Welcome to our new Skyland! Article rewrites are welcome. If you see any missing images, please feel free to add them. Please use the Aboutfile template when uploading and add categories.
We are also aware of some articles being unavailable. Please bear with us while we are working to get them fixed.

Hob 'n' Yaro

From Skylanders Wiki
Hob 'n' Yaro
Species: Imp
Role: Enemy
World: Leviathan Lagoon
Stonetown
Crawling Catacombs
Molekin Mine
Appears in: Skylanders: Spyro's Adventure (Console)
“Steals anything not nailed down.”
Skylanders: Spyro's Adventure flavor text

Hob 'n' Yaros are thieving little Imps in Skylanders: Spyro's Adventure. They steal items such as Keys that are necessary for the Skylanders to progress.

Abilities

Hob 'n' Yaros are sneaky, quick, and difficult to catch, thanks to the rockets on their backs. Often, they will have to be trapped in a particular area before a Skylander can defeat them, by moving large rocks or Turtles to block their path, or by being attacked from afar before they can flee. They often show up from black portals, and when defeated they disappear into a black hole like burst.

Game Data

Health: 49 HP

Damage methods:

  • N/A: This enemy doesn't deal direct damage.



XP given: 132 XP

Italicized text refers to values only present in Heroic Challenges.

Values may vary depending on location, difficulty, and/or other factors.

Gallery

Trivia

  • Hob 'n' Yaros share certain sound effects with Squiddlers, Rocket Imps (of which their model is a reused version of), and Flame Imps and their variants, who use a pitched up version of their sound effects.
  • Hob ‘n’ Yaros will instantly die if they touch a Skylanders. They are the only enemies in the entire series with this distinction.
  • They leave a small white trail behind themselves briefly when they run.
  • In Leviathan Lagoon, there’s a Hob ‘n’ Yaro that steals one of the four statues in a cutscene in the area right before the turret. It is possible to use a Skylander that can traverse water to reach the area and collect this statue before he steals it, as the cutscene doesn’t play and he doesn’t spawn in if you don’t enter the area with the statue by land, but the statue still spawns and is collectible. If you do this, the Hob ‘n’ Yaro will spawn in without the cutscene playing, and he will steal nothing. He still uses his holding animation after this, but he will be holding nothing, as the statue was already collected. Gurglefin will also appear on the bridge leading up to the destroyed pirate ship and say the dialogue he says if you try to leave certain sections of the level without collecting the statues in those sections, but he will only say it once before letting you pass if you try and leave again, because you’ve technically already collected the statue.
  • There is a Hob ‘n’ Yaro (the one with the lone turtle) in Leviathan Lagoon that has a unique stunned animation and annoyed sounds only it uses. These can only be seen if you push the turtle in front of the path to block it from moving ahead of you. It is possible the other Hob ‘n’ Yaros in the game also have this animation and these sound effects, but if so, they go unused for them, as this is the only instance of a Hob ‘n’ Yaro being blocked by a push-block object (blocking them with immovable object summoning attacks from the Skylanders who have them will cause them to just run into the object infinitely until the object despawns or they are defeated instead of playing the sound effects and animation. There is also an instance in the beginning of Leviathan Lagoon of a Hob ‘n’ Yaro being blocked by destructible objects, and the same thing that happens with the Skylander’s attacks happens in this instance as well).
  • They, along with Air Spell Punks, Earth Spell Punks, Life Spell Punks, Undead Spell Punks, Chompy Pods, and Spider Spitters are the only enemies in Skylanders: Spyro's Adventure that are incapable of damaging Skylanders directly.
  • They have a rocket on their backs, but they never use it. The reason for this is because their model is a recolored version of the Rocket Imp’s model (which in turn would later be reused in Skylanders: Giants for the Drow Archer, even though it’s a Drow and not an Imp) and, as their name implies, they shoot rockets, hence the rockets on their back. It is possible the developers simply forgot to remove the rocket from the back of the model when reusing it.

This article is incomplete, otherwise known as a "stub." You can help the Skylanders Wiki by adding more.