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Fight, Teleport, Fight!: Difference between revisions
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'''Fight, Teleport, Fight!''' is a Heroic Challenge in ''[[Skylanders: Spyro's Adventure]]'' and ''[[Skylanders: Giants]]''. It is unlocked by [[Lightning Rod]] in ''Spyro's Adventure''. It uses a map similar in design to [[Cadaverous Crypt]] and requires the Tribal Mask to be collected in under three minutes and fifteen seconds. | '''Fight, Teleport, Fight!''' is a Heroic Challenge in ''[[Skylanders: Spyro's Adventure]]'' and ''[[Skylanders: Giants]]''. It is unlocked by [[Lightning Rod]] in ''Spyro's Adventure''. It uses a map similar in design to [[Cadaverous Crypt]] and requires the Tribal Mask to be collected in under three minutes and fifteen seconds. | ||
There are multiple enemies in each room; defeating all of them (including enemies summoned by other enemies) reveals at least one [[Teleporters|Teleporter]] that will take the Skylander to the next room. If two Teleporters appear in the same room, one must be chosen; one Teleporter allows the Skylander to advance in the Challenge, while the other forces the Skylander to defeat a [[ | There are multiple enemies in each room; defeating all of them (including enemies summoned by other enemies) reveals at least one [[Teleporters|Teleporter]] that will take the Skylander to the next room. If two Teleporters appear in the same room, one must be chosen; one Teleporter allows the Skylander to advance in the Challenge, while the other forces the Skylander to defeat a [[Lava Kings|Lava King]] and several [[Shadow Knights]] before revealing a Teleporter back to the previous room. When all enemies in the final room are defeated, the Tribal Mask is revealed and the Skylander may collect it to complete the Challenge. | ||
When two Teleporters appear in the same room a second time, taking the wrong Teleporter and allowing the | When two Teleporters appear in the same room a second time, taking the wrong Teleporter and allowing the Lava King to spawn Fire Imps may force the Teleporter in that room to never appear if the Fire Imps are spawned or are thrown into a wall, making them impossible to defeat. If this happens, the player is forced to restart the Challenge. | ||
== Enemies == | == Enemies == | ||
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*[[Bone 'n' Arrows]] | *[[Bone 'n' Arrows]] | ||
*[[Shadow Knights]] | *[[Shadow Knights]] | ||
*[[ | *[[Lava Kings]] | ||
*[[Undead Spell Punks]] | *[[Undead Spell Punks]] | ||
**[[Rhu-Babies]] and [[Rhu-Barbs]] | **[[Rhu-Babies]] and [[Rhu-Barbs]] |
Revision as of 21:45, July 1, 2017
- “So here's the sitch. Each time you defeat all the enemies in a room, a teleporter will appear. Take the teleporter to the next spot, but do it quickly. There isn't a lot of time to dilly-dally!”
- – Cali
Fight, Teleport, Fight! is a Heroic Challenge in Skylanders: Spyro's Adventure and Skylanders: Giants. It is unlocked by Lightning Rod in Spyro's Adventure. It uses a map similar in design to Cadaverous Crypt and requires the Tribal Mask to be collected in under three minutes and fifteen seconds.
There are multiple enemies in each room; defeating all of them (including enemies summoned by other enemies) reveals at least one Teleporter that will take the Skylander to the next room. If two Teleporters appear in the same room, one must be chosen; one Teleporter allows the Skylander to advance in the Challenge, while the other forces the Skylander to defeat a Lava King and several Shadow Knights before revealing a Teleporter back to the previous room. When all enemies in the final room are defeated, the Tribal Mask is revealed and the Skylander may collect it to complete the Challenge.
When two Teleporters appear in the same room a second time, taking the wrong Teleporter and allowing the Lava King to spawn Fire Imps may force the Teleporter in that room to never appear if the Fire Imps are spawned or are thrown into a wall, making them impossible to defeat. If this happens, the player is forced to restart the Challenge.
Enemies