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[[File:LightSymbolSkylanders.png|thumb|150px]] | [[File:LightSymbolSkylanders.png|thumb|150px]] | ||
{{Quote|Even the faintest flicker of light brings out hope.|''Ring of Heroes'' Relationship Description}} | {{Quote|Even the faintest flicker of light brings out hope.|''Ring of Heroes'' Relationship Description}} | ||
'''Light''' is one of the two new [[elements]] that debuted in ''[[Skylanders: Trap Team]]''. This element is associated with the colors yellow, as bright and saturated as it can get, and white. | '''Light''', originally listed as '''Unknown''' before its official announcement, is one of the two new [[elements]] that debuted in ''[[Skylanders: Trap Team]]''. This element is associated with the colors yellow, as bright and saturated as it can get, and white. | ||
==History== | ==History== | ||
The Light and [[Dark]] were elements that were even | The Light and [[Dark]] were elements that were unknown even to [[Master Eon]] himself. However both were cut off from [[Skylands]] when the [[Core of Light]] was destroyed, leaving the Skylanders of the Light and Dark elements stranded in their respective realms.<ref>''Skylanders: Light Show!'' comic</ref> They would later return to Skylands when the immense explosion that destroyed [[Cloudcracker Prison]] broke open the very foundation of Skylands, officially revealing the presence of the two new elements. | ||
A most useful element in pushing away [[the Darkness]], Light is a powerful new weapon that heroes and | A most useful element in pushing away [[the Darkness]], Light is a powerful new weapon that heroes and villains alike have been quick to use.<ref>''Skylanders: A Portal Master's Guide to Skylands'', page 12</ref> Light Skylanders, such as [[Knight Light]], also possess a strong sense of justice. In ''[[Skylanders: Ring of Heroes]]'', Light is strong against Dark, but weak to no other element. | ||
==Abilities== | ==Abilities== | ||
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===''[[Skylanders: Imaginators]]''=== | ===''[[Skylanders: Imaginators]]''=== | ||
Light [[ | Light [[Imaginator]]s can choose from four different abilities as their secondary attack: | ||
{{Abilitiesbox/Imaginators | {{Abilitiesbox/Imaginators | ||
|type=elemental|element=Light | |type=elemental|element=Light | ||
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|elementupgrade4=Mastered Luminous Block | |elementupgrade4=Mastered Luminous Block | ||
|elementupgrade4desc=Press Attack 2 to generate energy that slows nearby enemies and always ends with an explosion. | |elementupgrade4desc=Press Attack 2 to generate energy that slows nearby enemies and always ends with an explosion. | ||
}}The default color schemes for Light Imaginators include ''Bright Light'', ''Morning Sunshine'', ''Day Break'', ''Supernova'', ''Brilliant Dawn'', ''Radiant Gloss ''and ''Golden God''. Parts unlocked by Light [[Creation | }}The default color schemes for Light Imaginators include ''Bright Light'', ''Morning Sunshine'', ''Day Break'', ''Supernova'', ''Brilliant Dawn'', ''Radiant Gloss ''and ''Golden God''. Parts unlocked by Light [[Creation Crystal]]s are from the Angel Set. | ||
==Light Elemental Characters== | ==Light Elemental Characters== | ||
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*Shining Ship (Rocket) | *Shining Ship (Rocket) | ||
**Exclusive: [[Rebel Lob Goblin]]}} | **Exclusive: [[Rebel Lob Goblin]]}} | ||
{{CharElemListEntry|Light Crystals.png|Creation | {{CharElemListEntry|Light Crystals.png|Creation Crystal|title=Light|size=150px | ||
|text=*[[Legendary Creation | |text=*[[Legendary Creation Crystal|Legendary Light Crystal]] (Cube)}} | ||
|} | |} | ||
{{CharElemList|Vehicle|vehicleT|element=no|color=light}} | {{CharElemList|Vehicle|vehicleT|element=no|color=light}} | ||
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{{!}}}|}} | {{!}}}|}} | ||
|} | |} | ||
==Gallery== | |||
<gallery position="center"> | |||
RingofHeroes LightSkylanders.jpg|''[[Skylanders: Ring of Heroes]]'' Light Skylanders lineup | |||
</gallery> | |||
==Trivia== | ==Trivia== | ||
* | *Exploring the Light element involves some of ''Skylanders'''s most challenging aspects of character design.<ref>''[https://archive.org/details/clutch-the-art-of-skylanders-superchargers/page/n15/mode/2up Clutch - The Art of Skylanders: SuperChargers]'', page 17.</ref> | ||
*In ''Skylanders: Trap Team'', Light has fewest trappable villains in the main story mode (Eye Five and Blaster-Tron). Its other two villains (Luminous and Lob Goblin) can only be found and captured in [[ | *Although the Light element is most commonly associated with [[Sunscraper Spire]]'s theme, the Light Vehicle Challenge in ''[[Skylanders: SuperChargers]]'' plays a remix of [[Secret Vault of Secrets]]'s music instead. | ||
*Light is the second element to include its name on its Skylanders (Spotlight and Knight Light), the first being [[Fire]] and the third being [[Air]]. | |||
*In ''Skylanders: Trap Team'', Light has fewest trappable villains in the main story mode (Eye Five and Blaster-Tron). Its other two villains (Luminous and Lob Goblin) can only be found and captured in [[Adventure Pack]]s chapters. | |||
*Light and Dark have the fewest Skylanders in the entire series. | *Light and Dark have the fewest Skylanders in the entire series. | ||
*This is the only element to not contain any [[Dark Edition | *This is the only element to not contain any [[Dark Edition Skylander|Dark Edition]] figures. | ||
**It's also the only element to not be featured in any starter pack. | **It's also the only element to not be featured in any starter pack. | ||
**However, in ''Ring of Heroes,'' Dark Luminous is the first Dark Edition entity of the Light element. | |||
*Three out of the four Villains in the Light element have attacks relating to electricity (Eye Five's Electric Pulse, Blaster-Trons Future Beam, and Lob Goblin's Electro-Mines). | *Three out of the four Villains in the Light element have attacks relating to electricity (Eye Five's Electric Pulse, Blaster-Trons Future Beam, and Lob Goblin's Electro-Mines). | ||
* | *In the main console games, Aurora is the only Light Skylander figure with visible pupils. | ||
*There are three new Light elemental Skylanders in | *There are three new Light elemental Skylanders in ''Skylanders: Ring of Heroes''. '''Light Flashwing''', '''Light Hex''' and '''Light Jet Vac''', which are counterparts of Skylanders from the Earth, Undead and Air elements, respectively. | ||
*The Light element can be seen in the concepts of ''[[Spyro's Kingdom]]''. <ref>[https://www.beautiful-danger.net | **With these characters, the Light element is currently the only element with an equal amount of male and female Skylanders. | ||
**When the game got revamped, Light Hex and Light Jet Vac were removed. A few months later, Light Hex was added back in. Light Jet Vac did not make it to the final game before the game's closure was announced. | |||
**Similar to Dark Edition Skylanders switching to the Dark element, These Light elemental Skylanders may be based on the [[LightCore Skylander|LightCore Skylanders]] as Flashwing, Hex and Jet Vac have LightCore figures. Light Hex even had an ability that uses its power before the ability's name was adjusted. | |||
*The Light element can be seen in the concepts of ''[[Spyro's Kingdom]]''.<ref>''[https://web.archive.org/web/20220901000000*/https://www.beautiful-danger.net/new-page Skylanders: Spyro's Adventure - Michael Ebert]'', archived.</ref> It appears to include a Light dragon that doesn't resemble Spotlight in any way, and most interestingly a slightly altered silver [[Shadow Knight]]. The pitch for its area appears to be a very early concept for [[Sunscraper Spire]]. | |||
*According to Paul Reiche III, [[Toys For Bob]] fought with Activision in numerous debates to have Light and Dark introduced and innovated. Activision were concerned that there were already many mandatory things for the games that took up time and budget. Fortunately, Toys For Bob were lucky enough to bring in the elements of Light and Dark in ''Skylanders: Trap Team'' and the characters made for them to be created in later games.<ref>''[https://youtu.be/DH_innPwOfA?t=2041 Skylanders: Portal Casters 10th Anniversary Celebration Pt. 2 - Paul Reiche]'', (Date Posted - Oct. 16, 2021). ''[http://youtube.com YouTube]''.</ref> | |||
*Although Skylanders of every other Element receive a unique sound effect upon entering Skylanders: Trap Team, Skylanders of the Light Element possess no entry sound effect. | |||
*Light and Dark are the only elements that lack unique Adventure destinations for Skylanders of their element in ''[[Skylanders: Lost Islands]]''. | |||
*Before the Light element's official reveal in ''Skylanders: Trap Team'', the placeholder used the magic sound for Villain introductions. | |||
==References== | ==References== | ||
<references /> | |||
{{elementnav}} | {{elementnav}} | ||
[[Category:Elements]] | [[Category:Elements]] | ||
[[Category:Skylanders: Trap Team]] | [[Category:Skylanders: Trap Team]] | ||
[[Category:Skylanders: SuperChargers]] | [[Category:Skylanders: SuperChargers]] | ||
[[Category:Skylanders: Lost Islands]] | [[Category:Skylanders: Lost Islands]] | ||
[[Category:Skylanders: Imaginators]] | [[Category:Skylanders: Imaginators]] |
Latest revision as of 15:52, June 1, 2025

- “Even the faintest flicker of light brings out hope.”
- – Ring of Heroes Relationship Description
Light, originally listed as Unknown before its official announcement, is one of the two new elements that debuted in Skylanders: Trap Team. This element is associated with the colors yellow, as bright and saturated as it can get, and white.
History
The Light and Dark were elements that were unknown even to Master Eon himself. However both were cut off from Skylands when the Core of Light was destroyed, leaving the Skylanders of the Light and Dark elements stranded in their respective realms.[1] They would later return to Skylands when the immense explosion that destroyed Cloudcracker Prison broke open the very foundation of Skylands, officially revealing the presence of the two new elements.
A most useful element in pushing away the Darkness, Light is a powerful new weapon that heroes and villains alike have been quick to use.[2] Light Skylanders, such as Knight Light, also possess a strong sense of justice. In Skylanders: Ring of Heroes, Light is strong against Dark, but weak to no other element.
Abilities
Light elemental Skylanders manipulate the light as their main method of attack, and like their Dark counterpart make use of celestial bodies such as stars. In toy form, they either stand on pedestals that resemble white, multiple edged stars or one made from yellow-tinted crystals.
In Skylanders: Trap Team turret challenges, Light Skylanders have the ability Supernova, which instantly destroys enemies in a flash of blinding light. In Kaos Doom Challenge, they can summon a shining pillar of crystal with a laser firing device, which can be upgraded to concentrate a shining aura and a sun-like appearance.
In Skylanders: SuperChargers, Light-aligned Portal Master Powers include a summonable light sphere minion, temporary health regeneration and a bright flash of light that stuns enemies. Those are distributed in several conditions, and the names are as follows:
- Lucent Lasers - Light Skylanders summon a minion of Light in a Light Zone.
- Flashy Entrance - Light Skylanders stun enemies with a bright flash when summoned.
- Shining Strike - Light Skylander attacks have a chance to stun enemies with a bright flash.
- Radiant Recovery - A chance for Light Skylanders hit in a Light Zone to gain temporary health recharge.
- Luminous Desperation - Light Skylanders summon a minion of light when their health is low.
Skylanders: Imaginators
Light Imaginators can choose from four different abilities as their secondary attack:
Light Elemental Imaginator Powers The first two of these powers are unlocked at the start of the game, the other two are unlocked by leveling up your Imaginator. | ||||||
Rainbow Rampage
Mastered Rainbow Rampage
|
Flashbang
Mastered Flashbang
|
Speed of Light
Mastered Speed of Light
|
Luminous Block
Mastered Luminous Block
| |||
The default color schemes for Light Imaginators include Bright Light, Morning Sunshine, Day Break, Supernova, Brilliant Dawn, Radiant Gloss and Golden God. Parts unlocked by Light Creation Crystals are from the Angel Set.
Light Elemental Characters
Skylanders
Core Skylander | |
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Spotlight |
Trap Master | |
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Knight Light |
SuperCharger | |||
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Astroblast
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Senseis | Battle Class | |||
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Aurora
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||
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Blaster-Tron | ![]() |
Villains
Villains | |
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Blaster-Tron |
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Eye Five |
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Lob Goblin |
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Luminous |
Light Elemental Items
Items | |
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Light Traps
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Light Creation Crystal
|
Vehicle | Terrain | |||
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Sun Runner
|
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Gallery
-
Skylanders: Ring of Heroes Light Skylanders lineup
Trivia
- Exploring the Light element involves some of Skylanders's most challenging aspects of character design.[3]
- Although the Light element is most commonly associated with Sunscraper Spire's theme, the Light Vehicle Challenge in Skylanders: SuperChargers plays a remix of Secret Vault of Secrets's music instead.
- Light is the second element to include its name on its Skylanders (Spotlight and Knight Light), the first being Fire and the third being Air.
- In Skylanders: Trap Team, Light has fewest trappable villains in the main story mode (Eye Five and Blaster-Tron). Its other two villains (Luminous and Lob Goblin) can only be found and captured in Adventure Packs chapters.
- Light and Dark have the fewest Skylanders in the entire series.
- This is the only element to not contain any Dark Edition figures.
- It's also the only element to not be featured in any starter pack.
- However, in Ring of Heroes, Dark Luminous is the first Dark Edition entity of the Light element.
- Three out of the four Villains in the Light element have attacks relating to electricity (Eye Five's Electric Pulse, Blaster-Trons Future Beam, and Lob Goblin's Electro-Mines).
- In the main console games, Aurora is the only Light Skylander figure with visible pupils.
- There are three new Light elemental Skylanders in Skylanders: Ring of Heroes. Light Flashwing, Light Hex and Light Jet Vac, which are counterparts of Skylanders from the Earth, Undead and Air elements, respectively.
- With these characters, the Light element is currently the only element with an equal amount of male and female Skylanders.
- When the game got revamped, Light Hex and Light Jet Vac were removed. A few months later, Light Hex was added back in. Light Jet Vac did not make it to the final game before the game's closure was announced.
- Similar to Dark Edition Skylanders switching to the Dark element, These Light elemental Skylanders may be based on the LightCore Skylanders as Flashwing, Hex and Jet Vac have LightCore figures. Light Hex even had an ability that uses its power before the ability's name was adjusted.
- The Light element can be seen in the concepts of Spyro's Kingdom.[4] It appears to include a Light dragon that doesn't resemble Spotlight in any way, and most interestingly a slightly altered silver Shadow Knight. The pitch for its area appears to be a very early concept for Sunscraper Spire.
- According to Paul Reiche III, Toys For Bob fought with Activision in numerous debates to have Light and Dark introduced and innovated. Activision were concerned that there were already many mandatory things for the games that took up time and budget. Fortunately, Toys For Bob were lucky enough to bring in the elements of Light and Dark in Skylanders: Trap Team and the characters made for them to be created in later games.[5]
- Although Skylanders of every other Element receive a unique sound effect upon entering Skylanders: Trap Team, Skylanders of the Light Element possess no entry sound effect.
- Light and Dark are the only elements that lack unique Adventure destinations for Skylanders of their element in Skylanders: Lost Islands.
- Before the Light element's official reveal in Skylanders: Trap Team, the placeholder used the magic sound for Villain introductions.
References
- ↑ Skylanders: Light Show! comic
- ↑ Skylanders: A Portal Master's Guide to Skylands, page 12
- ↑ Clutch - The Art of Skylanders: SuperChargers, page 17.
- ↑ Skylanders: Spyro's Adventure - Michael Ebert, archived.
- ↑ Skylanders: Portal Casters 10th Anniversary Celebration Pt. 2 - Paul Reiche, (Date Posted - Oct. 16, 2021). YouTube.
[Edit] Elements
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