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Goliath Drow

From Skylanders Wiki
Goliath Drow
Element: Life
Species: Drow
Role: Enemy
World: Sky Schooner Docks
Stormy Stronghold
Rumbletown
Cutthroat Carnival
Heroic Challenges
Brock‘s Arena Challenges
Attacks: Charges with spiked shields
Appears in: Skylanders: Spyro's Adventure (Console)
Skylanders: Giants (Console)
Cameos: Skylanders Academy
“Unstoppable force while in motion.”
Skylanders: Spyro's Adventure flavor text
“Move or be moved.”
Skylanders: Giants flavor text

Goliath Drow or Drow Goliath are enemies in the console versions of Skylanders: Spyro's Adventure and Skylanders: Giants. They are part of the Drow family and one of the largest among them. They attack the Skylanders by charging at them with their two gauntlets, one attached to each arm. While charging, their gauntlets form spikes and glow green, protecting the Goliath Drow from any attack from the front. When a Goliath Drow stops charging, it is highly vulnerable to attacks. A charge immediately stops if the Goliath hits a wall or a Skylander.

They are also one of the few enemies to return in Skylanders: Giants, with armored variants that must be weakened the same way as regular ones, with additional health. Brock, an enemy turned ally of the Skylanders, is the largest of the Goliath Drow.

Game Data

Health: 111 HP (30 HP)

Damage methods:

  • Charge with shields: 57 damage (28 damage)



XP given: 128 XP

Italicized text refers to values only present in Heroic Challenges.

Values may vary depending on location, difficulty, and/or other factors.

See also

Notable Goliath Drow

Gallery

Trivia

  • In Skylanders: Spyro's Adventure, Goliath Drow's gauntlets are bronze, while in Skylanders: Giants, their gauntlets are dark gray.
  • In the alpha versions of Giants, Goliath Drow retained their bronze shields and had a different moving animation. They could also perform sharp turns if hit while charging, making them much harder to dodge.[1]
  • Earlier in Giants's development, reguliar Goliath Drow were treated as armored enemies. In order to damage them, the player first had to hit them enough to knock off their shields.[2]
  • One alpha version of Giants includes a scrapped announcer take that mispronounces "Drow."[3]
  • In the alpha version of Giants, Goliath Drow were originally going to be renamed to „Drow Goliath“, most likely better fit in line with the rest of the Drow names format.
  • A Goliath Drow is used as the icon for the hard difficulty in Giants.

References