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Astroblast is a curious type who won't back down from a fight. He's always prepared to protect people and relics from danger.[2]
Biography
While on a secret mission in troll territory, Astroblast crash landed on a remote island where he stumbled upon an ancient relic not seen in thousands of years - a legendary Rift Engine. These magical machines were believed to have the power to travel through the portals between Skylands and other worlds! Shortly after the discovery, an army of trolls appeared on a nearby canyon ridge and quickly charged toward Astroblast. Knowing that the Rift Engine would be very dangerous in the wrong hands, he pulled out his pulse laser and prepared to defend the relic against the incoming horde. After an epic shootout, the trolls fled in defeat. When Astroblast then brought the relic back to his ship, the Sun Runner, it surged with power and a hologram of Master Eon appeared. Eon thanked him for saving the Rift Engine and beckoned him to return it to the Skylander Academy. Astroblast accepted the invitation and was made a Skylander shortly thereafter.
Gameplay
Astroblast can use his special class EZ 9000 laser gun to shoot enemies; the laser blasts bounce off walls and objects. He can also throw out space rocks; when he shoots a space rock, it floats up in the air and fires lasers in a wide area below it before crumbling to pieces. His third attack, gained through the Starsault upgrade, allows Astroblast to kick back enemies that get too close directly in front of him, and he can do this many times with very little delay between each kick. This combination of moves allows Astroblast to deal heavy damage from a distance, concentrate damage on a small area, and quickly knock back enemies that get too close before firing again.
Unfortunately Astroblast is very fragile due to his low health and armor, meaning that players should be careful and take care when playing as him.
In Skylanders: SuperChargers Racing, Astroblast is true to the style of classic Advanced class kart drivers. His Top Speed is maxed out to the highest possible for a driver, his Acceleration is great, yet his Handling is only sub-par. His Firepower may only be decent, and his Armour might be really good, but Astroblast's true strength is his high-speed prowess.
As a SuperCharger, he has access to the vehicle mods. When paired with his Sun Runner, he gains an incredible boost to his Top Speed, which, when combined with the Sun Runner's already high Top Speed, means that this is the fastest Sky Vehicle + Supercharger combination possible. His Acceleration and Handling also receive good boosts while his Firepower and Armour only receive minor boosts.
As an AI racer, he uses the Thump Truck with the Rough Truck Grill mods for land races, the regular Dive Bomber for sea races, and his Sun Runner with SuperCharged mods for sky races.
Abilities
Basic Abilities These abilities are available from the start of the game.
Primary Ability Press Attack 1 to fire the condensed sunlight which bounces off walls.
Secondary Ability Press Attack 2 to lob a prismatic space rock. Press Attack 1 to shoot the prism, creating an area of lasers that damage enemies in he area.
Price: 4000 Hold Attack 3 to bring down a space rock inhabited by a creature with its own laser gun set to Blaaaaaast.
Price: 500 Press Attack 3 to kick close enemies and knock them away.
Price: 700 Fast-moving light particles around you protect your suit, improving your armor. Additionally, Life Skylanders near you regenerate health.
Price: 900 Hold Attack 1 to charge up Solar Flair with the light of hotter and hotter suns. Release to shoot a high-powered laser at enemies.
Price: 1200 Hold Attack 3 to bring down an explosive space rock.
Cosmic Technology
View Nova Hopper
Gain stronger laser abilities with powered up gear!
Surface of the Sun
Meatier Meteors
Star Light: Star Bright
Price: 1700 Your Solar Field heats up and does damage to enemies that get too close.
Price: 2200 Hold Attack 3 down longer to bring down a bigger (more explosive) space rock.
Price: 3000 Rapidly press Attack 1 to fire Solar Flairs at its currently charged level. The charge will slowly diminish over time.
Nova Hopper
View Cosmic Technology
Bring down huge rocks from space onto your enemies!
Meteor Shower
Full Spectrum
Supernova
Price: 1700 Hold Attack 2 and release to lob multiple space rocks.
Price: 2200 When you shoot a space rock, the dust will last longer.
Price: 3000 Once before you lose your last hit point, you will go supernova and gain half health.
Assault Kick (Active)
1 enemy Inflicts 97% of ATK as damage to 1 enemy, and grants a Random beneficial effect x1 for 2 turn(s). Able to put the enemy in Knockdown Status.
Mana cost: 3 Cooldown: 3 seconds
Solar Flare (Active)
1 enemy Inflicts 97% of ATK as damage to 1 enemy, and grants the Diminish Effect x2 for 2 turn(s) with a 60% chance when you attack accurately.
Mana cost: 3 Cooldown: 3 seconds
Asteroid Group (Active)
1 enemy Inflicts 35% of ATK as damage to 1 enemy, and inflicts 35% of ATK as damage to more than 1 random enemies 4 additional times. Grants the DEF DOWN 20% Effect for 3 turn(s) with a 40% chance each whenever you attack accurately.
Mana cost: 5 Cooldown: 4 seconds
Solar Ray Speed (Passive)
Grants the Accelerate Effect on yourself for 1 turn(s) if you Knockdown the enemy. Additionally, increases your ATK by 10% if the attack target has 5+ debuff effects.
Mana cost: Cooldown:
Splendor of Sun (Leader (Passive))
[Self] Grants the Evasion Rate DOWN 10% Effect for 1 turn(s) with a 30% chance whenever the enemy's attacked. Leader Effect Grants the Evasion Rate DOWN 10% Effect for 1 turn(s) with a 30% chance whenever the team member attacks the enemy.
Mana cost: Cooldown:
Quotes
Battle Cries
"Ready, Set, Glow!"
"I'm on a mission!" - when entering battle
"Better take cover!"
"Target Acquired!"
"Mission Accomplished!" - when exiting battle
"A giant leap forward!"
"All the right stuff!"
"I make my own luck!" - when solving puzzles
"Nothing I can't handle!"
"Was there ever a doubt!"
"Into the stratosphere!"
"Yes!"
"Alright!"
"Cool Souvenir." - when putting on a hat
"Ooh, new crash helmet!"
"All systems go." - when entering a vehicle
"Ready for launch."
"Bingo!" - when exiting a vehicle
"Yee haw!"
"You need to be more careful!"
"Modification complete." - occasionally when equipping mods
"Liftoff!" - when using a bounce pad
"Blasting off!"
"Beaming up!"
"A new frontier!" - when opening a gate
"Light the way!"
"Treasure!" - when collecting treasure
"Stardust!"
"Valuable artifacts!"
"Money!"
"Out of this world!" - when leveling up
"I'm in the ozone!"
"Everything checks out." - checking stats
"The only number that matters is número uno."
Quest Quotes
"Series EZ 9000, actually. Ain't no one better with it than me."
"Thanks. Nothin' to it, though... as long as you're me."
"You don't recognize it? This ship did the Kettle Corn Run in less than 12 minutes."
"That's just the kind of stuff you can expect from a guy like me."
"Guts is my middle name, Buzz -- right after "Danger"."
"Ha ha ha. Not too shabby, I agree. And thanks for recognizing my skill."
Astroblast is the only Light Skylanders introduced in SuperChargers.
He is also one of two Skylanders to be the only one of their respective element introduced in that game, the other being the Dark Skylander Nightfall.
Astroblast went through a number of alternative designs, including concepts with insectile wings, a star-shaped body, dual swords, a crystalline pickaxe, or a radiant shield. His full-colored, near-finalized design wears an orange-and-yellow spacesuit along with a translucent astronaut helmet.[3]
One of his quest quotes references Star Wars, with him talking about the Sun Runner in a similar manner to how Han Solo talks about his ship, the Millennium Falcon.
Additionally, Astroblast mentions something called the Kettle Corn Run and how the Sun Runner cleared it in 12 minutes, referencing the Kessel Run and how the Millennium Falcon cleared it in twelve parsecs.
He is the second of at least five Skylanders with the ability to avoid being defeated (only in his Nova Hopper path and if his Supernova upgrade is purchased) by normal upgrades. The first is Night Shift, while the other three are Double Dare Trigger Happy, Crash Bandicoot and Ember.
He is the first Skylander whose name starts with an "A". The three others with this distinction are Ambush, Air Strike and Aurora.
The Solar Field upgrade in Imaginators gives Astroblast +20 Armor.
Astroblast is voiced by Neal McDonough, known for his portrayal of Lieutenant Lynn "Buck" Compton in Band of Brothers and Vincent Sofel in Paul Blart Mall Cop 2.
The triangular shape protruding from his pulse laser resembles a prism; this is fitting, as prisms are tools that can either refract light, or break up white light into its constituent spectral colors (aka, the colors of the rainbow).
Astroblast has similarities to Gemini Man from Mega Man 3.
Their primary weapons are lasers that bounce off walls (Solar Flair from Astroblast, and Gemini Laser for Gemini Man).
Astroblast and Gemini Man also have astronomy motifs in their designs (Astroblast resembles an astronaut and many of his quotes and upgrades are puns on space exploration, while Gemini Man was, alongside the other Robot Masters in the game, meant to be a space exploration/mining robot and is named after a constellation).
Astroblast's head slightly resembles Gemini Man's helmet, specifically the 4-pronged crest.
Astroblast is also similar to Cosmic Wario from Wario: Master Of Disguise, as both are space-themed and use laser guns whose shots can ricochet off walls.