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Quicksilver Vault
Quicksilver Vault | |
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Quicksilver Vault.png | |
World Type: | Vault |
World: | Skylands |
Hats: | 1 |
Story Scrolls: | 1 |
Chests: | 3 |
Legendary Treasure(s): | 1 |
Soul Gems: | 1 |
Enemies: | *Arkeyan Blasters |
Appears in: | Skylanders: Spyro's Adventure |
Previous: | Lava Lakes Railway |
Next: | Arkeyan Armory |
Quicksilver Vault is a Magic-elemental level in the console versions of Skylanders: Spyro's Adventure. It is a large vault that contains the Quicksilver, a component needed to rebuild the Core of Light.
Description
Quicksilver Vault is a striking stone stronghold floating in an ethereal realm. Its chain-linked islands hover above an ocean of blue-white quicksilver, while the sky is filled with dark clouds over a brilliant blue background. Rarely among Spyro's Adventure levels, Quicksilver Vault also harbors a full white moon.
Objectives
- Unlock the gate to the vault
- Activate the vault beams
- Find the vial of Quicksilver
Elemental Gates
Areas To Find
- Skeleton Gate
- Element: Air
- Main Gate
- Dimensional Rifts
- Element: Life
- The Scion of Earth
- Element: Life
- The Grand Ballroom
New Enemies
Legendary Treasure
- Rollerskates
Soul Gem
- Wrecking Ball – Enemy Slurp
Hats
- Unicorn Hat - +12 Critical Hit +12 Armor
Trivia
- This level has a strange environment, not easily seen because of the game's camera. The Vault appears to be over a glowing lake under the night sky, being one of the few levels with a visible moon, but at the edges strange mist and differently-colored water curves from the sky into the surface.
- The dragon torches around the Quicksilver Vault are modelled after Sun Dragon.
- Quicksilver Vault shares a number of features with Creepy Citadel.
- Both levels have areas titled "Skeleton Gate," "Main Gate," and "The Grand Ballroom."
- Similar broken claw designs, burning braziers, and stone dragon heads appear in both levels.
- Quicksilver Vault's file name is "Undead Volcano," which may imply that this level was originally intended to be themed around the Undead Element. Incidentally, this might also explain the level's similarities to Creepy Citadel.
- At the end of the level, you enter the main vault area and have to take a teleporter to three beam puzzles and complete them to unlock the vault containing the quicksilver before taking another teleporter back to the vault area and collecting the Quicksilver within. During your first visit to the vault area, a medium sized group of Gnashers, a Magic Spell Punk, some Arkeyan Blasters, two Arkeyan Defenders, and the first Arkeyan Ultron encountered in the level spawn in to defend the teleporter. On your second trip to the vault area, reinforcements spawn in to stop you from obtaining the Quicksilver, consisting of a larger group of Gnashers, two more Magic Spell Punks, two more Arkeyan Defenders, and another Arkeyan Ultron. If you ignore the first group of enemies and take the teleporter to the beam puzzles right away, they will wait in the vault area while you do the puzzles, and can be seen waiting there from certain puzzles at certain angles. When the three beam puzzles are completed and you teleport back to the vault area, the enemies from the first group will join in the battle with the enemies from the second group, resulting in a massive, chaotic cluster of enemies that are extremely hard to get through. If any or all of the enemies from the first group are left alive after the enemies from the second group are defeated (they have to be defeated to get rid of the monster gate blocking the top of the ramp, where the Quicksilver is), they will all stop attacking and just stand there during the ending cutscene and watch as you take the Quicksilver and leave with it.