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Victory Point: Difference between revisions

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m Protected "Victory Points" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite))
Added level cap section header, statements about Victory Points being lost, Skylanders Imaginators level cap, and maximum health.
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Items_Victory_Points.PNG|Spyro's A
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Items_Victory_Points_(3DS).PNG|Spyro's A(3DS)
</gallery>}}In the console versions of the [[Skylanders (series)|''Skylanders'' games]], the small colorful globes left behind by enemies or when winning an arena match are called '''Victory Points'''. When enough points are collected, the [[Skylander]] will gain a level up. In ''[[Skylanders: Spyro's Adventure]]'', Skylanders can use Victory Points to get to the game's highest level: 10. In ''[[Skylanders: Giants]]'', Skylanders can use the points to go to the highest level in that game: 15. In ''[[Skylanders: Swap Force|Swap Force]]'', ''[[Skylanders: Trap Team|Trap Team]]'', and ''[[Skylanders: SuperChargers|SuperChargers]]'', 20 is the maximum level cap.
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In the console versions of the [[Skylanders (series)|''Skylanders'' games]], the small colorful globes left behind by enemies or when winning an arena match are called '''Victory Points'''. They act as the equivalent of experience points in other games, and are generically named as such when earning them after an Arena Battle in ''Skylanders: Swap Force''. When enough points are collected, the [[Skylander]] will gain a "level up" and improve to the next '''level''' of power. Leveling up increases the Skylander's maximum health, but doesn't directly increase any other stats or add new abilities.


Larger enemies and bosses will yield a much greater amount of Victory Points, and defeating an enemy with a Skylander that shares an [[Elements|Element]] with the current elemental zone dramatically increases the Victory Point yield. Furthermore, as of ''Swap Force'', all Victory Points collected in two-player co-op are given to both players equally, regardless of who collects them.
Larger enemies and bosses will yield a much greater amount of Victory Points, and defeating an enemy with a Skylander that shares an [[Elements|Element]] with the current elemental zone dramatically increases the Victory Point yield. Furthermore, as of ''Swap Force'', all Victory Points collected in two-player co-op are given to both players equally, regardless of who collects them.
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In ''[[Skylanders: Giants|Giants]]'', activated [[Luck-O-Tron Wheels]] of Experience provide a small chance that a defeated enemy drops more Victory Points as if the Skylander defeated it in an elemental zone of the Skylander's Element, regardless of what Element the Skylander is.
In ''[[Skylanders: Giants|Giants]]'', activated [[Luck-O-Tron Wheels]] of Experience provide a small chance that a defeated enemy drops more Victory Points as if the Skylander defeated it in an elemental zone of the Skylander's Element, regardless of what Element the Skylander is.


When a Skylander increases its level to a value that is greater than a level cap of an earlier game, and the same Skylander is used in an earlier game, the Skylander's level will be that game's level cap instead of the higher level. For example, if you level up a Skylander in ''[[Skylanders: Trap Team|Trap Team]]'' up to level 20, and if you use that same Skylander in ''[[Skylanders: Giants|Giants]]'', the Skylander's level in that game will be read as 15 while the Skylander's level is saved as 20.
In the 3DS version of the series, the Skylanders upgrade by leveling up.
 
==Level cap==
In ''[[Skylanders: Spyro's Adventure]]'', Skylanders can use Victory Points to level up to level 10 - when this level is reached the Skylander's maximum health is increased to double what they had at level one. In ''[[Skylanders: Giants]]'', the maximum level obtainable by Victory Points is 15, allowing for 2.5 times their level one maximum health. In ''[[Skylanders: Swap Force|Swap Force]]'', ''[[Skylanders: Trap Team|Trap Team]]'', and ''[[Skylanders: SuperChargers|SuperChargers]]'', 20 is the maximum level cap, allowing for three times their level one maximum health. In ''[[Skylanders: Imaginators]]'', 20 is still the maximum level cap, except for Imaginator Skylanders, who all start out with a level cap of 20 but also get a one level boost to their level cap per unique [[Sensei]] Skylander the player summons into their game.
 
Any additional Victory Points collected after the level cap is reached is lost and doesn't count towards additional levels, even when sent to later games with higher level caps.


In the 3DS version of the series, the Skylanders upgrade by leveling up.
When a Skylander increases its level to a value that is greater than a level cap of an earlier game, and the same Skylander is used in an earlier game, the Skylander's level will be temporarily clamped to that game's level cap. For example, if you level up a Skylander in ''[[Skylanders: Trap Team|Trap Team]]'' up to level 20, and if you use that same Skylander in ''[[Skylanders: Giants|Giants]]'', the Skylander's level in that game will be read as 15 while the Skylander's level is saved as 20.


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Revision as of 18:47, January 14, 2023

Victory Points

In the console versions of the Skylanders games, the small colorful globes left behind by enemies or when winning an arena match are called Victory Points. They act as the equivalent of experience points in other games, and are generically named as such when earning them after an Arena Battle in Skylanders: Swap Force. When enough points are collected, the Skylander will gain a "level up" and improve to the next level of power. Leveling up increases the Skylander's maximum health, but doesn't directly increase any other stats or add new abilities.

Larger enemies and bosses will yield a much greater amount of Victory Points, and defeating an enemy with a Skylander that shares an Element with the current elemental zone dramatically increases the Victory Point yield. Furthermore, as of Swap Force, all Victory Points collected in two-player co-op are given to both players equally, regardless of who collects them.

In Giants, activated Luck-O-Tron Wheels of Experience provide a small chance that a defeated enemy drops more Victory Points as if the Skylander defeated it in an elemental zone of the Skylander's Element, regardless of what Element the Skylander is.

In the 3DS version of the series, the Skylanders upgrade by leveling up.

Level cap

In Skylanders: Spyro's Adventure, Skylanders can use Victory Points to level up to level 10 - when this level is reached the Skylander's maximum health is increased to double what they had at level one. In Skylanders: Giants, the maximum level obtainable by Victory Points is 15, allowing for 2.5 times their level one maximum health. In Swap Force, Trap Team, and SuperChargers, 20 is the maximum level cap, allowing for three times their level one maximum health. In Skylanders: Imaginators, 20 is still the maximum level cap, except for Imaginator Skylanders, who all start out with a level cap of 20 but also get a one level boost to their level cap per unique Sensei Skylander the player summons into their game.

Any additional Victory Points collected after the level cap is reached is lost and doesn't count towards additional levels, even when sent to later games with higher level caps.

When a Skylander increases its level to a value that is greater than a level cap of an earlier game, and the same Skylander is used in an earlier game, the Skylander's level will be temporarily clamped to that game's level cap. For example, if you level up a Skylander in Trap Team up to level 20, and if you use that same Skylander in Giants, the Skylander's level in that game will be read as 15 while the Skylander's level is saved as 20.