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Bringing Order to Kaos!: Difference between revisions

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Camorelius (talk | contribs)
Updated areas to find in accordance with Master Eon's Official Guide.
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Camorelius (talk | contribs)
Added alpha trivia.
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|prev=[[Lost City of Arkus]]
|prev=[[Lost City of Arkus]]
|next=[[Empire of Ice]]}}
|next=[[Empire of Ice]]}}
'''Bringing Order to Kaos!''' is the last story level in ''[[Skylanders: Giants]].'' Having ventured into the heart of the [[Lost City of Arkus]], the [[Skylanders]] confront [[Kaos]] in his [[Arkeyans|Arkeyan]] form to save [[Skylands]] from his Arkeyan army.
'''Bringing Order to Kaos!''' is the last story level in ''[[Skylanders: Giants]].'' Having ventured into the heart of the [[Lost City of Arkus]], the [[Skylanders]] must confront [[Kaos]] in his [[Arkeyans|Arkeyan]] form to save [[Skylands]] from his Arkeyan army.


== Description ==
==Description==
Bringing Order to Kaos! takes place in an underground Arkeyan fortress, which is filled with traps such as flamethrowers and spinning blades. Pale blue crystals and blue waterfalls can be seen in the level's background. The whole level is shrouded in shadow, emphasizing that eons have passed since this realm last saw the light of day.  
Bringing Order to Kaos! takes place in an underground Arkeyan fortress, filled with traps such as flamethrowers and spinning blades. Pale blue crystals and blue waterfalls can be seen in the level's background. The whole level is shrouded in shadow, emphasizing that eons have passed since this realm last saw the light of day.  


==Objectives==
==Objectives==
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*[[Earth]]
*[[Earth]]


==Areas To Find==
==Areas To Find ==
*Arc of Faith ([[Water]])
*Arc of Faith ([[Water]])
*The Bomb Hole
*The Bomb Hole
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*Arkeyan Vault
*Arkeyan Vault
*Hall of the Ancients ([[Fire]])
*Hall of the Ancients ([[Fire]])
*Crumbling Vista  
*Crumbling Vista
*Magician's Lighthouse (Magic)
*Magician's Lighthouse (Magic)
*Hall of Archives
*Hall of Archives
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*Rasta Hat - +4 Speed, +10 Critical Hit
*Rasta Hat - +4 Speed, +10 Critical Hit


== The Store ==
==The Store==


* Ceasar Hat - 1,800 gold
*Ceasar Hat - 1,800 gold
* Unicorn Hat - 2,500 gold
*Unicorn Hat - 2,500 gold
* Wizard Hat - 2,000 gold
*Wizard Hat - 2,000 gold
* Comquertron Skystone - 6,500 gold
*Comquertron Skystone - 6,500 gold
* Regeneration Power Up - 650 gold
*Regeneration Power Up - 650 gold
* Fairy Dust - 50 gold
*Fairy Dust - 50 gold


== Gallery ==
==Gallery==
<gallery position="center">
<gallery position="center">
File:BOTK 1.png|Screenshot taken from the alpha build 5
File:BOTK 1.png|Screenshot taken from the alpha build 5
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==Trivia==
==Trivia==
*The reason there is an Avalanche button is because Arkeyans celebrated their surprise birthdays by dumping a bunch of rocks and pieces of the ceiling on them while yelling "Surprise!" According to Arkeyans, there was no better way to celebrate one's birthday, hence the button.<ref>''Skylanders: Giants Strategy Guide'' - Burning Questions!, page  223</ref>
*The reason there is an Avalanche button is because Arkeyans celebrated their surprise birthdays by dumping a bunch of rocks and pieces of the ceiling on them while yelling "Surprise!" According to Arkeyans, there was no better way to celebrate one's birthday, hence the button.<ref>''Skylanders: Giants Strategy Guide'' - Burning Questions!, page  223</ref>
*In the game's Alpha, there was an extra phase to Giant Robo Kaos' chase sequence where he blocked the corridor's path with his arms and lasers, but it was removed for unknown reasons.
*Bringing Order to Kaos! shares most of its visual design with [[Lost City of Arkus]].
*Bringing Order to Kaos! shares most of its visual design with [[Lost City of Arkus]].  
*Bringing Order to Kaos! does not include any Feats of Strength.
*Bringing Order to Kaos! does not include any Feats of Strength.
*Kaos's boss battle originally included an extra phase in which he trapped the player on a narrow platform, requiring them to attack his arms on either side. This phase was removed for unknown reasons.
*The Machinery area was initially designed as part of the Lost City of Arkus.<ref>''[https://www.artstation.com/artwork/lgGYV Skylanders]''. (Date Posted - Aug. 25, 2018). ''[http://artstation.com Artstation]''.</ref>
*The Machinery area was initially designed as part of the Lost City of Arkus.<ref>''[https://www.artstation.com/artwork/lgGYV Skylanders]''. (Date Posted - Aug. 25, 2018). ''[http://artstation.com Artstation]''.</ref>
*Part of the theme for this level was later reused as the title screen theme for ''[[Skylanders: Ring of Heroes]]''.
*Part of the theme for this level was later reused as the title screen theme for ''[[Skylanders: Ring of Heroes]]''.
*In ''Giant's'' alpha, Bringing Order to Kaos! was notably different from its finalized counterpart.
**Most of the alpha's breakables are missing, as are its enemies. Only a few [[Grenade Generals]] and [[Arkeyan Jousters]] appear as a placeholder foes.
**The alpha's collectibles are missing as well, though large rubies sometimes serve as placeholders.
**The Roboto-Balls, their dispensers, and their levers originally appeared in red and yellow gear motifs, bearing entirely different designs from the final game's.<ref>''[https://youtu.be/o1MUIUg5Tvo?si=aGexg-neEE6DlAZF&t=19363 Skylanders Giants Alpha Build 1: Full Playthrough]''. (Date Posted: Jan. 28, 2024). ''[https://YouTube YouTube]''.</ref>
**The alpha's main theme originally included a male choir, and was much more dramatic than the final version used in-game.
**The alpha's moving platforms, spinning gears, and some of its walls and platforms possess a different design than the final game's. The flamethrower hazards are different as well, being modeled off grills rather than jets.<ref>''[https://youtu.be/o1MUIUg5Tvo?si=jS33gBe3YyoTvA9F&t=19414 Skylanders Giants Alpha Build 1: Full Playthrough]''. (Date Posted: Jan. 28, 2024). ''[https://YouTube YouTube]''.</ref>
**The Magic elemental area originally included a secret cave, accessible by shoving a pushblock off the path and then landing on top of it. The cave itself is dark and vaguely designed; the final game omits it entirely.<ref>''[https://youtu.be/o1MUIUg5Tvo?si=kMzUhAINsti0DVLV&t=19978 Skylanders Giants Alpha Build 1: Full Playthrough]''. (Date Posted: Jan. 28, 2024). ''[https://YouTube YouTube]''.</ref>
**In the alpha, the Arkeyan Vault lacks both its gate and its Skystones challenger, allowing the player to walk straight to its inner chamber.<ref>''[https://youtu.be/o1MUIUg5Tvo?si=D9VF-jBmnQ7w3J8o&t=20132 Skylanders Giants Alpha Build 1: Full Playthrough]''. (Date Posted: Jan. 28, 2024). ''[https://YouTube YouTube]''.</ref>
**The earliest alpha build of the level concludes when the player walks toward the final bridge, skipping the entire boss battle against Kaos.<ref>''[https://youtu.be/o1MUIUg5Tvo?si=41iawYilW7ziTKvo&t=20232 Skylanders Giants Alpha Build 1: Full Playthrough]''. (Date Posted: Jan. 28, 2024). ''[https://YouTube YouTube]''.</ref>


==References==
==References==

Revision as of 00:15, March 13, 2024

Bringing Order to Kaos!
BringingOrderToKaos.png
World Type: City
World: Skylands
Residents: Arkeyans
Hats: 2
Story Scrolls: 1
Chests: 4
Legendary Treasure(s): 1
Soul Gems: Flashwing
Enemies: *Frigid Chompies
Appears in: Skylanders: Giants
Previous: Lost City of Arkus
Next: Empire of Ice

Bringing Order to Kaos! is the last story level in Skylanders: Giants. Having ventured into the heart of the Lost City of Arkus, the Skylanders must confront Kaos in his Arkeyan form to save Skylands from his Arkeyan army.

Description

Bringing Order to Kaos! takes place in an underground Arkeyan fortress, filled with traps such as flamethrowers and spinning blades. Pale blue crystals and blue waterfalls can be seen in the level's background. The whole level is shrouded in shadow, emphasizing that eons have passed since this realm last saw the light of day.

Objectives

  • Stop Kaos

Elemental Gates

Areas To Find

  • Arc of Faith (Water)
  • The Bomb Hole
  • Arkeyan Foyer
  • Secret Alcove
  • The Machinery (Tech)
  • Golem's Retreat (Earth)
  • Observation Platform (Tech)
  • Arkeyan Wall
  • Arkeyan Vault
  • Hall of the Ancients (Fire)
  • Crumbling Vista
  • Magician's Lighthouse (Magic)
  • Hall of Archives
  • Stone Cutter's Vault
  • The Final Battle

New Enemies

Robo-Kaos

Legendary Treasure

  • Dragon Masthead

Soul Gem

Hats

  • Scrumshanks Hat - +7 Critical Hit +7 Elemental Power
  • Rasta Hat - +4 Speed, +10 Critical Hit

The Store

  • Ceasar Hat - 1,800 gold
  • Unicorn Hat - 2,500 gold
  • Wizard Hat - 2,000 gold
  • Comquertron Skystone - 6,500 gold
  • Regeneration Power Up - 650 gold
  • Fairy Dust - 50 gold

Gallery

Trivia

  • The reason there is an Avalanche button is because Arkeyans celebrated their surprise birthdays by dumping a bunch of rocks and pieces of the ceiling on them while yelling "Surprise!" According to Arkeyans, there was no better way to celebrate one's birthday, hence the button.[1]
  • Bringing Order to Kaos! shares most of its visual design with Lost City of Arkus.
  • Bringing Order to Kaos! does not include any Feats of Strength.
  • Kaos's boss battle originally included an extra phase in which he trapped the player on a narrow platform, requiring them to attack his arms on either side. This phase was removed for unknown reasons.
  • The Machinery area was initially designed as part of the Lost City of Arkus.[2]
  • Part of the theme for this level was later reused as the title screen theme for Skylanders: Ring of Heroes.
  • In Giant's alpha, Bringing Order to Kaos! was notably different from its finalized counterpart.
    • Most of the alpha's breakables are missing, as are its enemies. Only a few Grenade Generals and Arkeyan Jousters appear as a placeholder foes.
    • The alpha's collectibles are missing as well, though large rubies sometimes serve as placeholders.
    • The Roboto-Balls, their dispensers, and their levers originally appeared in red and yellow gear motifs, bearing entirely different designs from the final game's.[3]
    • The alpha's main theme originally included a male choir, and was much more dramatic than the final version used in-game.
    • The alpha's moving platforms, spinning gears, and some of its walls and platforms possess a different design than the final game's. The flamethrower hazards are different as well, being modeled off grills rather than jets.[4]
    • The Magic elemental area originally included a secret cave, accessible by shoving a pushblock off the path and then landing on top of it. The cave itself is dark and vaguely designed; the final game omits it entirely.[5]
    • In the alpha, the Arkeyan Vault lacks both its gate and its Skystones challenger, allowing the player to walk straight to its inner chamber.[6]
    • The earliest alpha build of the level concludes when the player walks toward the final bridge, skipping the entire boss battle against Kaos.[7]

References

  1. Skylanders: Giants Strategy Guide - Burning Questions!, page  223
  2. Skylanders. (Date Posted - Aug. 25, 2018). Artstation.
  3. Skylanders Giants Alpha Build 1: Full Playthrough. (Date Posted: Jan. 28, 2024). YouTube.
  4. Skylanders Giants Alpha Build 1: Full Playthrough. (Date Posted: Jan. 28, 2024). YouTube.
  5. Skylanders Giants Alpha Build 1: Full Playthrough. (Date Posted: Jan. 28, 2024). YouTube.
  6. Skylanders Giants Alpha Build 1: Full Playthrough. (Date Posted: Jan. 28, 2024). YouTube.
  7. Skylanders Giants Alpha Build 1: Full Playthrough. (Date Posted: Jan. 28, 2024). YouTube.

This article is incomplete, otherwise known as a "stub." You can help the Skylanders Wiki by adding more.

Levels
Giants
Skylands (World) - Cap'n Flynn's Ship (Hub)

Main Chapters
Time of the Giants - Junkyard Isles - Rumbletown - Cutthroat Carnival - Glacier Gully - Secret Vault of Secrets
Wilikin Village - Troll Home Security - Kaos' Kastle - Aerial Attack! - Drill-X's Big Rig - Molekin Mountain
The Oracle - Autogyro Adventure - Lost City of Arkus - Bringing Order to Kaos!
Battle Arenas
Slime Pipe - Docks of Doom - Cliff Dive Crag - Lockdown Islands - Sunrise Towers
Wheel of Power (Ultimate) - Metal Hive
3DS Chapters
Daring Rescue - Head Hunting - Lost and Found - Through the Ruins - Tiki Tumble - Sand Trap - The Tar Pits
The Windy Dunes - A Walk in the Park - Westernland - Tunnel of Love - Murky Waters - Stuck in the Mud
Overgrowth - Marsh Madness - Cannon Fodder - Ships Ahoy - Phantom Tide Rising - Saving Skylands