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Lockmaster Imp: Difference between revisions

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Undo revision 46346 by WickedRogue (talk)
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|role = Neutral
|role = Neutral
|world = [[Ruins]] <br /> [[Dark Water Cove]] <br /> [[Troll Warehouse]] <br /> [[Darklight Crypt]] <br /> [[Troll Home Security]]
|world = [[Ruins]] <br /> [[Dark Water Cove]] <br /> [[Troll Warehouse]] <br /> [[Darklight Crypt]] <br /> [[Troll Home Security]]
|appearances = [[Skylanders: Spyro's Adventure]] <br /> [[Skylanders: Giants]] <br /> [[Skylanders: Swap Force]] (3DS Version)}}
|appearances = [[Skylanders: Spyro's Adventure]] <br /> [[Skylanders: Giants]] <br /> [[Skylanders: Swap Force]] (3DS Version) <br /> [[Skylanders: Trap Team]]}}
'''Lockmaster Imps''' are green troublemakers who guard their locks in the ''[[Skylanders (series)|Skylanders]]'' series. To open these locks, you turn and tumble them in order to make the Lockmaster Imps fall on the different tumblers and open the lock. The lock will break, causing the Imps to come flying out and the gate will open.
'''Lockmaster Imps''' are green troublemakers who guard their locks in the ''[[Skylanders (series)|Skylanders]]'' series. To open these locks, you turn and tumble them in order to make the Lockmaster Imps fall on the different tumblers and open the lock. The lock will break, causing the Imps to come flying out and the gate will open.
In ''[[Skylanders: Trap Team]]'', the Lockmaster Imps are now equipped with jet-packs.


{{Stub}}
{{Stub}}
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[[Category:Imps]]
[[Category:Imps]]
[[Category:Skylanders: Swap Force]]
[[Category:Skylanders: Swap Force]]
[[Category:Skylanders: Trap Team]]

Revision as of 17:42, August 22, 2014

Lockmaster Imps
Species: Imps
Role: Neutral
World: Ruins
Dark Water Cove
Troll Warehouse
Darklight Crypt
Troll Home Security
Appears in: Skylanders: Spyro's Adventure
Skylanders: Giants
Skylanders: Swap Force (3DS Version)
Skylanders: Trap Team

Lockmaster Imps are green troublemakers who guard their locks in the Skylanders series. To open these locks, you turn and tumble them in order to make the Lockmaster Imps fall on the different tumblers and open the lock. The lock will break, causing the Imps to come flying out and the gate will open.

In Skylanders: Trap Team, the Lockmaster Imps are now equipped with jet-packs.


This article is incomplete, otherwise known as a "stub." You can help the Skylanders Wiki by adding more.

Enemies
Imps
Lockmaster Imp - Rocket Imp - Flame Imp - Gnasher - Frozen Fiend