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Battle Arena

Battle Arenas are a Player-versus-Player (PvP) area where Skylanders can duel one another, based on various locations in the games. The inverse, Arena Battles, are contests held by Brock or Chill Bill where the player(s) fight various enemies under different handicaps, in that case taking place in the locations themselves after the previous owner's challenges were bested.
List of Arenas
Skylanders: Spyro's Adventure
- Aqueduct
- Cube Dungeon (Dragon's Peak)
- Cyclops Square
- Icicle Isle (Empire of Ice)
- Mushroom Grove
- The Necropolis (Darklight Crypt)
- Troll Factory
- Pirate Grotto (Pirate Seas)
- Volcanic Vault (Volcanic Vault)
Skylanders: Giants
- Sunrise Towers
- Lockdown Islands
- Slime Pipe
- Wheel of Power
- Frost Fight (Dragonfire Cannon)
- Docks of Doom (Dragonfire Cannon)
- Ultimate Wheel of Power (Golden Dragonfire Cannon)
- Metal Hive (Scorpion Striker)
- Cliff Dive Crag (Scorpion Striker)
- Aqueduct (Auric in Secret Vault of Secrets)
- Cyclops Square (Auric on The Dread-Yacht)
- Mushroom Grove (Auric in Kaos' Kastle)
- Troll Factory (Auric in Molekin Mountain)
- Icicle Isle (Empire of Ice)
- Cube Dungeon (Dragon's Peak)
- Necropolis (Darklight Crypt)
- Pirate Grotto (Pirate Seas)
- Volcanic Vault (Volcanic Vault)
Skylanders: Swap Force
- Quicksand Quarry
- Frozen Outpost
- Rampart Ruins
- Fiery Forge (Fiery Forge)
- Treacherous Beach (Arkeyan Crossbow)
- Tic Toc Terrace (Tower of Time) - Ring Out only
Battle Mode Types
Arena Rumble
The goal of Arena Rumble is to reduce the opponent's health to 0. Several mechanics take place, such as elemental strengths and weaknesses, interactable objects, hazards, and extra weapons.
Sky Goals
Carry the electric football through the goal posts to score 7 points, or throw the ball through the goal to score 3 points. Damage the opponent to make them fumble the ball. This mode is unavailable in Swap Force.
SkyGem Master
Collect five SkyGems before the opponent does to win SkyGem Master. Single gems fall from the sky periodically. Damaging the opponent will cause them to drop some of their gems. Once they're on the ground, any Skylander can grab them. This mode is unavailable in Swap Force.
Ring Out
Fill a Skylanders' attack meter before the opponent does to send the opponent flying out of the ring. If the opponent fills their meter, players will still have a chance not to get out of the map. The more times they fill their meter, the farther players will fly, making it harder to not fall out of the map. In Swap Force, there are special Ring Out versions of every map, including a couple of stages unique to this mode. Ring Out is unavailable in Spyro's Adventure.
Arena Battles
Arena Battles are unlocked after their corresponding story mode Chapter is complete, or in rare cases, funded by the Skylander with Auric's help. In Skylanders: Swap Force, Bonus Missions serve a similar purpose at times.
Skylanders: Giants
Brock's Rump Roaster Ruckus (Rumbletown)
- Stop the Spell
- Smoke Screen
- Cloudy Curse
- Present Protector
- Spell Dodger
- Force Field Frenzy
- The Perfect Game
Kaos' Royal Flush (Kaos' Kastle)
- Don't Beam me Up!
- No Chompies Allowed!
- Fog of War
- An Early Fall
- Losing Ground
- Sky Lasers
- One Shot Thrill
Pipsqueak's Mincemeat Mayhem (Molekin Mountain)
- Sticky Situation
- Birthday Bash
- Trog Trouble
- Baaaaad Idea!
- Bubble Buster
- Icy Blast
- You Only Live Once
Skylanders: Swap Force
Arkeyan Ruins (Jungle Rumble)
- Super Hungry Gobble Pods
- Pokey Pokey Spikes
- Angry Angry Plants
- Chomp Chomp Chompies
Barrens Desert (Serpent's Peak)
- Sand-Pit-Fall
- Shellshock's Curse
- Beware of the Bird
- Snake in the Hole
Frost Elf Ship (Mesmeralda's Show)
- Boarding Party
- Icicle Bombing
- Exploding Snowmen
- Perfect Captain
Baa-Muda Triangle (Sheep Wreck Island)
- Vortex Banquet
- Cyclops Makeover
- Sheep Mage Rage
- Chunky Chompies
Treacherous Beach (Arkeyan Crossbow)
- Sand Castle
- Beach Breach
- Troll Beach Attack
- Chompy Tsunami
Skylanders: Trap Team
Phoenix Nest (Phoenix Psanctuary)
- Artillery Attack
- Nest Ball
- Birdy Bombs
- Perilous Perch Skirmish
Dreamquake (Monster Marsh)
- Monster Multiplier
- Flag, You're It
- Counting Sheep
- Bad Dream Brawl
Drain of Sorrows (Secret Sewers of Supreme Stink)
- Germ Wars
- Sheep Flush
- Sewer-Ball
- Slime Time Tournament
Exhaust Junction (Operation: Troll Rocket Steal)
- You're Mine
- Artillery 2: With a Vengeance
- Don't Get Hit
- Flaming Flag Finale
Quicksand Coliseum (The Golden Desert)
- MightyBall Bombardment
- Multiplication Fever
- Flames and Flags Forever
- Scorched Sand Showdown
Brock's Rumble Clubhouse (Unlocked after Story Mode via Auric)
- The Flame Game
- Combusti-Ball
- Laser Invader
- A Fight to Remember
Skylanders: Imaginators
- Main article: BattleBrawl Island
In Imaginators, the Battle Arena is now a single repeatable level. Unlike the Skylanders: SuperChargers level however, it is a full fledged Arena Battle, with randomly chosen enemies in every fight and hazards in the postgame.
Gallery
-
Brock's Rumble Clubhouse concept by Ken Nguyen.
-
Wallpaper for the Arena Mogul Achievement/Trophy, oddly depicting two areas from Phoenix Psanctuary, one of which is not an Arena.
-
Slime Pipe Concept by iRene Chan.
-
Football
-
Rocket Hat
-
Comet
Trivia
- For the 'One point of Health' challenges, if you have an attack that can heal yourself (like Chop Chop's Vamparic Aura), you will heal but your health will automatically drop back down to 1.
- The Skylander Quest to beat an Arena Challenge without taking damage does not complete with these, as the game removes most of your health as it starts.
- In Skylanders: Swap Force, when in PvP mode, all Skylander elemental advantages have been eliminated. This now allows a fair chance of winning for any Skylander in battle.
- The Rumble Club appears to be free or does not make enough profit, as their Clubhouse is relatively cheap but still needs the Skylanders' help to be funded.
- In its earliest alpha build, Skylanders: Giants's battle arenas go by placeholder names.[1]
- Sunrise Towers was called Two Towers.
- Lockdown Islands was called Three Islands.
- Wheel of Power was called Element Wheel.
- Docks of Doom was called Powerup Pedestal. Mabu originally served as spectators in the arena, and they would leap and cheer when a player scored a hit.
- Cliff Dive Crag was called Cliff Jumping.
- Metal Hive was called Tech Chamber.
- Slime Pipe was called Slippery Tunnel.
- Frost Fight was called Ice Bowl.
- In Giants's alpha, the announcer says "Anvil Rain!" to announce Skylanders without finalized names.
- Exhaust Junction's second challenge is a parody of movie sequel titles, in which it is a common cliche to have "revenge" or "vengeance" of something.
- As seen in concept art, Slime Pipe was once part of Drill-X's Big Rig.[2]
- Baaaaad Idea! is the only arena battle to have four phases instead of three.
- Conversely, Bubble Buster is the only arena battle to consist of one long phase.
- Prism Break can stall enemies on the ramps leading into Pipsqueak's Mincemeat Mayham arena by dropping prisms in their path. This can cause enemies to get stuck, reverting to their normal attack patterns against the crystals rather than entering the arena.
References
- ↑ Skylanders Giants Alpha Build 1: Full Playthrough. (Date Posted: Jan. 28, 2024). YouTube.
- ↑ Concept for sewer level. Artstation.
[Edit] Games
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Main series | Spyro's Adventure • Giants • Swap Force • Trap Team • SuperChargers (Racing) • Imaginators | |
Spin-offs | Universe • Cloud Patrol • Lost Islands • Battlegrounds • Battlecast • Ring of Heroes | |
Miscellaneous | Skylanders Collection Vault - Skylanders Creator |