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Quicksilver Vault: Difference between revisions

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**Similar broken claw designs, burning braziers, and stone dragon heads appear in both levels.  
**Similar broken claw designs, burning braziers, and stone dragon heads appear in both levels.  
*Quicksilver Vault's file name is "Undead Volcano," which may imply that this level was originally intended to be themed around the [[Undead]] Element. Incidentally, this might also explain the level's similarities to Creepy Citadel.   
*Quicksilver Vault's file name is "Undead Volcano," which may imply that this level was originally intended to be themed around the [[Undead]] Element. Incidentally, this might also explain the level's similarities to Creepy Citadel.   
*At the end of the level, you enter the main vault area and have to take a teleporter to three beam puzzles and complete them to unlock the vault containing the quicksilver before taking another teleporter back to the vault area and collecting the Quicksilver within. During your first visit to the vault area, a medium sized group of Gnashers, a Magic Spell Punk, some Arkeyan Blasters, two Arkeyan Defenders, and the first Arkeyan Ultron encountered in the level spawn in to defend the teleporter. On your second trip to the vault area, reinforcements spawn in to stop you from obtaining the Quicksilver, consisting of a larger group of Gnashers, two more Magic Spell Punks, two more Arkeyan Defenders, and another Arkeyan Ultron. If you ignore the first group of enemies and take the teleporter to the beam puzzles right away, they will wait in the vault area while you do the puzzles, and can be seen waiting there from certain puzzles at certain angles. When the three beam puzzles are completed and you teleport back to the vault area, the enemies from the first group will join in the battle with the enemies from the second group, resulting in a massive, chaotic cluster of enemies that are extremely hard to get through. If any or all of the enemies from the first group are left alive after the enemies from the second group are defeated (they have to be defeated to get rid of the monster gate blocking the top of the ramp, where the Quicksilver is), they will all stop attacking and just stand there during the ending cutscene and watch as you take the Quicksilver and leave with it.


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Revision as of 18:08, August 24, 2023

Quicksilver Vault
Quicksilver Vault.png
World Type: Vault
World: Skylands
Hats: 1
Story Scrolls: 1
Chests: 3
Legendary Treasure(s): 1
Soul Gems: 1
Enemies: *Arkeyan Blasters
Appears in: Skylanders: Spyro's Adventure
Previous: Lava Lakes Railway
Next: Arkeyan Armory

Quicksilver Vault is a Magic-elemental level in the console versions of Skylanders: Spyro's Adventure. It is a large vault that contains the Quicksilver, a component needed to rebuild the Core of Light.

Description

Quicksilver Vault is a striking stone stronghold floating in an ethereal realm. Its chain-linked islands hover above an ocean of blue-white quicksilver, while the sky is filled with dark clouds over a brilliant blue background. Rarely among Spyro's Adventure levels, Quicksilver Vault also harbors a full white moon.

Objectives

  • Unlock the gate to the vault
  • Activate the vault beams
  • Find the vial of Quicksilver

Elemental Gates

Areas To Find

  • Skeleton Gate
  • Main Gate
  • Dimensional Rifts
  • The Scion of Earth
  • The Grand Ballroom

New Enemies

Legendary Treasure

  • Rollerskates

Soul Gem

Hats

Trivia

  • This level has a strange environment, not easily seen because of the game's camera. The Vault appears to be over a glowing lake under the night sky, being one of the few levels with a visible moon, but at the edges strange mist and differently-colored water curves from the sky into the surface.
  • The dragon torches around the Quicksilver Vault are modelled after Sun Dragon.
  • Quicksilver Vault shares a number of features with Creepy Citadel.
    • Both levels have areas titled "Skeleton Gate," "Main Gate," and "The Grand Ballroom."
    • Similar broken claw designs, burning braziers, and stone dragon heads appear in both levels.
  • Quicksilver Vault's file name is "Undead Volcano," which may imply that this level was originally intended to be themed around the Undead Element. Incidentally, this might also explain the level's similarities to Creepy Citadel.
  • At the end of the level, you enter the main vault area and have to take a teleporter to three beam puzzles and complete them to unlock the vault containing the quicksilver before taking another teleporter back to the vault area and collecting the Quicksilver within. During your first visit to the vault area, a medium sized group of Gnashers, a Magic Spell Punk, some Arkeyan Blasters, two Arkeyan Defenders, and the first Arkeyan Ultron encountered in the level spawn in to defend the teleporter. On your second trip to the vault area, reinforcements spawn in to stop you from obtaining the Quicksilver, consisting of a larger group of Gnashers, two more Magic Spell Punks, two more Arkeyan Defenders, and another Arkeyan Ultron. If you ignore the first group of enemies and take the teleporter to the beam puzzles right away, they will wait in the vault area while you do the puzzles, and can be seen waiting there from certain puzzles at certain angles. When the three beam puzzles are completed and you teleport back to the vault area, the enemies from the first group will join in the battle with the enemies from the second group, resulting in a massive, chaotic cluster of enemies that are extremely hard to get through. If any or all of the enemies from the first group are left alive after the enemies from the second group are defeated (they have to be defeated to get rid of the monster gate blocking the top of the ramp, where the Quicksilver is), they will all stop attacking and just stand there during the ending cutscene and watch as you take the Quicksilver and leave with it.
Levels
Spyro's Adventure
Skylands (World) - The Ruins (Hub)

Main Chapters
Shattered Island - Perilous Pastures - Sky Schooner Docks - Stormy Stronghold - Oilspill Island
Dark Water Cove - Leviathan Lagoon - Crystal Eye Castle - Stonetown - Treetop Terrace - Falling Forest
Troll Warehouse- Goo Factory - Battlefield -Crawling Catacombs - Cadaverous Crypt - Creepy Citadel
Molekin Mine - Lava Lakes Railway - Quicksilver Vault - Arkeyan Armory - Lair of Kaos
Battle Arenas
Mushroom Grove - Cyclops Square - Aqueduct - Volcanic Vault - Troll Factory
Icicle Isle - Pirate Grotto - The Necropolis - Cube Dungeon
3DS Areas
Radiant Isles (World) - Sanctuary (Hub) - Dark Mirror (Endgame Level)
Brighthold Battlements - Rivenrock Caverns - Whitefall Summits - Faylair Jungle - Galecrack Ruins
3DS Area Levels
Towersight Fields - The Proving Grounds - Flooded Viaducts - Radiant Fountain - Dreamgardens
Ashburrow - Magma Bank Island - Cinderstream Pass - Luminous Quarry - Lava Flow Grotto
Snowblind Hills - Frostsedge - Glacial Slopes - Icelight - Aurora Peak
Leaflook Village - Breakmarsh - Daystar Temple - Treetop Circle - Waterwalk Way
Sunblight Wood - Thundersquall - Whipwind Mountains - Stormseye - Galecrack Castle