleshell!"
"Heads up!"
"Incoming!"
"Fire in the hole!"
"Bomb Shell reporting for duty!"
"Bombs away!"
"Shell spin!"
"I say things are about to take a turn for the worst here!"
"That Flynn does like to say "Boom" a lot... yet never in reference to an actual bomb! Strange..."
"These Doom Raiders sure are a prickly bunch. I'll be glad to help take them down, Skylander."
"I rather like that this is a place where one can train for battle. Keeping fit and all!"
"I do say, you're looking a bit picky there, Skylander. Call me in for reinforcements."
"Finished my bombing run. Be ready for another one soon enough!" - Time Out
"I'm presently reloading, old chum." - No Timer
"Give me a few ticks here."
"Armed and ready!" - Full Timer
"Drop a serious bomb on our enemies and tag me in!"
"I'm always prepared for such a challenge." - Quest
"Ah! My accolades." - checking stats
Battlecast Quotes
"The battle is afoot!" - Battle Introduction
"So it begins!"
"Round and ready!" - swapping in
"Reporting for duty!"
"Back in my shell." - swapping out
"Intermission!"
"Continuing my mission!" - rank up
"Rising up the ranks!"
"Jolly good!" - Summoning a Gear
"I say!"
"Well played!" - Summoning a Relic
"Brilliant!" - randomly when playing spells
"Bang for the buck!" - Slow and Steady
"Let the countdown begin!"
"Lay it on thick!" - Shell Shock
"A hard act to follow!"
"Boom!" - KOed an enemy
"Shell shocked!"
"Down with dignity..." - when defeated
"Blimey!"
"Quite unfortunate." - defeat at the end of battle
Unlike during his battle against the Skylanders, Bomb Shell's bombs do not release any pink flame when they hit the ground.
When Rizzo introduces his quest, there is a typo where he combines the two words of Bomb Shell's name.
In his quest, there are more explosives available than needed to complete it.
His name is a play on "bombshell" which is an old term for "artillery shell".
Early concept art reveals that, at one point, Bomb Shell was originally a walrus.
If the Troll Flier that carries Bomb Shell to the arena is defeated before dropping him, Bomb Shell will stay in the air for a couple of seconds before instantly being defeated.