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Shadow Knight: Difference between revisions

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|role = Enemy
|role = Enemy
|world =  
|world =  
*[[Cadaverous Crypt]] (inanimate)
*[[Cadaverous Crypt]] <small>(inanimate)</small>
*[[Creepy Citadel]]  
*[[Creepy Citadel]]  
*[[Lair of Kaos]]
*[[Lair of Kaos]]
|appearances = ''[[Skylanders: Spyro's Adventure]]''
|appearances = ''[[Skylanders: Spyro's Adventure]]''
|attack = Sword Slam}}
|attack = Sword slam}}
{{Quote|Not just a hollow shell.|Game description}}  
{{Quote|Not just a hollow shell.|<small>''[[Skylanders: Spyro's Adventure]]'' flavor text</small>}}  
'''Shadow Knights''' are living suits of armor that appear in ''[[Skylanders: Spyro's Adventure]]''. They can be found in two levels of the game, [[Creepy Citadel]] and [[Lair of Kaos]]. Shadow Knights attack the [[Skylanders]] by slowly walking up to them and stabbing at them with their sword, releasing an electrical charge upon impact with the ground.
'''Shadow Knights''' are living suits of armor that appear in ''[[Skylanders: Spyro's Adventure]]''. They can be found in two levels of the game, [[Creepy Citadel]] and [[Lair of Kaos]]. Shadow Knights attack the [[Skylanders]] by slowly walking up to them and stabbing at them with their sword, releasing an electrical charge upon impact with the ground.
==Game Data==
{{EnemyInfo
|ssahealth = 199 HP
|ssaattack1 = Sword slam
|ssadamage1 = 89 damage
|ssaxp = 236 XP
}}


==See also==
==See also==
Line 18: Line 26:


==Gallery==
==Gallery==
<gallery position="center">  
<gallery position="center">
File:Shadow Knight SSA Intro Wii.png|Shadow Knight's enemy intro at [[Creepy Citadel]] (Wii)
File:Shadow Knight SSA Intro XPEC.png|Shadow Knight's enemy intro at Creepy Citadel (PlayStation 3 / Xbox 360)
File:ShadowKnightSSA2.png|Idle Shadow Knight
File:ShadowKnightSSA2.png|Idle Shadow Knight
File:ShadowKnightSSA3.png|Idle Shadow Knight
File:ShadowKnightSSA3.png|Idle Shadow Knight
File:ShadowKnightSSAidle3.png|Idle Shadow Knight
File:ShadowKnightSSAidle3.png|Idle Shadow Knight
File:ShadowKnightIdle4.png|Idle Shadow Knight
File:ShadowKnightIdle4.png|Idle Shadow Knight
File:Shadow_Knight.jpg|Shadow Knight Trading Card
File:Shadow Knight.jpg|Shadow Knight Trading Card
</gallery>
</gallery>


==Trivia==
==Trivia==
*A [[Light]] elemental character resembling a Shadow Knight was planned to be a playable character during production of ''[[Spyro's Kingdom]]''.<ref>''[https://www.beautiful-danger.net/#/new-page/ Skylanders: Spyro's Adventure]''. ''[https://www.beautiful-danger.net Michael Ebert]''.</ref>
*A [[Light]] elemental character resembling a Shadow Knight was planned to be a playable character during production of ''[[Spyro's Kingdom]]''.<ref>''[https://www.beautiful-danger.net/#/new-page/ Skylanders: Spyro's Adventure]''. ''[https://www.beautiful-danger.net Michael Ebert]''.</ref>
*Shadow Knights have multiple idle stances before they start attacking.
*The first Shadow Knight you encounter in Creepy Citadel can be hit with ranged attacks before his enemy introduction cutscene plays, but he can’t be defeated, as he is scripted to be invincible until after his cutscene is finished.
*The first Shadow Knight you encounter in Creepy Citadel can be hit with ranged attacks before his enemy introduction cutscene plays, but he can’t be defeated, as he is scripted to be invincible until after his cutscene is finished.
*Strangely, they can walk on the whirlpools on the right of the main entrance to the citadel and in the first room of the citadel without being defeated, even though they can’t fly and aren’t of the water element.
*Strangely, Shadow Knights can walk on the whirlpools on the right of the main entrance to the Creepy Citadel and in the first room of the citadel without being defeated, even though they can’t fly and aren’t of the [[Water]] element.
*Due to a glitch, for a couple seconds after they’re defeated, while their armor is crumbling, they can still be “hit” by attacks (damage numbers will still appear).
*Due to a glitch, for a couple seconds after they’re defeated, while their armor is crumbling, they can still be “hit” by attacks (damage numbers will still appear).
*In the XPEC version of Spyro's Adventure, Shadow Knights do not have any vocalization and only make metallic sounds
*In the PlayStation 3 / Xbox 360 version of ''Spyro's Adventure'', Shadow Knights do not have any vocalization and only make metallic sounds.
*Shadow Knights have multiple idle stances before they start attacking
**Additionally, is this version, Shadow Knights only have one idle pose.


==References==
==References==

Revision as of 16:30, April 6, 2025

Shadow Knight
ShadowKnightSSA1.png
Species: Living Suits of Armor
Role: Enemy
World: *Cadaverous Crypt (inanimate)
Attacks: Sword slam
Appears in: Skylanders: Spyro's Adventure
“Not just a hollow shell.”
Skylanders: Spyro's Adventure flavor text

Shadow Knights are living suits of armor that appear in Skylanders: Spyro's Adventure. They can be found in two levels of the game, Creepy Citadel and Lair of Kaos. Shadow Knights attack the Skylanders by slowly walking up to them and stabbing at them with their sword, releasing an electrical charge upon impact with the ground.

Game Data

Health: 199 HP

Damage methods:

  • Sword slam: 89 damage



XP given: 236 XP

Italicized text refers to values only present in Heroic Challenges.

Values may vary depending on location, difficulty, and/or other factors.

See also

Gallery

Trivia

  • A Light elemental character resembling a Shadow Knight was planned to be a playable character during production of Spyro's Kingdom.[1]
  • Shadow Knights have multiple idle stances before they start attacking.
  • The first Shadow Knight you encounter in Creepy Citadel can be hit with ranged attacks before his enemy introduction cutscene plays, but he can’t be defeated, as he is scripted to be invincible until after his cutscene is finished.
  • Strangely, Shadow Knights can walk on the whirlpools on the right of the main entrance to the Creepy Citadel and in the first room of the citadel without being defeated, even though they can’t fly and aren’t of the Water element.
  • Due to a glitch, for a couple seconds after they’re defeated, while their armor is crumbling, they can still be “hit” by attacks (damage numbers will still appear).
  • In the PlayStation 3 / Xbox 360 version of Spyro's Adventure, Shadow Knights do not have any vocalization and only make metallic sounds.
    • Additionally, is this version, Shadow Knights only have one idle pose.

References