Basic Abilities These abilities are available from the start of the game. |
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Samurai Combo | Flame Geyser |
Undying Rage
TBA
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![]() Press Attack 1 to slash. Press it four times for a Samurai Combo. |
![]() Press Attack 2 to summon a Flame Geyser. Enemies struck by this attack have a living bomb placed on them. The bombs' strength increases whenever those enemies are hit. |
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Basic Upgrades Skylanders can buy new abilities from Persephone/Power Pods. | ||||||
Immolation | Lava Impact | Supernova | Ultra Supernova | |||
![]() Taking damage deals damage to nearby enemies. |
![]() All attacks leave a pool of fire that slows down enemies. |
![]() Press Attack 3 to spawn a Supernova. |
![]() Hold Attack 3 to charge up the Supernova. |
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Ember: Difference between revisions
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Ember was raised inside the Dragonfire Dojo, having come from a long line of Fire Sentinels that were skilled in the art of Dual-Blades. It was the dream of her father that Ember would follow their tradition and take over the family training facility, and so she practiced every day. She was naturally gifted, and soon even the greatest Dual-Blade Masters were no match for Ember. When [[Kaos]] heard of this, he took over her village and banned martial arts entirely, for fear of an uprising. But Ember fought back, unleashing an impressive barrage of Samurai pyrotechnics that drove the invaders away. Even though her village was free, she knew then that there was greater evil out there that needed to be stopped, and so she joined the Skylanders to train others in the art of the Sentinel Battle Class. One day though, Ember plans to return to her homeland and reopen her family’s school, but not until Skylands is safe once and for all. | Ember was raised inside the Dragonfire Dojo, having come from a long line of Fire Sentinels that were skilled in the art of Dual-Blades. It was the dream of her father that Ember would follow their tradition and take over the family training facility, and so she practiced every day. She was naturally gifted, and soon even the greatest Dual-Blade Masters were no match for Ember. When [[Kaos]] heard of this, he took over her village and banned martial arts entirely, for fear of an uprising. But Ember fought back, unleashing an impressive barrage of Samurai pyrotechnics that drove the invaders away. Even though her village was free, she knew then that there was greater evil out there that needed to be stopped, and so she joined the Skylanders to train others in the art of the Sentinel Battle Class. One day though, Ember plans to return to her homeland and reopen her family’s school, but not until Skylands is safe once and for all. | ||
==Gameplay== | ==Gameplay== | ||
===Abilities=== | |||
Ember can use her Dual-Blade red-hot katanas to attack at mid-range with quick slices and spinning motions, summon meteor strikes and streams of magma from afar, and slam into the ground with her fiery tail to set it on fire. As her [[Sky-Chi]], she can spin in such great speeds that her tail forms a fiery tornado, shooting her belt's shurikens and meteor strikes across the battlefield. | Ember can use her Dual-Blade red-hot katanas to attack at mid-range with quick slices and spinning motions, summon meteor strikes and streams of magma from afar, and slam into the ground with her fiery tail to set it on fire. As her [[Sky-Chi]], she can spin in such great speeds that her tail forms a fiery tornado, shooting her belt's shurikens and meteor strikes across the battlefield. | ||
{{Abilitiesbox | |||
|element=Fire | |||
|power1=Samurai Combo | |||
|power1desc=Press Attack 1 to slash. Press it four times for a Samurai Combo. | |||
|power2=Flame Geyser | |||
|power2desc=Press Attack 2 to summon a Flame Geyser. Enemies struck by this attack have a living bomb placed on them. The bombs' strength increases whenever those enemies are hit. | |||
|basicupgrade1=Immolation | |||
|basicupgrade1desc=Taking damage deals damage to nearby enemies. | |||
|basicupgrade2=Lava Impact | |||
|basicupgrade2desc=All attacks leave a pool of fire that slows down enemies. | |||
|basicupgrade3=Supernova | |||
|basicupgrade3desc=Press Attack 3 to spawn a Supernova. | |||
|basicupgrade4=Ultra Supernova | |||
|basicupgrade4desc=Hold Attack 3 to charge up the Supernova. | |||
|soulgemname=Undying Rage | |||
|soulgemdesc=If Ember is about to be defeated, she instead gains a shield that blocks all damage for 10 seconds. This can be activated once per level. | |||
|soulgemlocation=TBA | |||
|path1name=Top Path | |||
|path1desc= | |||
|path1upgrade1=Inner Fire | |||
|path1upgrade1desc=Gain damage bonus based on health missing. | |||
|path1upgrade2=Fire Dash | |||
|path1upgrade2desc=Hold Attack 1 to dash through enemies, striking them multiple times. | |||
|path1upgrade3=Samurai Combo Finisher | |||
|path1upgrade3desc=Attack 1 twice, Attack 2 for Buddha Palm. Attack 1 twice, Attack 3 for Fire Tornado. | |||
|path2name=Bottom Path | |||
|path2desc= | |||
|path2upgrade1=greater Living Bomb | |||
|path2upgrade1desc=Bombs deal area damage. | |||
|path2upgrade2=Purifying Flame | |||
|path2upgrade2desc=Bombs heal Ember if she is nearby during the explosion. | |||
|path2upgrade3=Meteor Shower | |||
|path2upgrade3desc=Hold Attack 3 to spawn a ton of Supernova. | |||
|sensei=true | |||
|battleclass=Sentinel | |||
|skychiname=TBA | |||
|skychidesc=TBA | |||
}} | |||
==Quotes== | ==Quotes== |
Revision as of 12:37, October 13, 2016
Ember | |
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Element: | Fire |
![]() | |
Species: | Unknown |
Gender: | Female |
Role: | Sensei |
World: | Dragonfire Dojo |
Attacks: | Unknown |
Appears in: | Skylanders: Imaginators |
First Release: | Skylanders: Imaginators |
English Voice Actor: | Unknown |
- “Fan the Flames!”
- – Ember's official catchphrase
Ember is a Fire Sentinel who is one of the Senseis in Skylanders: Imaginators. She trains Imaginators set in the Sentinel Class.
Background
Biography
Ember was raised inside the Dragonfire Dojo, having come from a long line of Fire Sentinels that were skilled in the art of Dual-Blades. It was the dream of her father that Ember would follow their tradition and take over the family training facility, and so she practiced every day. She was naturally gifted, and soon even the greatest Dual-Blade Masters were no match for Ember. When Kaos heard of this, he took over her village and banned martial arts entirely, for fear of an uprising. But Ember fought back, unleashing an impressive barrage of Samurai pyrotechnics that drove the invaders away. Even though her village was free, she knew then that there was greater evil out there that needed to be stopped, and so she joined the Skylanders to train others in the art of the Sentinel Battle Class. One day though, Ember plans to return to her homeland and reopen her family’s school, but not until Skylands is safe once and for all.
Gameplay
Abilities
Ember can use her Dual-Blade red-hot katanas to attack at mid-range with quick slices and spinning motions, summon meteor strikes and streams of magma from afar, and slam into the ground with her fiery tail to set it on fire. As her Sky-Chi, she can spin in such great speeds that her tail forms a fiery tornado, shooting her belt's shurikens and meteor strikes across the battlefield.
Quotes
Battle Cries
- It is wise Portal Master, to allow me to train ALL of your Imaginators, and make them stronger. And it is wiser still to allow me to show those of the Sentinel Class, a secret technique of great power." - Sensei Training Bonus
- "Heat rises!"
- "Burn, Sky Chi, burn!" - Sky-Chi - (name unknown)
- "My Ski Chi is strong, my enemies are not." - End of Sky-Chi
Character Trailer
Gallery
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Ember's toy form
Trivia
- Despite being a Sentinel Sensei, her Sky-Chi has her throwing fiery shurikens, making her similar to another Sensei of her element.