These are the starting and maximum Statistics for this Skylander in the Skylanders games.
- Health: 200 (max. 400)
- Speed: 38 (max. 86)
- Armor: 4 (max. 34)
- Critical Hit: 8 (max. 58)
- Elemental Power: 25 (max. 75)
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Night Shift | |
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Element: | Undead |
Movement: | Teleport |
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Species: | Vampire |
Gender: | Male |
Role: | SWAP Force |
World: | Batcrypt Mountains |
Attacks: | One-Two Punch Ethereal Shift Vampire’s Bite Float Like a Vampire Infectious Smile |
Appears in: | Skylanders: Swap Force Champions Skylanders: Trap Team Skylanders: SuperChargers (Racing) Skylanders: Imaginators |
First Release: | Skylanders: Swap Force |
English Voice Actor: | Maurice LaMarche |
Night Shift is a vampire boxer who is one of the SWAP Force Skylanders in Skylanders: Swap Force. He is of the Undead element. His Swap Force Ability is Teleport.
Night Shift can come off a bit grumpy, due to being an Undead character. He values boxing, and is commonly considered by others as old-school. Whenever he hears the sound of a boxing bell however, he goes into a wild frenzy, punching anyone and anything around him. Night Shift always plays by the rules, so when the Skylands Boxing Federation banned Teleportation, he had to give up the sport he loved.[1]
From high up in the gloomy Batcrypt Mountains, Night Shift was a full-fledged baron and heir to a great fortune. But one day, he decided to leave it all behind to pursue his dream as a prizefighter. It wasn’t long before Night Shift became the undefeated phantom-weight champion of Skylands, famous for his massive uppercut and for having once bitten an opponent in the ring. Unfortunately, a rule change made teleportation illegal and Night Shift was forced to give up his belt, officially ending his career as a boxer. Crestfallen over being disqualified from a sport he loved so dearly, his spirits picked up when he was sought out by Master Eon, who told him that his skill as a fighter could be put to great use as a member of the Skylanders.
Night Shift was the voice of reason to Bouncer and Trigger Happy. When Blades was showing signs of ruining the mission to stop the Machine Magus, Night Shift convinced an irritated Bouncer that the young dragon would learn from his mistakes, but the former boxer hoped that he wasn't making a large mistake himself. Tensions rose when Blades knocked out the leader of a group of Drow who would've told the Skylanders where to find the Machine Magus. Night Shift and Bouncer scolded Blades for his actions and tried to explain to the young dragon about the value of being in a team. However, Blades shrugged off their words and claimed that he didn't need anyone's help.
When the armored dragon went off to face the Machine Magus on his own, Night Shift, Bouncer and Trigger Happy followed suit after realizing that Blades may be fighting a losing battle. They managed to rescue Blades before Magus could finish him off, and with their combined efforts as a team, the Skylanders defeated the Drow. After the mission, Night Shift's sound judgement came true as Blades apologized for his behavior and the Skylanders officially welcomed him into the team.
As a former boxing champion, Night Shift can throw heavy punches as his enemies, and can even charge up an enormous uppercut that deals heavy damage. Night Shift can teleport very quickly, and shoot out ghostly bat allies to attack enemies. Night Shift can even bite his enemies with his huge vampire fangs and regain health.
The Proper Vampire path is the choice for the players who are survivalists or just those who have a thing for vampires, this oath further upgrades Night Shift's Vampire Bite Abilty allowing him to when fully upgraded steal 30HP from any enemy he bites and deal D.O.T. Damage (Damage over time) with a single bite. Note when biting more than one enemy you do not get 30HP from each but from a single enemy.
The Prize Fighter path is the choice for players who want to amass a horde of gold and generally upgrade their Night Shift's uppercut ability. It also gives his boxing gloves a nice colour change to gold mitts with black Bat skull symbols.
The Warping Vortex path further upgrades Night Shift's teleportation ability, allowing him to when fully upgraded create a vortex that pulls in enemies when he teleports and gives it the ability to damage the enemies as well. The damage is small and fairly insignificant compared to the power of the Underbat path so this path is not recommended unless you just want to give Night Shift another way to deal damage.
The Underbat path is the best path choice for Night Shift's bottom half this path let's Night Shift come back from defeat twice! Making him one of the strongest skylanders in your arsenal and the must choose path for Night Shift's bottom half to become the ultimate Survivalist as a skylander. This ability is highly recommended for every player with a Night Shift.
These are the starting and maximum Statistics for this Skylander in the Skylanders games.
Warning: These stats are not used in any of the Skylander games. They are only listed for completeness reasons.
Basic Ability and Upgrades
The primary ability is available from the start of the game. Skylanders can buy new abilities from Persephone/Power Pods.
One-Two Punch | Vampire’s Bite | Sting Like a Bat | Don’t Move, Just Stick! | |||||||||
![]() Press Attack 1 to punch nearby enemies with enormous boxing gloves. |
![]() Press Attack 3 to bite enemies and regain some health. |
![]() Punching does increased damage. Give 'em the ol' one-two combo! |
![]() Hold Attack 1 to charge a punch, release to deal a massive uppercut to enemies. | |||||||||
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Soul Gem Ability Requires Soul Gem from: Motleyville | |||||||||||
Infectious Smile
Prize Fighter
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Healthy Appetite
Pay Day
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Gentlemanly | ||||||||||
![]() All attacks do increased damage at full health. Quite sporting of the enemies to miss so often, yes...quite. |
Basic Ability and Upgrades
The primary ability is available from the start of the game. Skylanders can buy new abilities from Persephone/Power Pods.
Ethereal Shift | Float Like a Vampire | Foggy Movement | A Batty Coach | |||||||||
![]() Press Attack 2 to turn into mist and teleport a short distance forward. |
![]() Press Attack 2 to teleport and shoot out a projectile that damages nearby enemies. |
![]() Speed is increased. Become faster than an old foggy! |
![]() A bat ally prevents being defeated one time. What a great pep talk! | |||||||||
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Soul Gem Ability Requires Soul Gem from: Motleyville | |||||||||||
Vortex of Doom
Round 2
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Close to Doom
Luck of the Underbat
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Grand Entrance | ||||||||||
![]() Slows down nearby enemies when appearing after a teleport. |
Skylanders can use abilities depending on their level.
Starting Powers