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Motleyville: Difference between revisions
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Camorelius (talk | contribs) Updated areas to find in accordance with Master Eon's Official Guide. Tag: visualeditor |
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'''Motleyville''' is a | '''Motleyville''' is a decript desert town run by the baron [[Sharpfin]]. It serves as the seventh chapter of ''[[Skylanders: Swap Force]],'' where it is taken over by [[Kaos]]' minion, [[Baron Von Shellshock]], who [[Evilized Whiskers|evilizes Whiskers]] and imprisons [[Tessa]] and [[Flynn]]. It is up to the Skylanders to stop Shellshock and return the town to its rightful owner. | ||
== Description == | == Description == | ||
Line 42: | Line 42: | ||
==Areas To Find== | ==Areas To Find== | ||
*Arena Overlook | *Arena Overlook ([[Undead]]) | ||
*Arena Bomb Car (Undead) | |||
*Arena Bomb Car | *Abandoned Mine Track (Undead) | ||
*Soggy Fields (Undead) | |||
*Abandoned Mine Track | *Bomb Bay (Undead) | ||
*Lava Fields (Fire) | |||
*Soggy Fields | *Lester's Lane ([[Magic]]) | ||
*Shady Shoppe (Magic) | |||
*Bomb Bay | *Lester's Storage Shed (Magic) | ||
*Ghost Town (Magic) | |||
*View Point Ruin (Magic) | |||
*Stack o' Trains ([[Life]]) | |||
*Lester's Lane | *The Secret Way (Life) | ||
* | *Beneath the Sand (Magic) | ||
Shady Shoppe | *Kestrel Bath (Water) | ||
*Last Train Stop ([[Earth]]) | |||
*Lester's Storage Shed | *Red Crab Fireworks (Life) | ||
*Fixin' Station (Earth) | |||
*Ghost Town | *Hammerhead Hardwear (Tech) | ||
*Under the Whirl (Earth) | |||
*View Point | *Big Bang Bouncers (Earth) | ||
*Shark Town (Earth) | |||
*Stack | *Motleyville Mall (Earth) | ||
*The Secret Way | |||
*Beneath the Sand | |||
* | |||
*Red Crab Fireworks | |||
* | |||
Fixin' Station | |||
*Under the Whirl | |||
* | |||
*Shark Town | |||
* | |||
Motleyville Mall | |||
==SWAP Zones== | ==SWAP Zones== | ||
*Drag Stripped | *Drag Stripped |
Revision as of 14:31, March 7, 2024
Motleyville | |
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Motleyville.png | |
World Type: | Desert Town |
World: | Cloudbreak Islands |
Residents: | Dirt Sharks |
Hats: | 2 |
Story Scrolls: | 1 |
Chests: | 5 |
Legendary Treasure(s): | 2 |
Soul Gems: | *Boom Jet |
Enemies: | *Chompy Powerhouses |
Appears in: | *Skylanders: Swap Force |
Previous: | Iron Jaw Gulch |
Next: | Twisty Tunnels |
Motleyville is a decript desert town run by the baron Sharpfin. It serves as the seventh chapter of Skylanders: Swap Force, where it is taken over by Kaos' minion, Baron Von Shellshock, who evilizes Whiskers and imprisons Tessa and Flynn. It is up to the Skylanders to stop Shellshock and return the town to its rightful owner.
Description
Motleyville is a dusty scrapyard located in the Barrens Desert. The level is littered with heaps of metal junk, including old train cars, tires, and train tracks. Pools of toxic sludge dot the ground, reinforcing the level's ramshackle atmosphere. The sky is a pale purple-pink hue that fades into peach and lavender.
Objectives
- Stop Baron von Shellshock
- De-Evilize Whiskers
Elemental Gates
Areas To Find
- Arena Overlook (Undead)
- Arena Bomb Car (Undead)
- Abandoned Mine Track (Undead)
- Soggy Fields (Undead)
- Bomb Bay (Undead)
- Lava Fields (Fire)
- Lester's Lane (Magic)
- Shady Shoppe (Magic)
- Lester's Storage Shed (Magic)
- Ghost Town (Magic)
- View Point Ruin (Magic)
- Stack o' Trains (Life)
- The Secret Way (Life)
- Beneath the Sand (Magic)
- Kestrel Bath (Water)
- Last Train Stop (Earth)
- Red Crab Fireworks (Life)
- Fixin' Station (Earth)
- Hammerhead Hardwear (Tech)
- Under the Whirl (Earth)
- Big Bang Bouncers (Earth)
- Shark Town (Earth)
- Motleyville Mall (Earth)
SWAP Zones
- Drag Stripped
- SWAP ability: Speed
- Junkslide Climb
- SWAP ability: Climb
- Twisted Towers
- SWAP ability: Spin
New Enemies
Legendary Treasure
- Bling Grille
- Crooked Currency
Bonus Mission Map
- Sleepy Turtles
Soul Gems
Hats
- Roundlet
- Zombeanie Hat
Story Scroll
- Motleyville Junk
Trivia
- In the Wii version of Skylanders: Swap Force, Greebles take the place of the Arkeyan enemies populating Motleyville.
- When emerging from Lester's Storage Shed after destroying its crates, the Dirt Shark by the entrance will ask if you broke anything and then burrow inside to check. However, if none of the crates are broken, he won't speak or leave.