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Water Realm: Difference between revisions
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*Drenched | *Drenched | ||
**Conditions - At the start of enemy turn, their active character restores 30 health. | **Conditions - At the start of enemy turn, their active character restores 30 health. | ||
*Turn the Tides - | *Turn the Tides - Captain Dreadbeard Boss Rematch | ||
**Conditions - Boss - Steals items and cards. | **Conditions - Boss - Steals items and cards. | ||
*Undertow | *Undertow | ||
**Conditions - W.I.P. | **Conditions - W.I.P. | ||
*Chill Out | *Chill Out - Chill Bill Boss | ||
**Conditions - Boss - Stuns,mutes and subdues. | **Conditions - Boss - Stuns,mutes and subdues. | ||
Revision as of 00:38, January 12, 2016
Water Island/Water Realm | |
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World Type: | Coastal Island |
World: | Second Dimension |
Residents: | Unknown |
Enemies: | Frigid Chompies Water Spell Punks Pirate Powderkegs |
Appears in: | Skylanders: Battlecast |
The Water Island is the Water Elemental Realm in the Second Dimension. It is a floating island mostly taken over by an enormous lake and many rivers with crystals in the bottom, with the little land left being rocky mountains and beaches. It appears to have settlements and docks, and most interestingly giant temple-like aquariums right next to the waters. It was taken over by Chill Bill and its minions in Skylanders: Battlecast.
Missions - Tides of Kaos
- Wash Out
- Conditions - Fire sources deal 20+ damage.
- Pour It On
- Conditions - At the start of enemy turn, their active character restores 20 health.
- Walk the Plank - Captain Dreadbeard Boss
- Conditions - Boss - Steals items and cards.
- Rains and Pours
- Conditions - At the start of player's turn, active characters get -20 power.
- Drenched
- Conditions - At the start of enemy turn, their active character restores 30 health.
- Turn the Tides - Captain Dreadbeard Boss Rematch
- Conditions - Boss - Steals items and cards.
- Undertow
- Conditions - W.I.P.
- Chill Out - Chill Bill Boss
- Conditions - Boss - Stuns,mutes and subdues.
Trivia
- A creature that resembles a shark or seal is always in the background of battles taking place in the Water Realm, occasionally jumping out of its rock for a swim.
- There are healing hot springs in the island, which Buzz mentions using during his vacation and several times cause the missions' conditions.