Welcome to our new Skyland! Article rewrites are welcome. If you see any missing images, please feel free to add them. Please use the Aboutfile template when uploading and add categories. We are also aware of some articles being unavailable. Please bear with us while we are working to get them fixed.
|voiceeng = Wally Wingert<ref>[http://www.wallyontheweb.com/news/#threatpack Wally on the Web]</ref>}}
|voiceeng = Wally Wingert<ref>[http://www.wallyontheweb.com/news/#threatpack Wally on the Web]</ref>}}
{{Quote|A Troll in a jetpack. Now THAT'S a threat.|Villain Vault}}
{{Quote|A Troll in a jetpack. Now THAT'S a threat.|Villain Vault}}
Line 15:
Line 15:
After sending several waves of [[Troll Warriors]], [[Lob Goblins]], [[Chill Bills]], and [[Trolling Thunders]] to stop the Skylanders, Threatpack tried to fight them himself. However, his recklessness proved to be his downfall, as he was blown out of the air and trapped.
After sending several waves of [[Troll Warriors]], [[Lob Goblins]], [[Chill Bills]], and [[Trolling Thunders]] to stop the Skylanders, Threatpack tried to fight them himself. However, his recklessness proved to be his downfall, as he was blown out of the air and trapped.
He would later be an NPC racer in ''[[Skylanders: SuperChargers]]'', driving a Sky vehicle fashioned after his jetpack.
He returned as a SuperVillain racer in ''[[Skylanders: SuperChargers|SuperChargers]]'' and ''[[Skylanders: Imaginators|Imaginators]]'', piloting a Sky [[vehicles|vehicle]] fashioned after his jetpack.
==Quotes==
==Quotes==
Line 48:
Line 48:
==Villain Quest==
==Villain Quest==
* [[Skyhighlands]] - You Break It, You Fix It
*[[Skyhighlands]] - You Break It, You Fix It
==Villain Theme ♫==
==Villain Theme ♫==
Line 66:
Line 66:
==Trivia==
==Trivia==
* In the Skyhighlands, if you use the turrets using Threatpack, the bullets are replaced with Threatpack's missiles (making it a little easier and dealing more damage).
*In the Skyhighlands, if you use the turrets using Threatpack, the bullets are replaced with Threatpack's missiles (making it a little easier and dealing more damage).
**You can also use his missiles in previous chapters where you are using turrets in Flynn's Ship, such as the aerial fights in [[Chef Zeppelin]] and [[Mystic Mill]].
**You can also use his missiles in previous chapters where you are using turrets in Flynn's Ship, such as the aerial fights in [[Chef Zeppelin]] and [[Mystic Mill]].
** They can also work in the [[Mirror of Mystery]] at the end of the level where you are using the turret in Moonbeam's ship while fighting off against the Evilon and the evil Mabu.
**They can also work in the [[Mirror of Mystery]] at the end of the level where you are using the turret in Moonbeam's ship while fighting off against the Evilon and the evil Mabu.
*** There is a glitch during the fight against evil Flynn when you attack him while having Threatpack in the turret, causing his missiles to not deal any damage.
***There is a glitch during the fight against evil Flynn when you attack him while having Threatpack in the turret, causing his missiles to not deal any damage.
*Threatpack is one of the two villains who had a name before changing to their villain names (the other being [[Tae Kwon Crow]]). However,unlike Tae Kwon Crow, he made up his current title himself.
*Threatpack is one of the two villains who had a name before changing to their villain names (the other being [[Tae Kwon Crow]]). However,unlike Tae Kwon Crow, he made up his current title himself.
*In his artwork, his jetpack is powered by what seems to be some red flame, but in the game it uses water.
*In his artwork, his jetpack is powered by what seems to be some red flame, but in the game it uses water.
Line 81:
Line 81:
**They are the only villains who see themselves as "heroes".
**They are the only villains who see themselves as "heroes".
**Neither of them are aware of their ultimate fate before being trapped. They don't even say lines to try to persuade the Portal Master to capture them.
**Neither of them are aware of their ultimate fate before being trapped. They don't even say lines to try to persuade the Portal Master to capture them.
* Threatpack is one of six Villains who do not try to persuade the Portal Master into capturing them, let alone being aware of their ultimate fate. (the others being [[The Gulper]], [[Chill Bill (villain)|Chill Bill]], [[Tae Kwon Crow]], [[Lob Goblin (villain)|Lob Goblin]], and [[Brawlrus (villain)|Brawlrus]]).
*Threatpack is one of six Villains who do not try to persuade the Portal Master into capturing them, let alone being aware of their ultimate fate. (the others being [[The Gulper]], [[Chill Bill (villain)|Chill Bill]], [[Tae Kwon Crow]], [[Lob Goblin (villain)|Lob Goblin]], and [[Brawlrus (villain)|Brawlrus]]).
After sending several waves of Troll Warriors, Lob Goblins, Chill Bills, and Trolling Thunders to stop the Skylanders, Threatpack tried to fight them himself. However, his recklessness proved to be his downfall, as he was blown out of the air and trapped.
In the Skyhighlands, if you use the turrets using Threatpack, the bullets are replaced with Threatpack's missiles (making it a little easier and dealing more damage).
You can also use his missiles in previous chapters where you are using turrets in Flynn's Ship, such as the aerial fights in Chef Zeppelin and Mystic Mill.
They can also work in the Mirror of Mystery at the end of the level where you are using the turret in Moonbeam's ship while fighting off against the Evilon and the evil Mabu.
There is a glitch during the fight against evil Flynn when you attack him while having Threatpack in the turret, causing his missiles to not deal any damage.
Threatpack is one of the two villains who had a name before changing to their villain names (the other being Tae Kwon Crow). However,unlike Tae Kwon Crow, he made up his current title himself.
In his artwork, his jetpack is powered by what seems to be some red flame, but in the game it uses water.
He is the second playable water character to have a jet pack (the first is Gill Grunt). **Coincidentally, both of their jetpacks are powered by water, and with Deep Dive Gill Grunt, both can be used as offense.
Nilbog is Goblin backwards.
There is a glitch on some versions of Trap Team; when you accept Threatpack's quest, he will evolve before the quest is done.
They both have a jet pack (although Chill Bill's does not enable him to fly).
They both have slight German accents.
They are the only villains who see themselves as "heroes".
Neither of them are aware of their ultimate fate before being trapped. They don't even say lines to try to persuade the Portal Master to capture them.
Threatpack is one of six Villains who do not try to persuade the Portal Master into capturing them, let alone being aware of their ultimate fate. (the others being The Gulper, Chill Bill, Tae Kwon Crow, Lob Goblin, and Brawlrus).