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Clockwork Castle: Difference between revisions
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*[[Clockwork Hornets]] | *[[Clockwork Hornets]] | ||
*[[Clockwork Cannons]] | *[[Clockwork Cannons]] | ||
*[[Clockwork Goliaths]] | *[[Clockwork Goliaths|Clockwork Conquerors]] | ||
*[[Clockwork Knights]] | *[[Clockwork Knights]] | ||
|appearance = ''[[Skylanders: Swap Force]]'' (3DS version) | |appearance = ''[[Skylanders: Swap Force]]'' (3DS version) |
Revision as of 22:46, February 28, 2025
Clockwork Castle | |
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World Type: | Flying Castle |
World: | The Underworld |
Residents: | *Skeletons
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Hats: | 4 |
Chests: | 7 |
Enemies: | *Clockwork Chompies |
Appears in: | Skylanders: Swap Force (3DS version) |
Previous: | The Haunted Villa |
Next: | Clockwork Arena |
Clockwork Castle is the final level of the 3DS version of Skylanders: Swap Force. Taking chase after Count Moneybone and Cali, the Skylander discovers the villain's true base of operations and robot engineering previously hidden in The Haunted Villa, where he hides the Immortal-izer Ray.
After traversing the inside and the outside of the factory fortress, the heroes reach Margaret, who assumes the Skylander has an appointment with her boss and gladly opens the gate to his office, as well as giving them food.