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Ridepocalypse Demo Derby: Difference between revisions
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THE BEST LEVEL OF ALL TIME. I FUCKING '''LOVE''' THIS LEVEL, I HAVE DEDICATED MY ENTIRE FUCKING LIFE TO REPALYING THIS LEVEL OVER AND OVER. THE WRITING, THE STORYYTELLING, THE ATMOSPHERE, ITS JUST SO FUCKING INCREDIBLE!!!! AND DONT GET ME STARTED ON THE GAMEPLAY!!!!!!!! I FUCKING '''ADORED''' SEEING THE SKYLANDER GOING "ITS RIDEPOCALYPSE TIME" AND THEN DEMOING ALL OVER THE DERBY, ITS JUST SO FUCKING '''GOOD''' | |||
==Objectives== | ==Objectives== | ||
===Chapter 39: Win, Lose or Glumshanks=== | ===Chapter 39: Win, Lose or Glumshanks=== | ||
* | *SPEND AS MUCH TIME AS POSSIBLE IN THIS INCREDIBLE LEVEL | ||
==Gallery== | ==Gallery== |
Revision as of 21:31, November 4, 2024
Ridepocalypse Demo Derby | |
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World Type: | Island Derby Arena |
World: | Skylands |
Residents: | *Dirt Sharks |
Hats: | Random |
Story Scrolls: | Random |
Chests: | 2 |
Legendary Treasure(s): | Random |
Soul Gems: | Random |
Enemies: | *Wind Burns |
Appears in: | Skylanders: SuperChargers |
Previous: | Monstrous Isles |
Next: | Vault of the Ancients |
THE BEST LEVEL OF ALL TIME. I FUCKING LOVE THIS LEVEL, I HAVE DEDICATED MY ENTIRE FUCKING LIFE TO REPALYING THIS LEVEL OVER AND OVER. THE WRITING, THE STORYYTELLING, THE ATMOSPHERE, ITS JUST SO FUCKING INCREDIBLE!!!! AND DONT GET ME STARTED ON THE GAMEPLAY!!!!!!!! I FUCKING ADORED SEEING THE SKYLANDER GOING "ITS RIDEPOCALYPSE TIME" AND THEN DEMOING ALL OVER THE DERBY, ITS JUST SO FUCKING GOOD
Objectives
Chapter 39: Win, Lose or Glumshanks
- SPEND AS MUCH TIME AS POSSIBLE IN THIS INCREDIBLE LEVEL
Gallery
-
Concept art of the Ridepocalypse Demo Derby by Dave Phillips
Trivia
- This, Battlebrawl Island and The Bandit Train are used for randomized daily missions from Tessa. Like Battlebrawl, missions here involve facing vehicle enemies from other levels led by an enlarged one which acts as a boss.
- Ridepocalypse's level music is remixed from Aqueduct's theme; variants of the same melody also play during the vehicle battles.
- Developer Paul Dunstan comments, "I enjoyed the freedom to help express the humor and the narrative, whether it was a bird colliding with a mesa rock face or placing the player tooth-to-tooth with a prehistorical mechanical monster... all to win the hand of the not-so-beautiful Glumshanks!" [1]
References
- ↑ Clutch: The Art of Skylanders SuperChargers. (Date Posted: Feb. 19, 2024).
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