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|element = Magic
|element = Magic
|name = Magic Spell Punk
|name = Magic Spell Punk
|image = <gallery>
|image = <tabber>
MagicSpellPunkSSA|SSA
Spyro's Adventure=[[File:MagicSpellPunkSSA.png|240px]]
Magic Spell Punk.png|SSF
|-|
</gallery>
Swap Force=[[File:Magic Spell Punk.png|250px]]
</tabber>
|role = Enemy
|role = Enemy
|species = Wizard
|species = [[Spell Punk]]
|attack =  
|attack = Control magical orbs<br>Invisibility Spell<br>Magic Blasts
*Control magical orbs
|world = [[Quicksilver Vault]]<br>[[Kaos' Fortress]]<br>[[Bonus Missions|Royal Gems]]<br>[[BattleBrawl Island]]<br>[[Sensei Dark Realm]]
*Invisibility Spell
|appearances = ''[[Skylanders: Spyro's Adventure]]'' (Console)<br>''[[Skylanders: Swap Force]]'' (Console)<br>''[[Skylanders: SuperChargers]]''<br>''[[Skylanders: Battlecast]]''<br>''[[Skylanders: Imaginators]]''}}
*Magic Blasts
|world =  
*[[Quicksilver Vault]]
*[[Kaos' Fortress]]
*[[Bonus Missions|Royal Gems]]
*[[BattleBrawl Island]]
*[[Sensei Dark Realm]]
|appearances =  
*''[[Skylanders: Spyro's Adventure]]'' (Console)
*''[[Skylanders: Swap Force]]'' (Console)
*''[[Skylanders: SuperChargers]]''
*''[[Skylanders: Battlecast]]''
*''[[Skylanders: Imaginators]]''}}
{{Quote|Don't get zapped by the reanimated orbs!|Game description}}
{{Quote|Don't get zapped by the reanimated orbs!|Game description}}
'''Magic Spell Punks''' are a whimsical type of [[Spell Punks|Spell Punk]] that wield the element of [[Magic]].  
'''Magic Spell Punks''' are [[Magic]] elemental [[Spell Punks]] introduced in ''[[Skylanders: Spyro's Adventure]]'', first appearing in [[Quicksilver Vault]]. They are distinguished by their purple robes.


==Abilities==
==Abilities==
Magic Spell Punks can command reanimated spheres that fire blasts of magic every few seconds. In ''[[Skylanders: Swap Force]]'', they have the ability to make other enemies invisible. To make the enemies visible again, the [[Skylanders]] will have to defeat the Magic Spell Punks. If they are alone with the Skylander, they will shoot a blast of magic from their hands at the Skylander. They have an variant called [[Magic Ace Spell Punks]], which are Magic Spell Punks on vehicles, that are encountered in vehicle zones.
In ''[[Skylanders: Spyro's Adventure]]'', Magic Spell Punks can command reanimated spheres that float toward the [[Skylander]]s and release a magical zap every few seconds. These orbs can be attacked, which will render them inactive until the Magic Spell Punk reactivates them.
 
In ''[[Skylanders: Swap Force]]'', they have the ability to make other enemies invisible. To make the enemies visible again, the [[Skylander]]s will have to defeat the Magic Spell Punks. If they are alone with the Skylander, they will shoot a blast of magic from their hands at the Skylander.
 
In ''[[Skylanders: SuperChargers]],'' an variant called [[Magic Ace Spell Punk]] is encountered in the [[Vault of the Ancients]]. These are Magic Spell Punks on vehicles, that are encountered in the Sea Vehicle Zone.


In ''[[Skylanders: Battlecast]]'', Magic Spell Punks have the ability to ''Runecraft'', summoning two Magic Elemental Spell Cards, and always carry a ''Rune Wand'', which allows them to attack alongside such spells.
In ''[[Skylanders: Battlecast]]'', Magic Spell Punks have the ability to ''Runecraft'', summoning two Magic Elemental Spell Cards, and always carry a ''Rune Wand'', which allows them to attack alongside such spells.
Line 40: Line 32:
|card2name=Rune Wand - Special Ability - Gear
|card2name=Rune Wand - Special Ability - Gear
|card2rarity=Common (Unobtainable)
|card2rarity=Common (Unobtainable)
|card2desc=Rune Wand: When you play an Magic spell, deal 10 damage to a random enemy.
|card2desc=Rune Wand: When you play an Magic spell, deal 10 damage to a random enemy.}}
}}
 
==Gallery==
<gallery position="center">
File:GnasherMagicSpellPunkDanceSSA.png|Magic Spell Punks and Gnasher's seemingly dancing together
File:MagicSpellPunkAttack.png|Magic Spell Punk's orb when active
File:MagicSpellPunkAttack2.png|Magic Spell Punk's orb when inactive
File:Magic Spell PunkSSA.png|Magic Spell Punk (Wii U)
</gallery>
 
==Trivia==
*In one of the islands in [[Quicksilver Vault]] two Magic Spell Punks and a group of [[Gnasher]]s can be seen seemingly dancing together.
*The orbs controlled by Magic Spell Punks in ''[[Skylanders: Spyro's Adventure]]'' have the same model as the projectiles fired by [[Arkeyan Blaster]]s, but scaled up in size.
 
{{SpellPunknav}}
{{SpellPunknav}}
[[Category:Skylanders: Spyro's Adventure]]
[[Category:Skylanders: Spyro's Adventure]]
[[Category:Skylanders: Spyro's Adventure Enemies]]
[[Category:Skylanders: Spyro's Adventure enemies]]
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Spell Punks]]
[[Category:Spell Punks]]
[[Category:Skylanders: Swap Force]]
[[Category:Skylanders: Swap Force]]
[[Category:Skylanders: Swap Force Enemies]]
[[Category:Skylanders: Swap Force enemies]]
[[Category:Skylanders: Imaginators Enemies]]
[[Category:Skylanders: Imaginators enemies]]
[[Category:Magic Enemies]]
[[Category:Magic Enemies]]
[[Category:Skylanders: Battlecast Enemies]]
[[Category:Skylanders: Battlecast enemies]]

Latest revision as of 13:00, May 24, 2025

Magic Spell Punk
Element: Magic
Species: Spell Punk
Role: Enemy
World: Quicksilver Vault
Kaos' Fortress
Royal Gems
BattleBrawl Island
Sensei Dark Realm
Attacks: Control magical orbs
Invisibility Spell
Magic Blasts
Appears in: Skylanders: Spyro's Adventure (Console)
Skylanders: Swap Force (Console)
Skylanders: SuperChargers
Skylanders: Battlecast
Skylanders: Imaginators
“Don't get zapped by the reanimated orbs!”
Game description

Magic Spell Punks are Magic elemental Spell Punks introduced in Skylanders: Spyro's Adventure, first appearing in Quicksilver Vault. They are distinguished by their purple robes.

Abilities

In Skylanders: Spyro's Adventure, Magic Spell Punks can command reanimated spheres that float toward the Skylanders and release a magical zap every few seconds. These orbs can be attacked, which will render them inactive until the Magic Spell Punk reactivates them.

In Skylanders: Swap Force, they have the ability to make other enemies invisible. To make the enemies visible again, the Skylanders will have to defeat the Magic Spell Punks. If they are alone with the Skylander, they will shoot a blast of magic from their hands at the Skylander.

In Skylanders: SuperChargers, an variant called Magic Ace Spell Punk is encountered in the Vault of the Ancients. These are Magic Spell Punks on vehicles, that are encountered in the Sea Vehicle Zone.

In Skylanders: Battlecast, Magic Spell Punks have the ability to Runecraft, summoning two Magic Elemental Spell Cards, and always carry a Rune Wand, which allows them to attack alongside such spells.

Runecraft Rune Wand - Special Ability - Gear

Common (Unobtainable)
Gain two random Magic non-character cards.

Common (Unobtainable)
Rune Wand: When you play an Magic spell, deal 10 damage to a random enemy.



Gallery

Trivia